Harry Potter: Wizards Unite: Difference between revisions

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* [[Enemy-Detecting Radar]]: You can only detect Confoundable Traces in your immediate vicinity, although that's surprisingly large. However, the only things visible to you more than about 100 feet away are Wizarding buildings. Curiously, your character emits a visible "ping" in the form of circles expanding from where he stands on the map, but it seems only to define how close you need to get to a building to use its function. If you can see any other game object on your screen -- traces, portmanteaus, ingredients and so on -- you can interact with it, even if they are well beyond the "ping"'s maximum radius.
 
* [[Everything's Better with Spinning]]: ''Every'' spell you cast -- even ones with well-known canonical manifestations, like the ''Patronus'' -- appear as spinning spirals of colored "clouds" centered on your target, at the end of a "cord" of energy emitted by your wand.
 
* [[Experience Meter]]: Appears as a ring, around your photo/image on the main screen, and around your current level when gaining experience after encounters. Rankings for the various Families of Foundables have horizontal progress bars that are only visible in the Registry, or when gaining rank experience.
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* [[Symbol-Drawing Interface]]: Spells are cast by drawing the "wand movement" on the screen with your fingertip. How closely you match the glyph presented to follow, and how fast you do so, controls how effective your spell is. Fortunately the game pre-selects the correct spell to use for each encounter or combat exchange.
 
* [[Visual Pun]]: Some of the "wand movement" glyphs are puns on what they're supposed to do For example, "Finite" is simply "X-ing out" the opposing spell. "Riddikulus" looks not unlike trying to draw a smiley face without lifting your pencil. "Herbivicus" (cast in greenhouses) looks like a lowercase "h", while "Arresto Momentum" is a capital "M".
 
* [[World Map]]: Mostly averted. The main display of the game shows you in the center of an [[Isometric Projection|isometric]] map based on your real-world location. Roads and water features are visible, as are selected [[Point of Interest|points of interest]]. Using the usual mobile "zoom in-zoom out" gestures will actually change the angle at which the "camera" looks down on the map, from fairly low to almost vertical, but the area shown, while variable, is always local.