Harry Potter: Wizards Unite: Difference between revisions

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* [[Symbol-Drawing Interface]]: Spells are cast by drawing the "wand movement" on the screen with your fingertip. How closely you match the glyph presented to follow, and how fast you do so, controls how effective your spell is. Fortunately the game pre-selects the correct spell to use for each encounter or combat exchange.
 
* [[Visual Pun]]: Some of the "wand movement" glyphs are puns on what they're supposed to do. For example, "Finite" is simply "X-ing out" the opposing spell. "Riddikulus" looks not unlike trying to draw a smiley face without lifting your pencil. "Herbivicus" (cast in greenhouses) looks like a lowercase "h", while "Arresto Momentum" is a capital "M".
 
* [[World Map]]: Mostly averted. The main display of the game shows you in the center of an [[Isometric Projection|isometric]] map based on your real-world location. Roads and water features are visible, as are selected [[Point of Interest|points of interest]]. Using the usual mobile "zoom in-zoom out" gestures will actually change the angle at which the "camera" looks down on the map, from fairly low to almost vertical, but the area shown, while variable, is always local.