Harry Potter: Wizards Unite: Difference between revisions

added tropes
(added trope)
(added tropes)
Line 45:
 
* [[Exposition Break]]: The pop-up passages (called "storyboards") that appear when you achieve certain goals, which advance the plot in the form of conversations with various individuals.
 
* [[Featureless Protagonist]]: Your avatar on the map screen is ''literally'' faceless, with a blank flat expanse on the front of his head.
 
* [[First-Person Ghost]]: The only part of your character you see outside of the map is the tip of your wand.
Line 80 ⟶ 82:
* [[Motion Capture]]: All of the human and most of the humanoid characters in the game move smoothly and naturally enough that it seems likely motion capture was used -- sometimes to the detriment of the "realism" of the game, as in the case of a wizard Confoundable who, when hit with a "Flipendo" spell, very obviously ''flips himself'' in a fairly clumsy manner.
 
* [[Mystery Box]]: Several timesOnce a monthweek the daily reward is a virtual mystery box -- appearing as a box in [[Hollywood Giftwrap]] with a question mark on it on the reward calendar -- in which is a random pick from the other rewards given.
 
* [[Mythology Gag]]: Many of the wand movements you have to trace with your fingertip to cast your spells are the same movements used for the interactive "magic" stations in the ''Harry Potter'' areas of the [[Universal Parks & Resorts|Universal theme parks]].
 
* [[Neologism]]: The terms used in and specific to the game -- Foundables, Confoundables, and so on -- are all Neologisms [[In-Universe]]. This is [[Discussed Trope|discussed]] at one point by your contacts, and you learn that some Wizards think they're kinda dumb, and others are more than a little enamored of their own cleverness in coming up with them.
 
* [[Nice Hat]]: Your avatar on the game map is wearing a jaunty pointy hat with a couple feathers in it.
 
* [[Now Where Was I Going Again?]]: Averted. At least in the early stages of the game, there are no quest markers, travel destinations or other map goals. You just walk, and wherever you go, that's where the action is. Even easier is deploying Dark Detectors at an Inn and simply waiting for the action to come to you.