Hedge Wizard: Difference between revisions

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* Hedge wizards appear in several ''[[Dungeons & Dragons]]'' products:
** In the ''[[Forgotten Realms]]'' setting, a hedge wizard is a self-taught magic user who typically is limited to casting cantrips, scribing simple scrolls and making basic potions. They frequently also possess related mundane skills such as sleight of hand, herbalism and basic first aid/medicine. Annoyingly, "hedge wizard" is also used in the setting to describe a more properly trained (and often quite powerful) wizard who simply has chosen not to adventure or who has retired from a life of adventure. Complicating matters were so-called hedge wizards who aren't even magic-users, but who simply own a useful magic item or who are actually clerics.
** The Adept NPC class from 3.5e as well as ''[[d20 System|d20]]'' is basically a hedge wizard with a different name. They're a mix of wizard and cleric limited to fifth-level spells, whose class skills include Craft, Handle Animal, Heal, Knowledge (all), Profession, Spellcraft, and Survival.
* In ''[[Warhammer Fantasy]]'', "hedge wizard" is a generic term for a spellcaster outside the formal Imperial magic system, usually from a rural background, who knows only a small amount of basic magic. They tend to make their livings as village healers, and due to the threat of witch hunters often claim to be herbalists or apothecaries instead of spellcasters.
* ''[[Magic: The Gathering]]'' has more than its share. Various expansion sets include cards such as the Duergar Hedge-Mage, the Hag Hedge-Mage, and the Selkie Hedge-Mage -- all of which have two "if you own two of Land X, you can do Y" abilities.