Horned Humanoid: Difference between revisions

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== Tabletop Games ==
* Satyrs and Trolls in ''<nowiki>~[[Changeling: The Dreaming~]]</nowiki>''.
* In ''<nowiki>~[[Changeling: The Lost~]]</nowiki>'', the Beast, Ogre, and sometimes even Fairest seemings sometimes have horns.
* Horns are an option for the Fallen's Apocalyptic Form in ''<nowiki>~[[Demon: The Fallen~]]</nowiki>'', which, in addition to looking badass, also gives them an extra attack form.
* Unsurprisingly a fairly common trait amongst the forces of Chaos in ''[[Warhammer Fantasy Battle]]'' & ''[[Warhammer 40000|Warhammer 40 K]]'', most notably the daemons of [[Blood Knight|Khorne]], fitting as they do into the [[Big Red Devil]] archetype. Interestingly, many [[Plaguemaster|Nurgle]] demons have what appear to be antlers, which seems a bit incongruous until you realize that they're actually a reference to Shope papilloma virus, the so-called "Jackalope Disease".
* In [[Dungeons and Dragons|D&D]] from ''[[Planescape]]'' up until 3.5, tiefling characters could have horns as a mark of their fiendish ancestry. In 4th Edition, ''all'' tieflings fit the trope. (And as one might guess from that, so do several sorts of [[Our Demons Are Different|actual fiends]] in every edition.)
** While ''[[Pathfinder]]'' follows the earlier editions' lead in terms of keeping horns optional for tieflings, you'd be hard-pressed to find one ''without'' them in a ''Pathfinder'' illustration prior to the release of the tiefling-specific [[Splat|splatbook]] ''Blood of Fiends''. And even in said supplement, those with horns outnumber those without nearly two to one.
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== Video Games ==
* The Hero of ''[[Fable]]'' will end up growing a nice set of horns if one is particularly evil.
* The Succubus class from ''[[Disgaea]],'' as well as Taro and Raspberyl from ''[[Disgaea 2: Cursed Memories]]'' and ''[[Disgaea 3 Absence of Justice|3]]''
* The Desire Demons in ''[[Dragon Age]]'' look like beautiful, scantily-clad women... with horns.
** ''[[Dragon Age II]]'' shows that the Qunari are also horned, though the ones you meet in the first game are hornless. It's stated that naturally hornless Qunari aren't all that uncommon and [[Born Lucky|it's a sign that they're meant for a special role]], while the others are members of a merchant caste. The mercenaries and the merchant in ''Awakening'' apparently removed their horns, something that Qunari who have abandoned their people's dogma decided to do. Despite this, interestingly, there seems to be a positive correlation with horn size and rank--Qunari grunts in the second game have unimpressive horns, more skilled soldiers larger ones, and then the [[Large and In Charge|Arishok]]'s set puts Texas longhorns to shame.