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Contrast [[Friendly Fireproof]].
{{examples}}
== Action Adventure ==
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== Action Game ==
* In the old NES game version of ''[[Mission: Impossible]]'' (a top-down action-adventure), the fourth level boss used a hostage as cover. Accidentally hitting the hostage would instead cause you to lose health. Fortunately, you had far more hit points than most characters in light-gun games.
* The ''[[Dick Tracy]]'' game for the NES has a bizarre variation. The eponymous detective is only allowed to shoot enemies who are shooting at him; if he shoots an unarmed enemy who is merely trying to punch him in the face, it is at the cost of a full unit of health. Keeping in mind that getting hit or shot by an enemy only costs half a unit of health, this is an especially extreme penalty.
* ''[[Batman: Arkham Asylum]]'' gives you a game over if you let any hostages die.
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== Adventure Game ==
* In ''[[Snatcher]]'', there's a scene where the Snatcher that has [[Kill and Replace|replaced]] {{spoiler|Benson Cunningham}} takes a woman hostage. Hitting the woman causes Gillian to take damage.
**
** The best use of this in ''Snatcher'', though, is right at the end of the Sega CD version, when Gillian leaps into a room and sees a figure. Shooting the figure will give you a game over - it's Jamie, Gillian's wife.
== Beat Em Up ==
* The Konami beat'em'up ''Oz'', also known as ''[[The Sword of Etheria]]'' in Europe and ''[[Chains Of Power]]'' in Korea, has a level with the ghosts of innocent people who were killed. Damaging them damages you.
== Fighting Game ==
* In the Playstation port of the Capcom fighting game based on ''[[JoJo's Bizarre Adventure]]'', the minigame based on the "Strength" chapter is in the vein of a light gun game. Here, the innocent is the stowaway girl that was introduced in the "Dark Blue Moon" chapter.
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== Stealth Based Game ==
* ''[[Metal Gear]]:''
** In ''[[Metal Gear
** In ''[[Metal Gear 2: Solid Snake]]'', shooting a child caused Snake to take damage.
** ''[[Metal Gear Solid]]'' does this pretty directly: the fight with Ocelot centers around a hostage hooked up to quite a lot of explosives. Accidentally ([[Video Game Cruelty Potential|or not]]) shooting him causes the entire room to explode, instantly killing you. [[What the Hell, Player?|And OCELOT will call you an idiot]]. In the same game, killing Meryl will result in an instant game over. Harming her in any way outside of your Manchurian Candidate fight results in the bitch-slap from hell. Fortunately there weren't a lot of other hostages to avoid.
* Killing civilians in ''[[Assassin's Creed]]'' causes you to lose several points of synchronization. [[Justified Trope|Justified]] in that [[Call a Hit Point a Smeerp|synchronization reflects how well you're following your ancestor's memory]], and the ancestor never attacked civilians.
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== Tank Game ==
* More of a Team Spirit Link, but in ''[[
== Web Comics ==
* ''[[Xkcd]]'' [http://xkcd.com/53 has commented on the trope.]
* In [http://darthsanddroids.net/episodes/0056.html this] ''[[Darths and Droids]]'' strip:
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[[Category:I Have Your Index]]
[[Category:Video Game Difficulty Tropes]]
[[Category:
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