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[[File:Hotline Miami - AllTheTropes.jpg|
In
No, seriously, that's the basic
▲Published by Devolver Digital.
{{tropelist}}
* [[Big Bad]]: Played with. There is no antagonist who may really claim to this position, but {{spoiler|the last level for the main hero is structured in such a way you can clearly see the
* [[Black and Gray Morality]]: The protagonist is killing criminals, but he doesn't seem to be doing it for any altruistic reasons, something the people in masks he meets in the game seem to question him about. Is him doing it really because he is a vigilante or why he can kill them without receiving any retribution? As the game goes on, however {{spoiler|he saves a girl that seemed to be being sexually abused by the criminals, making him slide towards the white side}}.
* [[Blood Knight]]: {{spoiler|As the post-credits story reveals, the biker got involved with the organization behind the phone calls because he thought that
* [[Evil Old Folks]]: In the last level, {{spoiler|the old man who seems to lead the russian mafia freely admits he isn't a good person, so he isn't surprised the protagonist is coming for him}}.
* [[Lone Wolf Boss]]: {{spoiler|The biker the hero faces in the telephone company level has nothing to do with the mafia; actually, he is searching for the people behind the telephone calls}}.
* [[Mind Screw]]: The game has a plot, but the dialogue is so vague about exactly what is happening that is hard to say if things are really happening as we are seeing on-screen.
* [[Stealth
* [[The Eighties]]: The game is set in this decade and shows it through room decoration and the soundtrack, clearly inspired by 80s techno.
* [[Why Do You Keep Changing Jobs?]]: After missions, the protagonist meets again and again some bearded man with glasses behind a counter. The thing is, the place changes from a pizza store, to a convenience store, between others. It don't would be outrageous to think he is an hallucination.
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