In Space Everyone Can See Your Face: Difference between revisions

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In media depicting characters in environments requiring protective helmets, such as space or underwater, those helmets will be equipped with lights that illuminate the wearer's face. If you did this in real life, the wearer would most likely find that all they can see is their face reflected in the glass.
 
A variation, seen in the few science-fiction media that make some attempt at scientific accuracy, is to avoid the lights, but also omit [[One-Way Visor|the highly reflective metallic coating applied to the visors of real spacesuits.]] (It should be noted, though, that the reflective visors on real spacesuits are often retracted when not looking the direction of the Sun; [https://web.archive.org/web/20150509102345/http://spaceflight.nasa.gov/gallery/images/station/crew-14/hires/iss014e09795.jpg case in point].) Such scenes would often require contrived lighting. Then again, "[[Lighting Tropes|contrived lighting]]" has been a staple of filmmaking for ages.
 
[[Acceptable Breaks From Reality|Of course, the reason for this is that the makers want us to see the faces of the actors filling those helmets.]] A lot of body language and emotional cues are carried through facial expressions and reactions, so it helps the audience to be able to see the people in question while they [[Chewing the Scenery|chew the scenery]]. The same reasoning pops up in [[Faceless Goons]], where avoiding possible humanization is the goal.