Indiana Jones and the Fate of Atlantis: Difference between revisions

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Two video games by [[LucasArts]], based on the popular ''[[Indiana Jones]]'' movie series.
 
The first (and the most well known) is an [[Adventure Game]] with painted cinematic screen-by-screen backgrounds, while the second was subtitled "the action game" (it was more like an [[Action Adventure]], viewed from an faux 3d [[Isometric Projection|isometric perspective]], and based solely on a few select moments from the point and click adventure version). The action game is [[Canon Discontinuity|mostly forgotten today]]. This article, for the most part, discusses the adventure game, the second ''Indiana Jones'' SCUMM adventure, released three years after ''[[Indiana Jones and the Last Crusade: The Graphic Adventure|Indiana Jones and The Last Crusade]]''.
 
Set in the months prior to [[World War II]], the storyline sees Indy team up with an old flame, [[Heroes Want Redheads|Sophia]] [[Action Girl|Hapgood]], who is an expert on the mythical city of [[Atlantis]], and in particular its god [[King of All Cosmos|Nur-ab-sal]]. This being an Indiana Jones story, it of course turns out that Atlantis was real, and our hero finds himself in a race against time to get there before [[Those Wacky Nazis]] can harness its power to [[Take Over the World]].
 
This game was the first time that an ''Indiana Jones'' graphical video game had featured an entirely original storyline, not based on one of the films. Given the reluctance of [[Steven Spielberg]] and [[George Lucas]] to confirm a proper Indy sequel following ''The Last Crusade'', many fans came to refer to this game by the informal title ''[[Fan Nickname|Indiana Jones 4]]''. For years afterwards, lazy journalists used this as conclusive proof that [[Absolutely Happened|the next movie sequel would feature Atlantis]] (a rumour which [[What Could Have Been|continues to pop up]] even post-''Crystal Skull'').
 
The game's storyline was also later adapted into [[Comic Books|a four issue comic book series]]. A sequel to the game was planned under the title ''Indiana Jones and the Iron Phoenix'', but was eventually cancelled, and the ''Indiana Jones'' game series would not continue until 1999's ''[[Indiana Jones and The Infernal Machine]]''. ''Iron Phoenix'', however, saw a comic book adaptation after its cancellation.
 
The Nintendo [[Wii]] version of ''[[Indiana Jones and The Staff of Kings]]'' also features the [[Game Within a Game|complete full version]] of ''The Fate of Atlantis'' as an unlockable bonus game.
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* [[Advanced Ancient Acropolis]]: [[You Should Know This Already|Guess]].
* [[Adventurer Archaeologist]]: Indy, naturally.
* [[Aesoptinum]]: {{spoiler|The Ascension/Godascension Machinemachine}}.
* [[All There in the Manual]]: The comic adaptation explains a lot, like the connection between the Atlanteans' [[Schizo-Tech]] and the reason for the God Machine. {{spoiler|[[Ancient Astronauts|It was aliens]]. They had horns, gave the Atlanteans some technology and Orichalcum, [[Neglectful Precursors|and when they left]], the Atlanteans, misguided souls that they were, tried to bring them back by turning normal people into "gods". Unfortunately, it didn't work, and they became mutants}}.
* [[And Man Grew Proud]]
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* [[Domed Hometown]]: Atlantis for the past 5,000 years.
* [[Dragon with an Agenda]]: Kerner.
* [[Driven to Suicide]]: {{spoiler|Happens to Kerner after he gets turned into a Minotaur-like creature by the Godascension Machinemachine}}.
* [[Dummied Out]]: The game code features several rooms which are never even seen in the finished game, including an entire section based around Sophia's apartment (which was relegated to only being an unplayable [[Cutscene]] in the final version).
* [[Dungeon]]/[[Dungeon Crawl]]: The Labyrinth at Knossos.
* [[Durable Deathtrap]]: Many of the death traps in Atlantis seem to be just as functional thousands of years later.
* [[Eldritch Abomination]]: Anyone who successfully uses the [[A God Am I|Ascensionascension Machinemachine]].
** [[Humanoid Abomination]]: {{spoiler|Nur-ab-sal}}.
* [[Eternal Engine]]: The Ascensionascension Machinemachine. {{spoiler|It sits in the Third Circle of Atlantis, atop an underwater volcano}}.
* [[Fiery Redhead]]: Sophia, played completely straight. {{spoiler|Especially when possessed by Nur-ab-sal}}.
* [[Foot Popping]]: In one of the [[Multiple Endings]], Sophia does this.
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* [[Herr Doktor]]: [[Big Bad|Doktor Hans Ubermann]].
* [[Hoist by His Own Petard]]: {{spoiler|The Nazis' plans are ultimately foiled by the very thing they sought after. This is an ''[[Indiana Jones]]'' story; what did you expect}}?
* [[I Love Nuclear Power]]: The Nazis, {{spoiler|The Atlanteans}}. The good guys are afraid they want orichalcum for nefarious purposes, since a single bead contains enormous power. It turns out {{spoiler|they want to use it to turn on the godascension machine}}.
* [[Imported Alien Phlebotinum]]: Atlantean artifacts all around the globe. Orichalcum averts this oddly enough, since it does actually originate from Earth, but is exceptionally rare and requires some advanced technology to mine and process.
* [[Interchangeable Antimatter Keys]]: Orichalcum.
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* [[One-Winged Angel]]: [[But Thou Must!|Most versions]] [[A God Am I|of the ending]].
* [[One True Sequence]]: Averted. If the Nazis know anything, it's that they should [[MacGuffin Delivery Service|let Indiana Jones do all the dirty work]].
** Depending on the path you take, sometimes the Nazis get to scene before Indy. A prominent example is the Fists Pathpath version of the Labyrinth.
* [[Orichalcum]]: It's radioactive [[Bamboo Technology]].
** One of the few works that not just uses it, but uses it as [[Phlebotinum]].
* [[Our Gods Are Different]]: They come in all shapes and sizes, for one.
* [[Painting the Fourth Wall]]: In a manner of speaking. One puzzle involves Indy turning on a generator in a darkened underground dig site. If the player waits, Indy's eyes will adjust, and you'll be able to see what you are doing.
* [[Phlebotinum Muncher]]: Sophia's {{spoiler|necklace}}.
* [[Phlebotinum Overload]]: One of the alternate [[Bad Ending|Bad Endings]].
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* [[Plot Coupon]]: The keystones.
* [[Plot Coupon That Does Something]]: Orichalcum, the [[Cosmic Keystone|keystones]].
* [[Powered by a Forsaken Child]]: The Ascensionascension Machinemachine. ''[[Body Horror|And how]]''.
* [[Powers Via Possession]]
* [[Psychic Link]]: Sophia Hapgood.
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* [[These Are Things Man Was Not Meant to Know]]
* [[Those Wacky Nazis]]: Are trying to find Atlantis so they can take over the world.
* [[The Tower]]: The Ascensionascension Machinemachine.
* [[Town with a Dark Secret]]: Atlantis.
* [[Ubermensch]]: {{spoiler|Nur-ab-sal}}. This is Ubermann's and Kerner's ideology as well, [[Those Wacky Nazis|of course]].