Infinite 1-Ups: Difference between revisions

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* In various ''[[Sonic the Hedgehog]]'' games, some levels have more than one 1up monitor, which reset if you die. You can collect two extra lives, kill yourself, and repeat for as long as you want.
** And of course you get a 1-up for collecting 100 rings, so you can double the rate of life grinding if you delay your suicide until you've found both monitors and collected 100 rings.
** At the beginning of the Launch Base Zone of ''[[Sonic 3 and Knuckles|Sonic 3]]'', you can get a tonneton of livespoints by standing in thea alarmtripwire (thewhich onesends thata causeslimitless a loadsupply of flying enemiesFlybot767s to kamikaze attack you), and holdinggoing down forinto a spin dash. The birdsbird-brains will shootfly atinto you, and break,; leading to lots of points and lives. Very useful for taking out the last boss of the game/the entirety of ''Sonic & Knuckles''. Best done when you don't mind getting Time Over, as doing so removes one life and puts you at the starting point, right next to where you can do the glitch again. Only the first 99 are saved when the game is turned off or completed, though.
the first one is worth 100 points, the second 200, the third 500, the fourth through fifteenth 1000 each, and the sixteenth and onward a whopping ''10000'' points. Since you earn a life every 50,000 points, this means you'll be earning an extra life once every 10-11 seconds. And after you lose a life from [[Timed Mission|exceeding 10 minutes]], you can do it all over again. [https://www.youtube.com/watch?v=FO1_s0BBbuw See here.]
** Final Rush in ''[[Sonic Adventure 2]]'', for instance, has three easy 1up opportunities in the first quarter of the stage.
*** The key difference, though, is that extra lives don't respawn in ''Sonic Adventure 2'', or at least not in the Gamecube port. Choosing "restart" from the pause menu will make them respawn (again in any version), at the cost of undoing any checkpoints you may have hit. Since the lives are close to start, that's not likely to matter in this case.