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{{trope}}
When a character is already so crazy that none of the traditional [[Go Mad
They also cannot be controlled, [[Confusion Fu|predicted]], or otherwise influenced by others: [[A Mind Is a Terrible Thing
This is a [[Disability Superpower]], more specifically a [[Disability Immunity]]. See also [[Too Dumb to Fool]] and [[Too Spicy for Yog-Sothoth]]. [[Crazy Sane]] is a subtrope for a little crazy giving resistance specifically to other damage to sanity.
{{examples}}
== Anime ==
* A less extreme example: [[Cloudcuckoolander|Osaka]] in ''[[
** [[Brick Joke|Probably because she was thinking about hemorrhoids.]]
* Kimblee, in ''[[Fullmetal Alchemist (
== Comics ==
* In ''[[Lucifer (
** You must have missed the part where {{spoiler|Fenris kills the guy so he can ''leave'' Yggdrasil.}} The guy does in fact lose pieces of himself on the way- some memories, ''an arm'', but his insanity means he's ''used'' to surrendering pieces of himself, and thus he can serve as another's chariot.
* This is about as close as The Joker gets to a superpower. For example, in a [[Batman]]/
** [[Martian Manhunter|J'onn J'onnz]] was actually able to replicate this effect during [[Grant Morrison]]'s run on [[Justice League of America|JLA]]; when he and Superman are trapped in a pocket dimension created by The Joker (which reflects his madness), J'onn uses his shapeshifting abilities to literally change the shape/function of his brain to resemble The Joker's, enabling him and Supes to navigate their way out without being consumed or driven mad.
** Also, in DC and [[The Mask (
*** Not at first, but Joker becomes much more destructive. When Batman points out that this isn't funny (by Joker's standards anyways), Joker realizes that this is true and promptly takes the mask off.
** Another [[Elseworld]] comic had a mass depowering event take place; Joker loses his trademark insanity, leaving him quiet and remorseful over everything he's done.
*** Just to show [[Depending
** On one team-up with the Scarecrow, Dr. Crane ended their alliance by gassing Joker to see what he was afraid of. Sadly, Joker turned out to be [[Immune to Drugs|immune to the Scarecrow's gas]]. So he beat him with a chair.
*** The Joker wasn't necessarily immune. He [[Too Kinky to Torture|asked for another hit]].
* In [[Nextwave]] Dirk Anger was so crazy that when {{spoiler|he died and was resurrected as a zombie}}, his behavior hadn't changed at all (only his diet).
* In ''Endless Nights'', a companion book to ''[[
* A slight variation - in ''[[
* [[Daredevil|Bullseye]] and [[Spider-Man|Doctor Octopus]] have both been shown with resistance to mind-control that could either be the result of cybernetics in their heads [[Alternate Character Interpretation|or]] sheer insanity.
== Literature ==
* In [[Alan Dean Foster]]'s ''To The Vanishing Point'', Burnfingers Begay can deal with the shifting realities matter-of-factly because he's already crazy.
* The [[Magic:
* Billy in ''[[Remnants]]'' has a mind that clearly does not work
== [[Tabletop RPG]] ==
* ''[[Call of Cthulhu (tabletop game)]]''. When characters lose Sanity points they can go temporarily insane, which impairs their abilities considerably. Once people lose all of their Sanity points (and become permanently insane), they can no longer go temporarily insane, either due to Sanity loss or certain attacks such as the Mind Blast spell. If this happens to an NPC who is a [[Cthulhu Mythos]] worshipper, they can act effectively even though they're completely nuts.
* ''[[Dungeons
** There's a "Cloak of Insanity" spell in the ''[[Forgotten Realms]]'' [[Sourcebook]] ''Menzoberranzan'' that emulates this effect. It shields the caster's mind from being influenced or read by both magic or psionics, but itself isn't completely safe
* Witches and sorcerers from ''[[Pokethulhu]]'', who are immune to anything that requires a sanity save, because they have no sanity at all.
* [[Vampire: The Masquerade
* In ''[[Dark Heresy]]'', characters ignore fear effects that equal their (insanity points/10)/2: Their minds have simply seen so much sanity-blasting horror already that they've gone insensitive to the little stuff. A character with 80 or more insanity points is literally immune to fear and can stare down a [[Eldritch Abomination]] with no ill effects, although at that point that's peanuts compared to the effects the cumulative mental derangements has on that character's mind anyway.
* One standout example from ''[[
* In ''Ironclaw'' the Enraged status effect makes the character unable to defend, focus or do mental actions, however it also negates the next mental debuff they would be affected with, (removes Enraged as well). It's more harmful version, Berserk, also does this, but also causes the character to attack the nearest target. Note that for Avarist, Enraged is important for some of their abilities, but helps compensate their low Mind stat.
== [[Video Games]] ==
* In the ''[[
* Implied in [[Batman: Arkham Asylum]], {{spoiler|when Scarecrow's fear serum doesn't drive Batman insane}}, either because of his indomitable will...or his own [[Becoming the Mask|insanity]] is strong enough to withstand it.
== [[Web Animation]] ==
* One Halloween episode of ''[[
== [[Web Original]] ==
* Medibot made it through [[Pokecapn]]'s Let'sPlay of [[
{{quote|
'''pokecapn:''' As he always does? }}
== [[Western Animation]] ==
* Notably subverted in ''[[Justice League (
** It revealed in ''[[
* Completely inverted in ''[[Batman:
** [[Alternate Character Interpretation|Or maybe]] {{spoiler|Batman was already insane to begin with, and thus wasn't able to be altered by the Joker's powers...}} [[Badass Normal|Afterall]], [[Memetic Mutation|He's the goddamn Batman!]]
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