Insurmountable Waist-Height Fence: Difference between revisions

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{{quote|'''Soldier:''' It's a chest-high wall, Mr. Smarty Pants. Got any more dumb ideas? Maybe we can ''crowbar'' it away? Or ''kick'' under it? Or ''gravity gun'' through it? <br />
'''Frohman:''' Or climb over it? <br />
'''Soldier:''' Or ''climb over'' it?|'''''[[Concerned]]'''''}}
 
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* There's an interesting case of this in ''[[Castlevania (Nintendo 64)]]'', where the main character can jump around and grab ledges just fine, until they have to carry an explosive material across several rooms, where jumping or falling even a few feet suddenly results in instant death. A usually quick walk to the area in question turns into a nightmare of side-rooms and death traps. All because our trained vampire slayer couldn't slowly lower himself down those last few broken stairs
* Probably the oldest case of this in video games is [[Zork]]. Yes, the waist high fence even existed before graphics to -see- it.
{{quote| '''You would need a machete to go further <whatever direction>.'''}}
** In the same vein, a large percentage of [[Interactive Fiction]] games involve locked doors that must be unlocked or circumvented -- you can't just break them down. Unless the developer has specifically allowed you to climb or attack bits of scenery, you usually get a default message saying you can't.
*** Lampshaded in ''Zork: Grand Inquisitor'': using a sword against most objects will result in Dalboz informing you, "Violence never solved anything. Well, not everything. Okay, not this thing!"
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* According to ''[[Kickassia]]'', Molassia is surrounded by impenetrable chest-high fence. Even Angry Joe's patented method of [[More Dakka|shooting it a whole bunch with his MP5s]] can't defeat the fence.
{{quote| '''Angry Joe:'''"It's no use! The bullets are just going through the ''hooooooooooles''!"}}
** Not even ''ladders'' can let them bypass the fence! {{spoiler|They have to use footstools instead.}}
** A deleted scene had LordKat look at the fence...and then walk to the gate and enter there.
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* In a College Humor parody trailer for a [[Sims]] movie, a cop is standing on one side of a chest high, chainlink fence and literally calls in backup because, "There's no conceivable way to get past this fence!"
* In ''[[Two Best Friends Play]]: [[Captain America (film)|Captain America]]: Super Soldier'', Matt and Pat take delight in pointing out how illogical some of the obstacles blocking Captain America are.
{{quote| '''Matt:''' I'm not super enough or soldier enough to go up these one foot tall sandbags! ''50 million dollars well spent!''}}
* Lampshaded in ''[[Freemans Mind]]'' on multiple occasions as Gordon complains about bullet-proof glass in exit doors, invulnerable doors, and the many other inconveniences he faces.
{{quote| '''Gordon''': What the ''fuck''? We installed bulletproof glass in our exit doors? That stuff's not cheap! How retarded are we? I don't even know anymore!}}
** The basic trope is averted; the author occasionally uses cheats to let Gordon lift himself over a head-height barrier or up onto a slightly higher platform.
* They have fun with this in the [[Legend of Zelda the Abridged Series]] in Majora's Mask, even showing a clip where he climbs up a higher wall.
{{quote| '''Link''': Damn! I guess now my quest is forever doomed to remain unfinished and it's all because of this damn impassible, easily-climbable wall! Damn you all!}}
* Referenced in [[The Best Page in The Universe|Maddox's]] [http://www.thebestpageintheuniverse.net/c.cgi?u=signs review of] ''[[Signs]]'':
{{quote| ''"I have hind legs powerful enough to jump up 10 feet onto roof tops, the technology to conquer the non-trivial challenge of intergalactic space travel, but I'll be DAMNED if I can kick down this wooden door."''}}
* ''[[Cracked.com|Cracked]]'' Photoplasty advertises two variants in "Ads for Products That Must Exist in Video Games": [http://www.cracked.com/photoplasty_273_26-ads-products-that-must-exist-in-video-games_p26/#23 #23] and [http://www.cracked.com/photoplasty_273_26-ads-products-that-must-exist-in-video-games_p26/#16 #16].