Insurmountable Waist-Height Fence: Difference between revisions

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* Fences in the MMO ''[[Runescape]]'' are sometimes not even waist high and yet a character can not go over them. There are certain spots where a character with high enough agility can cross by climbing over. Other than those, though, you basically have to go around the long way in order to get where you want to go. And some of these fences seem to cross entire continents!
** And the uncrossable water appears as well. The several rivers that appear in the game are all uncrossable despite being a few feet wide and inches deep. And the PC is shown many times in the game to be capable of swimming, including in a couple of fairly large areas that are ''underwater'', yet cannot cross these very small rivers. On the other side, the PC claims that every accident including falling into water causes him/her to drown, even with the Diving Apparatus on. And, luckily, monsters also can't cross such obstacles, but some can be shot over. Coupled with the mobs' lack of any sophisticated pathing mechanics, you can get them stuck on the other side of a rock that is perfectly possible to walk around and shoot them to death.
*** One of the most awkward examples is on the border between a "[[F 2 P]]" area and a "[[P 2 P]]P2P" area. Theres a large hill keeping you in the wilderness, and out of the eastern member area. Just a large hill. A small bug in one part of it even lets you walk up to the top, then you just stop. Invisible insurmountable fence?
* Mostly whenever you see a fence in From Software's ''[[Evergrace]]'', it's to keep you from dying as the other side is either a puddle of water or a drop off a cliff. This in turn, marks one of the few times you'll wish for this trope's existence, since falling off of anything means your doom. In the bonus dungeon, there are no fences, but there are a HECK of a lot of enemies with knockback. Which turns a simple challenging dungeon [[Nintendo Hard]] instantaneously. Later on, it gains floors which turn from invisible to visible and back, slowly, enemies can come onto them, and there's STILL no fences to save you.
* Since you can't jump in the ''[[Perfect Dark]]'' games, any object taller than ankle height is insurmountable, e.g. overturned furniture blocking a hallway.