Invincible Minor Minion: Difference between revisions

Rescuing 2 sources and tagging 0 as dead.) #IABot (v2.0.8
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(Rescuing 2 sources and tagging 0 as dead.) #IABot (v2.0.8)
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** In ''[[Mega Man 6]]'', using the Power Armor mode of Rush armor lets you use a charged up punch to destroy a hiding Metool.
** Gabyoalls/Spines are unaffected by all weapons save a couple. They're those low, disk things with two spikes that move faster when Mega Man's on the same platform. Also a [[The Spiny|spiny]].
** In ''[[MS Paint Masterpieces]]'', a webcomic retelling of Mega Man, he ''[https://web.archive.org/web/20190928071459/http://bobandgeorge.com/paint/archive.php?comic=237 did]''. It also goes on to say that the armor works by spreading the force of attacks and sending it around their body. Since Enker has multiple plates of armor, overloading him with energy while he has no way to get rid of it makes him ''[https://web.archive.org/web/20190928071459/http://bobandgeorge.com/paint/archive.php?comic=249 explode]''.
*** Enker was actually a boss in the first [[Game Boy]] ''[[Mega Man (video game)|Mega Man]]'' game. Normally completely invulnerable to all weapons, one of his moves absorbs shots from Mega Man's standard [[Arm Cannon]] into his sword and unleashes a wave of energy as a counter, and only then do they damage him.
** In ''3'' (DOS), there are turrets randomly placed around the levels, usually in platform-heavy sections. You can't destroy them, no matter how hard you try or with any of your special weapons. All you can do is stand in a safe place and memorize their patterns, and hope to dodge their insanely fast bullets/lasers. There is no "or".