It's Up to You: Difference between revisions

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* Played straight, averted and lampshaded in Rockstar's ''[[Red Dead Redemption]]'', where the whole main plot is your personal mission to kill your old companions, but on those missions where you have allies (like the assault on Fort Mercer or Escalera) they are useful but not so much that you aren't essential to victory, and lampshaded when John bitches to the goverment agents about how stupid it is to send two men into a gang hide-out by themselves, even though you've pretty much been doing exactly that since the start.
* In ''[[Space Rangers]]'', due to the nature of the living world, it is quite possible for the alliance to win the war without you. You could be milling around, running side-quests and trading for cash or what-have-you, while the other rangers and military forces actually drive the Klissans or up to two Dominator factions to extinction. This is especially true on lower difficulty levels, though on higher ones all you need is to give the war an initial "push", and the AI will usually take care of the rest.
 
== Other ==
 
* In ''[[Kantai Collection]]'', it seems like the player Admiral is the only one doing anything to fight the abyssals. There's no good reason why you who are based out of Japan should need to deploy forces all the way to Europe or the Middle East. The Friend Fleet mechanic suggests that other shipgirl forces do exist, but they only ever serve to support yours.
 
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