Iter Vehemens Ad Necem: Difference between revisions

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''[[Iter Vehemens Ad Necem]]'' (often abbreviated into IVAN) is a [[Roguelike]] developed by an independent developer in the early 2000s. The story has you taking on the role of a slave working on a banana plantation who has been entrusted with an important letter by his master. For the early part of the game, that's just about as far as the story goes, but it begins to unravel itself if you can progress far enough. It keeps its graphics simple, like many other Roguelikes, but the game is notable for having a set of well-developed systems in the game engine, like body parts, prayer, and simple yet intuitive combat.
 
Unfortunately, the game has been out of development for quite a long time.
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=== This game provides examples of: ===
* [[Be Careful What You Wish For]]: A friendly genie or a wishing scroll can give you weapons or armor that attractsattract far more trouble than it's worth.
 
* [[Be Careful What You Wish For]]: A friendly genie or a wishing scroll can give you weapons or armor that attracts far more trouble than it's worth.
* [[Cool Sword]]: Several of them, in fact, and not just swords.
* [[Darkness Equals Death]]: Not even having night-vision eyes and ESP will alert you to all the dangers. Having a source of light at all times is crucial.
* [[Enslaved Elves]]: The residents of Terwaif, with the good old 'evil white slaver' element.
* [[Everything Trying to Kill You]]: From plants and puppies to ghouls and an entire pantheon of gods. And as if that weren't enough, to get the best ending you have to survived being attacked ''by an entire town''.
* [[Exactly What It Says Onon the Tin]]: The game's title translates to "A Violent Road To Death"; play for about five minutes and you'll understand why.
* [[Faceless Eye]]: More of a nuisance than a creep-out, though.
* [[Flaming Sword]]: Well worth looking out for.
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* [[There Is No Kill Like Overkill]]: Unfortunately, the player is usually on the ''receiving end'' of said overkill.
* [[With This Herring]]: Played to the ''ultimate''. Since you are a [[Red Shirt|slave]] and your boss is a cheapskate to rival [[The Scrooge|Ebenezer Scrooge]], your entire inventory at the beginning consists of just the scroll you must deliver. The early stages of gameplay are mostly spent trying not to become monster chow before you can sufficiently arm, clothe, and feed yourself with whatever you can find lying around.
** Pushed [[Up to Eleven|even farther]] when you deliver the scroll: the recipient sends you on a [[Fetch Quest|fetch quest]] that is a hundred times more dangerous, for which you are given nothing more than a location on your worldmap.
* [[You Get What You Pay For]]: Armor and weapons are easy enough to obtain. Good armor and powerful weapons? Cost ya a king's ransom.