Justified Tutorial: Difference between revisions

→‎[[Fighting Game]]: Fixing|links to disambiguation pages
(update links)
(→‎[[Fighting Game]]: Fixing|links to disambiguation pages)
 
(3 intermediate revisions by 3 users not shown)
Line 1:
{{trope}}
[[File:Pokemon 1598.jpg|link=Pokémon Diamond and Pearl|right]]
{{quote|"Seems you'll need a bit of a tutorial... ''(sighs)'' Very well, we'll start simple."|'''''[[Assassin's Creed|Warren Vidic]]''', with a big ol' [[Lampshade Hanging|lampshade]]''}}
|'''''[[Assassin's Creed|Warren Vidic]]''', with a big ol' [[Lampshade Hanging|lampshade]]''}}
 
As games become more and more complex and the basic functions required become more numerous, players become less interested in reading through 20+ pages of manual just to find out how to open the inventory. For that reason, game designers are increasingly relying on integrated tutorials to tell the player what to do as he plays through the early parts of the game.
Line 10 ⟶ 11:
 
The in-game tutorials are sometimes dependent on the difficulty setting, meaning that they aren't present in higher difficulty playthroughs.
{{examples}}
 
{{examples}}
== [[Action Adventure]] ==
* ''[[The Legend of Zelda: Twilight Princess|The Legend of Zelda Twilight Princess]]'' does this by Link's friends asking them to show off the slingshot and wooden sword he acquired, shortly before they chase after a monkey and Link gets his first taste of real enemies chasing after them.
Line 44 ⟶ 45:
 
== [[Fighting Game]] ==
* ''[[World Wrestling Entertainment|WWE]] Day of Reckoning'' has a tutorial mode centered around Al Snow (the head trainer from ''WWE Tough Enough'', the reality show that centered on people training to become wrestlers) teaching a pair of rookies how to wrestle. As a bonus, the two trainees are clearly modeled after John Hennigan and Matt Cappotelli, the two winners from ''Tough Enough'' season 3.
* In the ''[[Dragonball Z]]'' game ''Burst Limit'', the tutorial is justified in that you play as kid Gohan being trained in combat by Piccolo; this fits in perfectly to the [[Canon]].
 
Line 82 ⟶ 83:
** In addition to the obvious (and optional) "Flight School" tutorial, ''X3: Terran Conflict's'' first plot (there's nine altogether) is effectively one long tutorial, with "Press X for Y effect" popping up on your HUD.
 
== [[Massively Multiplayer Online Role Playing Game|MMORPG]]s ==
* ''[[RuneScape]]'' featured Tutorial Island, which is a bit [[Fourth Wall]] breaking for this trope but scrapes by.
** This has since been redone into a Tutorial basement located under Lumbridge, wherein the PC must perform a number of tasks for a high-levelled NPC as he explains the world to you.
Line 232 ⟶ 233:
* ''[[LittleBigPlanet]]'''s first area is. It's the garden where the king and queen teach you how to play. It's just a easy level with text bubbles popping up telling you how to do X. They're skippable.
 
== FanfictionFan Works ==
* The ''[[Final Fantasy VII]]'' fanfiction ''[https://web.archive.org/web/20120411084022/http://www.fanfiction.net/s/394020/1/The_Zors_Pizza_Chronicles The Zor's Pizza Chronicles]'' has the characters having to explain battle mechanics to an incompetent boss. "Hey, that didn't do any damage!" "That's because I'm wearing a fire ring. I'm protected from fire." "This is confusing!" "Look, lets try again some other time, okay? Besides, you're already dead." (''Character looks at his hit points'') "Damn. Well, I'll be back!"
 
{{reflist}}