Karateka: Difference between revisions
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{{work|wppage=Karateka (video game)}}
A [[Beat'Em Up]] that is the spiritual predecessor to the first ''[[Prince of Persia]]'' game, '''''Karateka''''' is a game originally developed for the Apple II system by Jordan Mechner, and employed rotoscoping technology for
An instant hit for creator Jordan Mechner and producer [[Broderbund]], it was ported to a variety of platforms and was a well known game in the '80s. Its influence is seen in ''[[Prince of Persia]]'', whose sprites look very similar.
A remake lead by Mechner was released in 2013.
{{tropelist}}
* [[Damsel in Distress]]
* [[Everything's Better with Princesses]]
*
* [[Kaizo Trap]]: {{spoiler|If you approach Mariko in combat stance in the ending, she'll kick you into a [[Nonstandard Game Over]]
* [[Let's Fight Like Gentlemen]]: If you approach an opponent in a non-combat stance, they will patiently stand there and wait for you to challenge them; furthermore, if you bow to them, they will return the bow.
* [[Names to Run Away From Really Fast]]: "Akuma" means "devil" in Japanese.
* [[Mook Chivalry]]: The enemies all approach the hero one at a time.
* [[Mooks]]:
** [[Elite Mooks]]
* [[Opening Scroll]]
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