Karateka: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.Karateka 2012-07-01, editor history TVTH:VideoGame.Karateka, CC-BY-SA 3.0 Unported license)
 
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{{work|wppage=Karateka (video game)}}
A [[Beat 'Em Up]] that is the spiritual predecessor to the first ''[[Prince of Persia]]'' game, '''''Karateka''''' is a game originally developed for the Apple II system by Jordan Mechner, and employed rotoscoping technology for suprisinglysurprisingly realistic movements. ''Karateka'' puts you in the role of a heroic karate expert who must infiltrate the fortress of Akuma, who has kidnapped the lovely Princess Mariko. To do this, he must initially climb a mountain and get through the bodyguards who hold the entrance. Once inside the fortress, he must fight still more bodyguards and Akuma's eagle and pass the infamous death gate, before fighting Akuma himself.
 
An instant hit for creator Jordan Mechner and producer [[Broderbund]], it was ported to a variety of platforms and was a well known game in the '80s. Its influence is seen in ''[[Prince of Persia]]'', whose sprites look very similar. It[[YTMND]] isusers moremight wellbe knownfamiliar in modern times aswith an in-site [[Memetic Mutation|Internet meme]] [http://knowyourmeme.com/memes/ninja-works-it featuring] the titular hero dancing to MC Hammer's "U Can't Touch This".
 
A remake lead by Mechner was released in 2013.
Mechner is currently [http://www.gameinformer.com/b/features/archive/2012/02/15/jordan-mechner-announces-karateka-remake.aspx working on a remake].
 
{{tropelist}}
----
* [[Damsel in Distress]]
=== Tropes included: ===
* [[EverythingsEverything's Better Withwith Princesses]]
 
* {{spoiler|[[Groin Attack]]: Mariko does this if you do not run straight at her.}}.
* [[Distressed Damsel]]
* [[Kaizo Trap]]: {{spoiler|If you approach Mariko in combat stance in the ending, she'll kick you into a [[Nonstandard Game Over]].}}.
* [[Everythings Better With Princesses]]
* {{spoiler|[[Groin Attack]]: Mariko does this if you do not run straight at her.}}
* [[Kaizo Trap]]: {{spoiler|If you approach Mariko in combat stance in the ending, she'll kick you into a [[Nonstandard Game Over]].}}
* [[Let's Fight Like Gentlemen]]: If you approach an opponent in a non-combat stance, they will patiently stand there and wait for you to challenge them; furthermore, if you bow to them, they will return the bow.
* [[Names to Run Away From Really Fast]]: "Akuma" means "devil" in Japanese.
* [[Mook Chivalry]]: The enemies all approach the hero one at a time.
* [[Mooks]]:
** [[Elite Mooks]]
* [[Opening Scroll]]
* [[Press Start to Game Over]]: The game starts near a cliff, and the protagonist cannot ''run'' backwards. But you can still use the combat stance to walk back and fall to your death. Alternately, if you haven't learned the controls yet, you may start running forward straight into the first [[Mook]]'s foot, which is a [[One -Hit Kill]] while running.
* [[Rescue Romance]]: Complete with [[Standard Hero Reward]] and [[Foot Popping]].
* [[Rotoscoping]]
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{{reflist}}
[[Category:Nintendo Entertainment System]]
[[Category:Beat Em Up]]
[[Category:Apple II]]
[[Category:Karateka]]
[[Category:Video Game]]
[[Category:Beat 'Em Up]]
[[Category:Broderbund Software]]
[[Category:Amstrad CPC]]
[[Category:Atari 8 Bit Computers]]
[[Category:Atari 7800]]
[[Category:Atari ST]]
[[Category:Commodore 64]]
[[Category:DOS]]
[[Category:ZX Spectrum]]
[[Category:MSX]]
[[Category:Game Boy]]
[[Category:Pages with working Wikipedia tabs]]