Kill Screen: Difference between revisions

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[[File:splitscreen.gif|link=Pac-Man|frame]]
 
{{quote|'''Homestar:''' Hey Strong Bad, what's a kill- kill- [[Kill Screen]]?
'''Strong Bad:''' Oh, that's when you play a video game for ''so'' long, and get a score ''so'' high, and have a life ''so'' depressing, that you break the video game!|''[[Strong Bad's Cool Game for Attractive People|Strong Bads Cool Game for Attractive People]] Episode 5: 8-bit is Enough''}}
 
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A ''Kill Screen'' can apply to anything: be it a sequence, a level, or even a respawn error (though the latter is quite rare).
 
Most definitely related to and/or cause of [[Unwinnable]], although the act of merely ''reaching'' the [['''Kill Screen]]''' may be considered (in and of itself) a [[Bragging Rights Reward|form of victory]]).
 
[http://donhodges.com/how_high_can_you_get.htm This site] explains the Kill Screens for ''Pac-Man'' and ''[[Donkey Kong]]'' -- and—and actually contains patches that fix them.
 
Compare and contrast [[Minus World]], a level that is found by exploiting a glitch (such as world -1 in ''[[Super Mario Bros. (video game)|Super Mario Bros]].''), and is at least semi-playable, rather than breaking the game outright.
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{{examples|page=Kill Screens}}
=== Actual Kill Screens: ===
* Pictured is the Stage 256 error in ''[[Pac-Man]]''. You can actually [http://www.errorwear.com purchase it as a T-shirt], too.
** In Pac-Man Championship Edition DX, the 65th on the right side will affect the right-hand side it is collected on instead of the left-hand side it's supposed to. This can result in pellets being stuck in walls, making it impossible to continue, and if the player is smart (and aware) enough to clean out the side of pellets first, no more fruit spawn. [http://www.youtube.com/watch?v=v_iYcHsU6k8&t=9m35s Here's an example of the glitch in action.] This does (in theory) place a cap on the "Half" course that cannot be beaten, but only Free Mode is affected, as the "Half" course is only ranked on Time Attack courses.
* Happens in ''[[Donkey Kong]]'', in which the overflow sets your [[Timed Mission|death timer]] to 400.<ref>which is about 4 seconds and is doubtlessly impossible</ref>. Very few have gotten there legitimately, as shown in the documentary film ''[[The King of Kong]]''. Interestingly, the kill screen is right around the point where a very-top-level player can score a million points before reaching it.
* After clearing round 255 of ''[[Dig Dug]]'', you go to round 0, a completely messed-up level with a Pooka starting right on top of Dig, killing him instantly before he can do anything. (If you clear this level via a cheat, the game loops back to round 1.)
* [[Heroes of Might and Magic]] 3 had a glitch that would crash any game after the third "month" of play. This was corrected, though.
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* ''Bioshock 2'''s DLC Minerva's Den has a mini-game called Spitfire. If you get the highest score, you get a "kill screen" that show all the sprites, some large numbers, {{spoiler|a large R}} and {{spoiler|a golf club}}.
 
=== Parodies, references, and Lampshade Hangings: ===
* The page quote comes from Episode 5 of ''[[Strong Bad's Cool Game for Attractive People|Strong Bads Cool Game for Attractive People]]'', where one puzzle involves ''deliberately'' triggering the Kill Screen in "Gel-arshie's Pro Fruit-Boarder". The reward is Gel-arshie himself as a party member.
* The back cover of ''[[Scott Pilgrim|Scott Pilgrim Vs The Universe]]'' has a picture of 8-bit Scott opening a door to Subspace, which apparently looks like a [[Kill Screen]].
** In the Tie-In Videogame, Subspace actually IS a Kill Screen. Made it on purpose though.
* In an episode of ''[[Chuck]]'', the [[Hollywood Nerd]] must get the secret codes to a Cold War satellite by getting the Kill Screen in ''[[Missile Command]]''.
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