Kingdom Hearts: Difference between revisions

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A series of [[Action RPG]] games, co-produced by [[Square Soft]] (now Square Enix) and [[Disney]], directed by ''[[Final Fantasy]]'' character designer [[Tetsuya Nomura]], and starring characters from both companies.
 
''[[Kingdom Hearts]]'' started out as the ultimate [[Crossover]] game: a fun, dynamic game with platforming elements and a solid plot. The first installment was followed by a number of sequels, all of which provided [[Retcon]] moments for previous games and added [[Loads and Loads of Characters]]. The series is known for its memorable scenes, its elegant fighting system and its balanced difficulty level. At the same time, more recent installments are infamous for having one ''hell'' of an intertwined plot, [[Jigsaw Puzzle Plot|spread across many different games on 6 (soon to be 8) different consoles]]... which [[Kudzu Plot|can get really confusing]] if you don't come at it systematically, and even [[Mind Screw|that's no guarantee that you'll understand it.]]
 
The main story is a game equivalent of a [[Trapped in TV Land]] situation. Characters from classic Disney films (animated as well as live-action) and characters from ''[[Final Fantasy]]'' games are cast out from [[The Theme Park Version]] of their universes, and end up trapped in a joined world. There, they meet an [[Animesque]] hero in Mickey Mouse pants named Sora, who hits inky black creatures with a giant key. Joining him are two other original characters: Kairi, a [[The Chick|sweet young girl]], and Riku, a cocky teen who, despite having a good heart, decides to [[Rival Turned Evil|explore villainy]]. The series' first sequel, ''Chain of Memories'', added a group of [[Dysfunction Junction|troubled people]] called Organization XIII, who quickly joined the main cast from ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]'' onwards.