Kinnikuman: Muscle Fight: Difference between revisions

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[[File:Kinnikuman_Muscle_Fight.jpg|frame]]
 
''[['''Kinnikuman: Muscle Fight]]''''' is an unofficial 2-D [[Fighting Game]] for the ''[[Kinnikuman]]'' [[Mangamanga]] series. It uses the 2D Fighter Maker engine for Windows 95, which means it won't work in newer Windows OS computers<ref>Windows 8 and up</ref>. Although, there are emulators that enable play if you look hard enough. Muscle Fight features many of the characters from the manga and anime adaptation and it has all of their moves even if they only used it once in-series. In a sense, this game is like the [[JoJo's Bizarre Adventure|''All-Star Battle'' fighting game]] for the ''Kinnikuman'' series.
 
The game can be found [http://www.2dbatlle.sakura.ne.jp/ here]. It's in Japanese, though.
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* [[Absurdly Bright Light]]: Mr. Nakano can blind his foes by reflecting the light off his bald scalp.
* [[Acrofatic]]: Despite being fat, Beauty Rhodes and both of the Budos can keep up with the other wrestlers in speed.
* [[Adaptational Badass]]: In the orginaloriginal manga, Kinnikuman Big Body is a [[Jobber]] for Kinnikuman Super Phoenix. In ''[[Kinnikuman: Muscle Fight]]'', he's given a complete moveset based on the moveset from ''Kinnikuman: Muscle Grand Prix 2'' and ''Kinnikuman: Dirty Challenger''. He also has two new supers, which are variations of the Muscle Inferno and Muscle Revenger.
* [[All-American Face]]
** Terryman is an American fighting for the Justice Choujin side. He even has a move that causes him to save a dog, but he is disqualified in the process <ref>This move fills up his super meter for the next round, though</ref>. This is a reference to his disqualification in the 21st Choujin Olympic qualifiers.
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** Kinnikuman Zebra can summon Parthenon. Parthenon can be thrown as a projectile, can be used as an assistant for the Canvas Presser attack, or can be used as a way to change forms.
** Haniwaman can call upon Haniwa Satan in a few of his attacks.
** Mariquitaman assists {{spoiler|Omegaman Aristera}} to pull off a few of his supers.
* [[Attack of the 50-Foot Whatever]]: Canadianman can scale himself up for one of his special intros, letting him do damage before the round starts.
* [[Authority Equals Asskicking]]: As the leaders of their respective factions, Akuma Shogun, the Hell Missionaries and Strong the Budou are the strongest members.
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* [[Baleful Polymorph]]: In Curry Cook's special defeat against Kinnikuman, Kinnikuman turns into Giant Baba because of Curry Cook's Garam Masala Thumbing technique and beats Curry Cook down.
* [[Bare-Fisted Monk]]: Unlike most of the fighters in this game. Ramenman fights like a martial artist.
* [[Big Creepy-Crawlies]]: Parthenon stores trilobites and ammonites within his body and he can sic them on his foes.
* [[Big OMG]]: Jean Steamboard yells this when he's KOed.
* [[Blow You Away]]:
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** In the Toshimaen Amusement Park stage, Mari, Gobugari and Yosaku show up in a Ferris Wheel carriage.
**In a defeat pose, Coyoteman is cutting Rikishiman's top-knot as an homage to the Warrior in the Dohyo one-shot.
**In the Azuchi Castle stage, the Five Fated Princes minus Kinnikuman Super Phoenix, Kinnikuman, and Pirateman show up in stills on the nearby screen.
**The other members of the Six Spears of Omega Centauri show up when {{spoiler|Omegaman Aristera}} scores a perfect victory.
**{{Spoiler|The Berserker}} shows up when Sunshine's opponent survives the Tornado Sand Storm Hell. {{Spoiler|The Berserker proceeds to crush Sunshine's face in what remains of Sunshine, causing Asuraman to get angry at him.}}
**Detective Aikawa, Iwao, Kinkotsuman, Moaidon and Ortega show up in Skyman's attack animations.
* [[Canada, Eh?]]: Canadianman is so Canadian, he even dresses up like the Canadian flag.
* [[Cast from Hit Points]]:
** Most of Geronimo's attacks also do damage to him. This to emphasize the fact that he's a human among Choujin, and thus he overexerts himself to damage his foes.
** Robin Mask's Tower Bridge Naked technique. When he uses it, it shaves off a bit of his HP because his arms choke his neck in the process. This may be a reference to his fight against Nemesis.
* [[Casting a Shadow]]:
* [[Casting a Shadow]]:* Black Hole specializes in darkness-themed techniques. He can travel through shadows, turn himself into a shadow snake and cover the arena in pure darkness. Motorman, Leopardon and Kinnikuman can bring light back to the arena.
** Parthenon can turn people towards the Dark Side with his shadow.
* [[Catgirl]]: A [[Final Fantasy XI|Mithra]] is a playable character. She's pretty cute, but she kicks butt with the best of them.
* [[Characterization Marches On]]: Although characters have changed in Kinnikuman, Matayan has made a few nods to the characterization in previous arcs.
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** Warsman has the Scrap Screwdriver with Scrap Sandayu, which is a reference to his cameo as Battleman in the Scrap Sandayu manga.
** Wolfman/Rikishiman has the Most Dangerous Combination with Brocken Jr. It ends with the tag-team tossing the poor foe towards the moon.
** Ashuraman and Sunshine can call upon each other during some of their supers. The 2019/12/31 version of Ashuraman doesn't have them at all. Instead, these combination attacks are stripped out in favor for references to Kinnikuman Nisei and the 2011 revival. Luckily, Sunshine has kept his combination attacks in his 2024/04/06 update.
** Kendaman and Screw Kid have supers in which one calls the other since they were a tag-team in the manga.
** Mongolman and Buffaloman can do the Longhorn Train attack.
** Neptuneman and Big the Budo/{{Spoiler|Neptune King}} can do the Cross Bomber and Mask the End. Neptuneman can do a version of the Cross Bomber that kills his foe instantly, provided he is in Mask Hunt mode. As a Justice Choujin, Neptuneman can do the Cross Bomber, the Cross Enzuigiri, the Ganryu Island Drop and the Rainbow Suplex with Kinnikuman.
** Bikeman has the Electromachines super. Mr. VTR leaps into the ring and shrinks the opponent. Bikeman runs over the opponent a few times in motorcycle form before Mr. VTR changes the arena. Bikeman leaps out the ring and drives up a nearby ramp. Bikeman falls on top of the miniaturized opponent with his helmet and crushes them to death.
** Team Big Body have combination attacks with each other as super attacks.
** Mammothman has the Choujin Decoration Tree attack. Prismman and Kinnikuman Super Phoenix grab the opponent with leg locks and Mammothman headbutts the center of the foe for massive damage. After the 7/10/2022 update, Mammothman can use the Glacier Attack and Iceberg Avalancher combination attacks with Warsman and the Hell Freeze Drop and Optical Cross Bomber techniques with Neptuneman.
** Kinniku Suguru can do aan Anglo-Nippon Cross Bomber with Robin Mask.
** Fraulein Brocken can call upon Jade and do a Cross Red Rain of Berlin with him.
** The Bermuda III Brothers' level 3 super is the Bermuda Triangle Hold. It ends with the three brothers slamming their foe into the canvas with a catastrophic height.
** Kinniku Mantaro can do the Niku->LAP attack with Kevin Mask. Kinniku Mantaro does a Kinniku Buster on the foe while Kevin Mask does an OLAP on the same foe.
**950,000 Power Kinnikuman Super Phoenix has his God Bless Revenger super move with Kinnikuman Big Body, a variant of the Muscle Docking done with the Muscle Revenger and the Maple Leaf Clutch.
** Kinniku Ataru from the Six Spears of Omega Centauri arc has the Drill a Hole Cannon Driver, Battlefield Dropkick, and the Napalm Combination super attacks with Brocken Jr.
** {{spoiler|Omegaman Aristera}} has the Glorious Eventail, Ascension Gimlet, and the Glorious Sanction Crash with his tag-team partner Mariquitaman.
** Referencing Joint Number 1 from the Dream Tag Tournament arc, Skyman has many impressive combination attacks with Curry Cook.
**After the 10/14/2022 update, Motorman has a combination attack with Bikeman where he charges up Bikeman with electricity and rams into his opponent.
* [[Composite Character]]:
** Kinnikuman Great is a combination of the disguises donned by Prince Kamehame and Terryman. After the first round, Prince Kamehame is replaced by Terryman.
** In an inversion, Kinnikuman has two versions of himself in the game: Kinnikuman <ref>covers everything before the Scramble for the Throne arc</ref> and Kinniku Suguru <ref>covers everything during the Scramble for the Throne arc.</ref> This also applies to Akuma Shogun<ref>when Akuma Shogun works for Satan in the Golden Mask arc and when Akuma Shogun's destroying the Perfect Origin in the Perfect Origin arc</ref>, Ashuraman<ref>One version of the character focusing on the pre-Nisei material and one version of the character focusing on the post-Nisei material</ref>, Ataru <ref>His Scramble for the Throne incarnation and the Six Spears of Omega Centauri incarnation</ref> and Neptuneman<ref>His Perfect Chojin and Justice Chojin versions</ref>.
**Reborn Asuraman is a combination of his Kinnikuman Nisei self with the Asuraman who fought in the Kinnikuman 2011 revival.
**Mammothman after the 7/10/2022 update gains attacks from the Kinnikuman 2011 Revival and Nisei.
* [[Counter Attack]]:
** Jesse Maivia specializes in counter attacks. Many of these use super meter, though. As a result, Jesse Maivia has the largest super meter, with 9 super meter.
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* [[Demonic Possession]]: Maam gets {{spoiler|possessed by Mist-Vearn}} in her Dark God of Military Arts form.
* [[Demoted to Extra]]:
** Kinkotsuman is reduced into cameos in various fighter animations.
** Specialman is turned into an assist character for Canadianman. He also gets victimized in Strong the Budou's intro and is used against Sunshine's foe in his Hell's Combination super attack.
** Mari Nikaido, Bimbimba, Natsuko, and Nachiguron aren't playable characters. However, they can be seen in cameos in certain stages.
** The other Goku'aku Choujin are reduced to assist attacks in Dirty Baron's moveset.
**Mariquitaman is reduced to cameos in Kinnikuman Zebra and {{spoiler|Omegaman Aristera}}'s attacks.
**Seiuchin is reduced to a cameo in a Kinniku Mantaro defeat pose and a victim in Mammothman's Optical Fiber Cross Bomber attack.
* [[De-Power]]:
** Kinniku Suguru is Kinnikuman from the Scramble from the Throne arc after getting stripped of his Burning Inner Strength by Mixer Taitei. He can get it back in one of his desperation attacks.
** Scramble for the Throne Brocken Jr. is Brocken Jr taking off his Totenkopf, and thus losing his Choujin powers, to fight Prismman.
** Justice Choujin Neptuneman is Neptuneman after the Apollo Window on Earth was locked. He still can use the Cross Bomber due to his Friendship Power.
**950,000 Power Kinnikuman Super Phoenix is Kinnikuman Super Phoenix fighting during the Six Spears of Omega Centauri arc and the Choushin arc. He's refusing to use the help of the God of Intelligence. However, he can suck it up and say yes to the God of Intelligence's offer in a Install Super.
* [[Desperation Attack]]:
** Kinnikuman has the Fu Rin Ka Zan New York Special combination and Muscle Docking.
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** Kinniku Suguru has the 70 Million Muscle Spark. Fail the input and you lose the match.
** Buffaloman has the 20 Million Powers Longhorn Train and the Hurricane Gigablaster techniques. If Buffaloman doesn't kill his opponent with the 20 Million Powers Longhorn Train, he loses the match.
**After the 08/09/2021 update, Rikishiman is given Friendship Power and the Shiranui - Unryuu Nage finisher.
** {{spoiler|In a reference to the tag team battle against The Natural and The Berserker. Sunshine's ultimate desperation move has him sacrifice his own life, turning into a powerful sand tornado with Asuraman's help to claim victory. The Berserker even shows up if the opponent survives the attack.}}
 
* [[Detachment Combat]]: Parthenon can split apart into his component parts and can even weaponize the concrete he's made of.
* [[Determinator]]: Those who possess Friendship Power and/or Burning Inner Strength embody this pretty well. As a result, Kinnikuman, Terryman, Buffaloman, Rikishiman, and Ashuraman embody this well.
 
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** Like Kinnikuman, Ashuraman is the prince of a kingdom. Ashuraman even has a copy of the Kinniku Buster (Ashura Buster) and the Burning Inner Strength (Makai Inner Strength).
** Dirty Baron is a leader of a faction like Kinnikuman. He even has variations of Kinnikuman's moves.
** {{spoiler|Omegaman Aristera}} is Kinnikuman's evil counterpart. He even has the {{spoiler|Omega}} Inner Strength, a variant of the Burning Inner Strength.
* [[Exit, Pursued by a Bear]]: If Kendaman loses a match, he immediately gets up and gets chased out of the ring by Neptuneman. This is a reference to his loss to the 20 Million Powers.
* [[Extremity Extremist]]:
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** Ramenman has a three-part Level 3 Super, referencing the victory move against Motorman. The three moves are Flying Dragontail Kick, Flying Leg Lariat and the Camel Clutch. This Camel Clutch is brutal since it involves Ramenman messily tearing off the opponent's upper half.
** Brocken Jr. has a level 2 Red Rain of Berlin super. He can follow it up with an elbow drop and, at the cost of an additional super meter, add on a Camel Clutch for extra damage. Ramenman can easily reverse it, though.
** Both variants of Akuma Shogun has the Hell's Nine Point Seal. There's one variation ending with the Piledriver and the Choujin Compressor and one variation ending with a handshake and the Hell's Guillotine technique.
** In one of his supers, Kinnikuman Zebra can chain a German Suplex into a Japanese Leg Roll and a Jumping Piledriver.
** Prince Kamehame and Scramble for the Throne Suguru Kinniku can pull off the Triple Beefcake triple chain grapple.
** As of the 02/05/2023 update, {{Spoiler|first}} Kinnikuman Great can also pull off the Triple Beefcake.
* [[Fusion Dance]]:
** Akuma Shogun is a merger of the six Devil Knights and {{spoiler|Goldman}}. Sunshine and Ashuraman can fuse into an incomplete Akuma Shogun in one of Sunshine's supers.
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** During the first round, Kinnikuman Great can kick his foe hard during one of his supers. This causes his foe to drop a mysterious chest. If Kinnikuman Great catches it, he recovers a super meter. This is supposed to a reference to Kinnikuman Great attempting to recover Friendship Power from Ashuraman. This can still happen even if Ashuraman isn't Kinnikuman Great's foe.
** Ashuraman can use the Hell Canvas technique even if his foe is supposed to be among the Choujin sealed in the canvas.
** Mammothman can use his Chojin Decoration Tree super when Kinnikuman Super Phoenix or Prisman are his opponents. He can also use tag-team supers with Warsman and Neptuneman even if he's fighting against said fighters. He can also use his tag-team supers against Robin Mask even though Warsman is supposed to stick to one side.
* [[Generation Xerox]]: Kinniku Mantaro is the son of Kinnikuman, so they share a similar moveset and the Burning Inner Strength. Mantaro even has a combination attack with one of his friends. However, it is not done with Terry the Kid<ref>Terryman's son</ref>. Instead, it is done with Kevin Mask<ref>Robin Mask's son.</ref>
* [[Golem]]: Golemman is a golem Choujin.
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** Planetman can freeze his foes with his Sub Zero Figure 4 Neck Lock. He can follow up with a knee drop for extra damage.
** Ashuraman has the Shinsetsu Jigoku. He covers the ring in snow before diving into it with his foe, causing his foe to freeze.
** Mammothman and Robin Mask can do the Ice Rock Gyro. Mammothman's version is much stronger because it is a level 3 super. Robin Mask's version is more versatile as it can be chained into the Greenwich Time Crush or Robin Special 2nd. Mammothman can also use the Nose Freezing Super Move, sending ice from his trunk to freeze his opponent.
** The Ninja can turn the ring into water and freeze it instantly with his Ninja Art Absolute Zero.
* [[I Know Madden Kombat]]: Jean Steamboard has a pair of supers based on the sports of volleyball and soccer. Mayumi Kinniku makes cameos in both of those attacks. Mayumi attempts to save the foe, but ends up causing more damage. If Jean wins a victory during the soccer super, Sayuri will toss Mayumi face-first at the camera.
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** Beauty Rhodes can drain super meter with his pinfall.
** Buffaloman can drain super meter with his horn. If Buffaloman has a full super meter, he takes damage.
** {{spoiler|Omegaman Aristera}} can match his opponent's Chojin Kyodo by draining their super meter.
* [[Mana Meter]]: Everyone in this game has a super meter. However, there are two characters who do something unique with it.
** Bikeman's super meter functions like a stamina meter. If it's empty, he can't do much. He even starts panting. As a result, he has to use Motorman's remains in order to charge up.
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** Kinnikuman has the Burning Megaton Punch. It's a charged attack that knocks the foe towards the other side of the ring.
** The Samurai has the Iai-Giri Bomber. It hits so hard, that he can use it to knock foes into the ceiling or to knock foes clear out of the ring.
* [[Mirror Match]]: In addition to facing against themselves, several characters <ref>Akuma Shogun, Big the Budo, Brocken Jr., Kinnikuman, Perfect Choujin Neptuneman, Kinnikuman Super Phoenix, and Ramenman</ref> can face off against counterparts from further along in the canon timeline<ref>The Akuma Shogun fighting against the Perfect Origin for the Akuma Shogun serving under Satan, {{spoiler|Neptune King}} for Big the Budo, Kinniku Suguru for Kinnikuman, Justice Choujin Neptuneman for Perfect Choujin Neptuneman, Anime Ramenman and {{spoiler|Mongolman}} for Brutal Ramenman</ref>.
* [[Multi-Armed and Dangerous]]: Ashuraman has six arms, making his wrestling techniques deadlier than usual.
* [[Mundane Made Awesome]]: Chie no wa Man and Cubeman have a special animation that'll play out when they're low on health. They attempt to solve each other while [[Fist of the North Star]] music plays in the background. If Chie no wa Man is solved first, Cubeman swipes at him and causes Chie no wa Man to fall apart. Chie no wa Man laments that he can't compete with modern toys. If Cubeman is solved, Chie no wa Man punches him and cause the panels to line up. Cubeman rockets into the sky and blows up.
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*** If it's done to Mr. Khamen, he turns into Sphinxman.
***There's a chance that Terryman will turn into his Scramble for the Throne anime design if he's hit by the Cross Bomber.
***After his 2024/04/06 update, Sunshine reverts back to his first design and his Nisei design if he's hit by the Cross Bomber
** Bikeman's Level 3 super is a reference to the fact that Bikeman and Mr. VTR were considered a popular tag-team.
** Pentagon's level 3 super turns him into the unused Choujin Missileman.
** Sometimes, when Cannonballer wins a fight, Kinnikuman Big Body is revealed to be Magnum from Tatakae!! Ramenman, as they share similar character designs.
**The Omegaman can sometimes sprout a devil's tail during certain animations, a reference to the shift in character designs.
** One of Reborn Ashuraman's intros is his entrance into the Demon World before the Justiceman fight and his rant before the Blood Unit Ashura Buster is based on his rant during the Demolitions' match against the Blood Evolutions.
**IfAfter the 08/14/2021 update, Rikishiman has a special intro where his topknot lands on his head, referencing his entrance against Black Ship from the chapter where he's the protagonist. On top that, if Rikishiman lands the Shiranui - Unryuu Nage finisher on his opponent, he does his victory pose after his fight against Lunaight.
**The Six Spears of Omega Centauri Arc Ataru has an intro where he exits a portal shrouded in shadows, a reference to his entrance before the tag-team fight in the Six Spears of Omega Centauri arc.
**Omegaman Aristera can only pull off the Napalm Stretch escape once because he doesn't regrow them in the his tag-team fight against Ataru and Brocken Jr.
* [[Ninja]]: The Ninja and Satan Cross specialize in ninjutsu.
* [[Obvious Beta]]
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** Motorman is a living battery and can weaponize this in some of his attacks. A wrecked Motorman is even seen in Bikeman's charging animation.
** Bikeman can create an electric road and stun his foe with electric rings.
** As of the 7/10/2022 update, Mammothman can use the Optical Fiber Cross Bomber combination attack with Neptuneman, shocking his opponents with optical fibers and hitting them so hard with explosive lariats that their faces fly off.
*[[Shrink Ray]]: Mr. VTR can shrink his opponent by making his camera lens zoom out.
*[[Shout Out]]:
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** Akuma Shogun has Krauser's Kaiser Wave and Rugal's Genocide Cutter.
**Mongolman also has Rugal's Genocide Cutter
** Ataru has Ralf's Gatling Punch (Gatling Knuckle) and Iroha's Crane Dance movessuper in(Muscle the shadows superJudgement).
** Cubeman and Chienowaman share a unique desperate super that can only be used in a Cubeman vs. Chienowaman match, complete with Mortal Kombat announcer.
** Neptuneman uses Muscle Power's "Numbah # 1" soundclips.
** Skyman dons various famous luchador masks after getting hit with unmasking attacks.
* [[A Sinister Clue]]: {{spoiler|Omegaman Aristera}} is just as sinister as his brother The Omegaman, but {{spoiler|Aristera}}'s back hand is a left hand. He is willing to do anything to save his home planet. {{spoiler|Aristera}} even has a special intro against The Omegaman.
*[[Sky Surfing]]: Weaponized by Kinnikuman Zebra in his Muscle Inferno attack. In the 10/14/19 update, he gets the Shin Muscle Inferno.
*[[The Smurfette Principle]]: Muscle Fight only has three playable female characters, and they're not even part of the series to begin with.
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*[[Split Personalities]]: Kinnikuman Zebra can switch between his Justice and Brutal Chojin personalities with a few of his moves.
*[[Spot of Tea]]: Teapackman weaponizes tea as part of his moveset. One of his super is pouring scalding hot tea from his head at his foe. Teapackman even drinks tea in one of his victory poses.
*[[Stage Magician]]: Devil Magician is an evil magician who specializes in weaponizing stage tricks to kill his opponent.
*[[Stance System]]: Prince Kamehame can switch between two stances. One stance lets him perform his 52 Submission Holds. The other lets him perform his 48 Killing Techniques. These two stances even come with unique supers.
*[[Stance System]]:
*[[Stance System]]: *Prince Kamehame can switch between two stances. One stance lets him perform his 52 Submission Holds. The other lets him perform his 48 Killing Techniques. These two stances even come with unique supers.
**Reborn Asuraman can switch between his three faces in combat, giving his moves different properties. He also has the Makai Inner Strength as an Install Move.
*[[Strange Salute]]: Both Atlantis and The Mountain have victory poses where they rock the devil horns hand gesture to show that they're victorious over their opponents.
*[[Stock Dinosaurs]]
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** Perfect Origin!Akuma Shogun has the Diamond Power and the Lonsdaleite Power modes.
** Robin Mask has Maelstrom Power as of the 3/5/2019 update.
**950,000 Kinnikuman Super Phoenix can accept the God of Intelligence's power and gain his old moveset from the Scramble for the Throne arc back.
*[[Super Speed]]: Kinnikuman Zebra uses this to confuse his opponent start his Muscle Inferno supers.
*[[Taking You with Me]]
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*[[Vocal Dissonance]]: Yamada Tarou looks like a naked kid, but sounds a lot like Frieza<ref>[[Ryusei Nakao]]'s voice samples are used.</ref>.
*[[Voluntary Shapeshifting]]
** Sunshine can change his body because he's made out of sand..
** King the 100 Ton can shapeshift, but only with the aid of signs held by Kinnikuman Mariposa.
** The Omegaman can also shapeshift into various objects with the aid of his mask. He can sprout wings (both bird and plane), construction equipment, and the Tokyo Tower as a part of his attacks.
*[[Waking Up At the Morgue]]: Warsman has a special intro where he punches his way out of a coffin. This is a reference to his revival after Kinnikuman's match against Buffaloman.
*[[When All You Have Is a Hammer]]:
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