Kinnikuman: Muscle Fight: Difference between revisions

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** Three of the Brocken family are selectable characters in this game. Since they all are Choujin, they can fight the toughest foes out there.
** The 4D Choujin family aren't slouches either. Bermuda III essentially fights as a three-way team in game focusing on one-on-one matches. Pentagon can fly at Mach 1 and can stop time. Black Hole specializes in fighting the shadows and using his face hole to send foes off into another dimension.
* [[Badass Grandpa]]: Barrierfreeman when Jijioman takes control of their body. His Narayama Backbreaker is a pretty devastating move.
* [[Badass Normal]]: Geronimo and Scramble for the Throne Brocken Jr. are humans. Despite their handicap, they can kick Choujin ass pretty well.
* [[The Bad Guy Wins]]:
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** Akuma Shogun has the Hell's Nine Point Seal. There's one variation ending with the Piledriver and the Choujin Compressor and one variation ending with a handshake and the Hell's Guillotine technique.
** In one of his supers, Kinnikuman Zebra can chain a German Suplex into a Japanese Leg Roll and a Jumping Piledriver
* [[Fusion Dance]]:
* [[Fusion Dance]]: Sunshine and Ashuraman can fuse into an incomplete Akuma Shogun in one of Sunshine's supers. The other Devil Knights can also join in and make the fusion complete.
** Akuma Shogun is a merger of the six Devil Knights and {{spoiler|Goldman}}. Sunshine and Ashuraman can fuse into an incomplete Akuma Shogun in one of Sunshine's supers.
** Barrierfreeman is a fusion of Jijioman and Nils. They can switch out any time in the middle of combat.
* [[Golem]]: Golemman is a golem Choujin.
* [[Grenade Spam]]: Brockenman tosses grenades in a few of his attacks.