Kuru Kuru Kururin: Difference between revisions

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The game also has two sequels that appeared only in Japan: ''Kururin Paradise'' (GBA) and ''Kururin Squash!'' ([[Game Cube]]).
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=== '''''Kuru Kuru Kururin'' provides examples of:''' ===
* [[Brutal Bonus Level]]: If you finish every single one of the 50 challenge level without getting hit (which is quite difficult), you unlock 5 more challenge levels, each of them very difficult.
* [[Difficulty Levels]]: There's an "Easy" and a "Normal" mode. In Easy mode, the Helirin is half the size, making every level so much easier.
* [[Excuse Plot]]: Yes, you see your siblings in level 3 of each stage, but all you do is pick them up, get to the end of the level and that's it.
* [[Self-Imposed Challenge]]: The game encourages these because if you go through a level without getting hit, you get a star in that level. Get a star in every level and you unlock an extra stage with three very long levels.<br />Then there's Hare T, Hare P and Hare M. At the beginning, there's only Hare T on the high score table, and if you beat one of the Hares, you can see the next one's times. And Hare M is '''incredibly''' hard to beat.
* [[Surprise Difficulty]]: The game looks extremely cutesy, but the later levels get ''very'' difficult. And don't even get me started on the Challenge Mode...
 
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