Linked-List Clue Methodology: Difference between revisions

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{{quote|''[[Lampshade Hanging|Why can't they just say "go to this place and here's the treasure; spend it wisely"?]]''|'''Riley Poole''', ''[[National Treasure]]''}}
 
A common system for distributing clues in any genre where the heroes must investigate something (this includes not only [[Crime and Punishment Series]] but also many [[Action Series]] and [[Science Fiction]] series). In plots which use the [[Linked -List Clue Methodology]], each clue tells the heroes where the next clue should be found, and the next clue leads them to the clue after that, and so on until they get to the solution. This is named after the concept of a "linked list" in computer science, where each element in the list contains a "pointer" to the next element, which can be anywhere in the memory.
 
The [[Linked -List Clue Methodology]] is extremely common in video games, particularly role-playing games, where it provides a convenient mechanism to force the player to follow the predetermined plot without appearing to put [[Railroading|overly contrived restrictions on the player's actions.]]
 
When the clues are being actively supplied by someone who thinks he's a [[Chessmaster]], see [[Criminal Mind Games]]. For when there's a really weak connection between the clues see [[Plot Coupon]].
 
{{examples|Examples: }}
 
== [[Anime]] and [[Manga]] ==