Lionheart: Legacy of the Crusader: Difference between revisions

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''Lionheart: Legacy of the Crusader'' is an [[Action RPG]] by Interplay/Reflexive Entertainment set in Renaissance Europe with magic. Conflict ensues between the Inquisition and the Wielders, who disagree on magic. Usesand theeach SPECIALother's statcontrol allocationof systemthe withregion. an in-depthThe factionplayer systemcharacter, relativelya opennewly-freed worldslave, andsets plentyout to ally with one of stuffthe tofactions slash,and club,chart their own speardestiny, shootall against the looming backdrop of a massive war between Spain and zapEngland...
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''Lionheart: Legacy of the Crusader'' is an [[Action RPG]] by Interplay/Reflexive Entertainment set in Renaissance Europe with magic. Conflict ensues between the Inquisition and the Wielders, who disagree on magic. Uses the SPECIAL stat allocation system with an in-depth faction system, relatively open world, and plenty of stuff to slash, club, spear, shoot and zap.
Uses the SPECIAL stat allocation system with an in-depth faction system, relatively open world, and plenty of stuff to slash, club, spear, shoot and zap.
 
Notable for an advanced case of [[Executive Meddling]]: for the first hour or two of gameplay, it's an entertaining RPG with branching plotlines, moral decisions, lots of factions to align with, interesting NPCs and altered history to explore. Then they ran out of time, and the rest of the game is just maps filled with monsters for you to slog through endlessly.