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Looney Toons (talk | contribs) m (put COH example in past tense) |
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* ''[[Final Fantasy XI]]'' has the ostensibly killable Absolute Virtue, which does in fact have death animations, text, and very valuable (and exclusive) drops... but every time it's been killed so far, [[Square Enix]] respond with something along the lines of "No, that's not how you kill it" and patch it. Sometimes they ban the players who killed it, too.
** Also notable is the actually newsworthy superboss Pandemonium Warden. When it was first patched into the game, it was deemed truly unkillable, and one linkshell group spent 18 consecutive hours in a single fight against it and could not continue. Since then SE patched it to make it actually very possible to kill, but it is still comparable to Absolute Virtue in difficulty.
* ''[[City of Heroes]]''
** [[City of Heroes|CoH]] also
** The Rikti Invasion events in City of Heroes
* In ''[[Champions Online]]'', Justiciar in Canada is positioned dangerously close to a pair of explosive barrels which respawn. So long as no one's Nemesis minions show up to draw him into combat (and thus full heal him when he returns to his default position), a persistent player can kill him with the explosive damage from the barrels.
** Another instance of this were statues in one of the endgame lairs. These statues were immune to all damage types, and shot lasers out of their eyes when approached, which the player had to use a mirror to reflect back at the statue to destroy it to progress through the lair. However, characters who had [[Counter Attack|Parry]] could actually guard to ''penetrate the statue's immunity to normal damage'', allowing players to bypass complex mirror puzzles by just waiting in front of statues while blocking.
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