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{{trope}}
[[File:
{{quote|''"Ooh, they're goin' ta' have ta' glue you back together... '''IN HELL!'''"''|'''The Demoman''', ''[[
The (usually) [[First-Person Shooter|FPS]] equivalent of the deliberately ridiculous splatter seen in [[Peter Jackson]]'s early films. FPS makers who include gore and dismemberment effects (commonly known as "gibbing" or "gibs", short for [
▲{{quote|''"Ooh, they're goin' ta' have ta' glue you back together... '''IN HELL!'''"''|'''The Demoman''', ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'', "Meet the Demoman"}}
▲The (usually) [[First-Person Shooter|FPS]] equivalent of the deliberately ridiculous splatter seen in [[Peter Jackson]]'s early films. FPS makers who include gore and dismemberment effects (commonly known as "gibbing" or "gibs", short for [http://en.wikipedia.org/wiki/Giblets "giblets"]) will often go overboard with them and make relatively simple weapons create far more grotesque splatter than you would expect from their real-world equivalents. This can be especially jarring, as the default handling of violence in most media is to err the ''other'' way--[[Bloodless Carnage|undersized or nonexistent entry and exit wounds]] are more common than ones that properly match the weapon used.
[[Refuge in Audacity]] is the key to this trope: Seeing a man realistically take a bullet to the jaw is terrifying and could quickly turn a fun game into [[Serious Business]] and [[Nausea Fuel]]. But if that man's head instead explodes into a cornucopia of viscera and grey matter, we have a harder time taking it seriously and can relax some.
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[[I Thought It Meant|Has nothing to do with]] a certain NCIS agent behaving in an amusing manner. [[Dope Slap|As if he'd ever behave ludicrously.]]
{{examples}}
=== [[Action Adventure]] ===
* ''[[Castlevania]]'' was pretty light on the gore for a horror
** It gets even better in ''[[Castlevania: Order of Ecclesia
** Also since ''Symphony'' (It was first used with Richter in ''[[Castlevania: Rondo of Blood
*** Additionally, playing as Maria in Rondo of Blood spares her from Richter's overly bloody death, falling to the ground and disintegrating to nothing instead. She gains the overly bloody death in ''[[Castlevania: Portrait of Ruin
*** An exception is ''Order of Ecclesia'', where you only die in a cloud of blood if Shanoa is killed in the air. Landbound, she just groans and keels over
*** Even beyond that - it's possible during the Brachyura battle to get killed just as you trigger the elevator, which results in both the boss ''and'' Shanoa gushing [[High-Pressure Blood]] until the elevator reaches the bottom of the shaft. The ''entire'' trip down. If you think a human being spewing enough blood to fill a decent-sized wading pool in three seconds is over the top, imagine the animation going on for thirty...
** The most gratuitously violent ''Castlevania'' to date is probably ''[[Castlevania: Harmony of Dissonance
** ''[[Castlevania: Lords of Shadow
* In ''[[
=== [[Action Game]] ===
* The modern ''[[
* In ''[[God of War (
* The ''[[
* The [[Freeware Games]] ''Survivor: The Living Dead''. Well you can have zombies without bloody carnage right? Even the tar zombies spout gouts of blood when beheaded. [http://www.youtube.com/watch?v=DbcyEoOGWnY Here, take a look at all that pixaly, head-splattering gore]
=== [[Beat'Em Up]] ===
* [[The Dishwasher]] has a whole ''slew'' of ways to turn enemies into assorted bloodstains and organs, including, but not limited to: [[Short
* Online [[Adult Swim]] flash game ''Viva Caligula'' does this when the titular character enters "berserk mode" or when a weapon is levelled up in the sequel.
=== [[Fighting Game]] ===
* ''[[
** Starting with ''[[
*** ''[[
*** When the series went 3-D, fatalities would cause characters to break apart into weird chunks of flesh - reviewers dubbed these games the "bloody popcorn" era.
*** With ''[[
* Speaking of robots, the fighting game ''[[One Must Fall]] 2097'' had a secret function allowing the player to control how much "gibs" (gears and bits of metal in this case) would appear. At the highest setting, a single hit would release more scrap metal than the victim could possibly have contained. There was even an option to have metal gibs continually rain down throughout the match.
* Some character moves in ''[[Kinnikuman: Muscle Fight]]'' cause spurts of blood. Rikishiman/Wolfman and Mixer Taitei gib instantly when hit hard enough with a super move. Rikishiman's animation is a reference to his death to Springman in the manga. Mixer Taitei's animation is a reference to his defeat against Meat Alexandria.
=== [[First-Person Shooter]] ===
* The trope name comes from ''[[Rise of the Triad]]'', which positively revelled in ludicrous weapons and gibbing effects. The message ''Ludicrous Gibs!'' would appear on-screen whenever the player gibbed enemies in the most spectacular fashion allowed. This would usually involve chunks of flesh and splashes of blood being spread in a wide radius and a torn-out eye sliding down the screen. The Flamewall launcher would burn the flesh off enemies in a couple of seconds, leaving the charred (and smiling!) skeletons standing for a moment before collapsing (still smiling!) to the ground. The ''God Mode'' powerup enabled the player to launch enemy-seeking balls of lighting that would disintegrate, albeit bloodlessly, any enemy they touched. And, Apogee never being the types to pass up the opportunity for a cheap joke, ''Dog Mode'' allowed the player to charge up a sonic dog bark, spontaneously popping every Mook within range like a pressed grape.
** Enabling "Engine Killing Gibs" mode in ''Rise of the Triad'' forcibly set all baddie-fragging animations to the "Ludicrous Gibs!" splatter, thereby increasing the amount of gore several times and creating massive clouds of body parts when enemies were blown up. If you watched closely you could see enemies' severed hands ''wiggling their middle fingers'' while flying through the air along with the eyeball splattering into the screen and sliding down. Also, it's worth noting that while modern processors would (and do - look up GLRott) eat the game's code for lunch without missing a beat, in the 386/486 era during which the game was initially released, the amount of gore being rendered (with no GPU assistance as this predated true 3D games) may very well have been literally ''engine-killing'', posing too great a challenge for the CPUs of the day to draw and either slowing the game to a crawl or crashing it completely.
* ''[[Doom (
** Sometimes you can melee-gib enemies even without the Berserker.
*** If a Zombieman (the weakest enemy) doesn't die with one plasma shot, the next plasma shot will usually gib him.
** [[The Dragon|The Cyberdemon]] requires ''a lot'' of damage to be killed, 45 rocket hits, 55 shotgun blasts, or 400 handgun shots. No matter how much damage he's taken, he never shows so much as a dent until he is killed, but his only death animation is him exploding and leaving behind a pair of bloodied hooves. You can shoot him in the face with a shotgun 54 times, and he still has no visible damage, but he would vaporize when next hit by ''[[Critical Existence Failure|one bullet]]''.
*** Quick note, those numbers are averages, as the game has a random number generator for damage.
** There's a mod called [https://web.archive.org/web/20131022235939/http://www.doomworld.com/idgames/index.php?id=16484 "Beautiful Doom"] which, among other things, increases the gibs to, well, ludicrous levels.
*** [http://www.youtube.com/watch?v=QLKZhu_dgxA&feature=related Brutal Doom] does this to such levels that the room you're in is ''literally'' painted with blood. Not to mention the facts that you can perform a [[Fatality]] while in berserk mode in the same gore-happy fashion as ''[[
** In ''Doom 3'' the shotgun packs enough punch that if you hit a zombie with it at point blank range you'll ''tear all the flesh off its bones,'' reducing it to a bloodied skeleton.
*** Given the way gibs are calculated in the Doom series (total damage dealt must be equal to or greater than twice the monster's maximum HP) and the fact that ''Doom 3'''s zombies simply ragdoll and leave perfectly viable corpses behind, hitting a dead zombie with so much as a ''flashlight'' would usually cause it to explode violently.
*** Punching a civilian can result in ''his head instantly evaporating'' and ''his brain flying out''.
* ''[[
* For ''[[
* Fighting medium sized groups of flood in ''[[Halo (
** In ''[[Halo
* ''[[Blood]]''; Mostly through the use of the amusingly overpowered napalm launcher, or any of three different varieties of dynamite. The gibs in Blood had the wonderfully gruesome property of being slippery under your character's feet, and for some reason the game developers saw the potential of including the ability to use zombies' heads (usually the largest surviving pieces of them after a close encounter with a barrel of high explosive) as soccer balls.
* The original ''[[Soldier of Fortune]]'' featured a ridiculously overpowered shotgun that could blow limbs clean off at an [[Reality Is Unrealistic|unrealistic]] range, a look-alike Desert Eagle pistol that could remove a head from the neck up and a microwave pulse gun that would cause enemies to cook from within and burst like overcooked hot dogs.
** The second game has somewhat more realistic gore, but ''Payback'' takes it [[Up to Eleven]], with enemies practically [[Made of Plasticine]] and decapitations and amputations resulting in [[High-Pressure Blood|gory gushers]], spewing more blood than is held in the typical human circulatory system. The novelty wears off quickly.
** The second game advertised "16 points of dismemberment".
* Explosive weapons would gib enemies in ''[[
** The newest version of the ''[[Duke Nukem]] 3D High Resolution'' Pack mod feeds off this, with a separate patch specifically designed to stick blood spatter to walls!
** Whenever an enemy gets crushed by a big door, it leaves behind a disgusting mass of goo that ''stretches across the gap'' when said door is opened.
** If you step into a corpse, you leave bloody footsteps for a while afterward.
* The titular vivisection point of the PC game ''Vivisector: Beast Within" allowed massive chunks of flesh to be ripped away from an enemy with little more than a pistol, and even the basic knife or scalpel weapon could completely gib an enemy without much difficulty under the right circumstances.
* In the original ''[[Quake (
** In ''Quake II'', the only way to prevent the Medic's revival of fallen Stroggs is gibbing them.
** Also, while in many games only explosive weapons can gib enemies, in Quake gibbing is calculated based on how much under zero an enemy's health goes. This generally works (if an enemy is in the middle of an explosion it makes sense that its health would go negative enough to cause gibbing), but it makes it possible to unrealistically gib smaller enemies with many shots of the Blaster, or even the Shotgun/Super Shotgun.
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* Happens to everyone in ''Quake III Arena''. Played with in that one of the available characters is a skeleton, which causes the game manual to wonder where all the gibs and blood comes from.
** In ''Quake III Arena'', characters get gibbed if the killing attack had caused a lot more damage than it took to bring down his health to zero (in other words, well into the "negative health"). In fact, you could shoot ''corpses'' and cause them to gib in this manner.
** ''[[
** Also in UT, there is the ''Moregore'' mutator, which also produces more gibs, but has a ridiculous side effect, where you headshot someone and [[Rule of Funny|3 heads fly in various directions!]]
* A server-side mod for ''[[
** Who needs mods? Just grab a shotgun, get close to the enemy, and score a direct headshot on someone without a helmet. Viola! Plenty of salsa for the next party (quite [[Chunky Salsa Rule|chunky]] of course)! Slightly less over the top, but still silly, is the fact that players without a helmet lose more blood then what should ever be in a human's head from something like a 9mm bullet, or even a knife slash. Not stab. '''Slash'''.
*** This tends to happen because the game is programmed to show more blood if someone is shot in the head.
* ''[[
** If you see the houdini splicers in water, you realize that it's not teleportation: it's invisibility. You can see their footsteps in bodies of water in Arcadia. I don't know what the red puff is, but the scraps are usually leaves or some other forest life.
* ''[[
** Doesn't help that {{spoiler|one of the boss' bodies has its entire stomach opened up and the corpse never disappears. The body parts are still moving around and it is breathing.}}
* ''[[Half-Life
** Although ''[[
* ''[[
** The books, on the other hand love to go into detail how even normal ammo renders a victims body even minor wounds turn limbs into "hamburger meat"
** The sequel has a lot more blood, revealing to us that Krogan and Collector blood is orange-brown, Salarian blood is green, and Asari blood is dark purple; for some reason Turians and Batarians retain red blood (Except for Garrus, who [[Fridge Logic|somehow bleeds dark blue blood]]). Geth also spew white lubricants when hit.
*** This occurs in the first game, though not as much. Krogan and Geth enemies do occasionally squirt bright orange and white. And when {{spoiler|Saren, another Turian, dies, a pool of blue blood seeps out around him.}}
** The mop is definitely needed in ''[[
* In ''[[
** Moreover, in the game's early design stages the game was supposed to have a [[Stop Motion|Claymation]]-inspired graphical style, which would have resulted in enemy corpses [[Made of Plasticine|blowing up into chunks of plasticine]].
** The post-death camera even labels your exploded body parts (Your Head! Your Foot! Your Pancreas!). Getting killed by an explosive crit (Demoman grenades, stickes, and Soldier crockets) results in you becoming a red splatter on the ground. The death-cam still tries to identify parts (A bit of you! Another bit of you!)
* ''[[
** In the [[Oddly
* In ''[[Time Splitters]]: Future Perfect'', shooting someone enough with the Injector will result in them swelling up then exploding. If it happens to you, you get treated to [[Interface Screw|your view stretching]] before the inevitable happens. Using it on the mutants in story mode causes them to leap up then explode.
* ''[[Turok (
** Also, there's a gun that shot mines which would jump up and cut enemies' legs off, which actually showed bits of bone poking through the flesh.
** The 2008 ''Turok'' game lets you blow up certain dinosaurs with explosives. The kicker is that their severed bloodied body parts twitch like mad on the ground before going lifeless.
* All over the place in ''[[Painkiller]]''. The titular weapon is like a food blender pumped up on steroids and ''evil'', so the results are predictably gory. A shotgun blast can reduce a foe to chunks. Freezing enemies and then [[Literally Shattered Lives|shattering them]] would break them apart. It doesn't stop there.
* ''[[
** The Nazi Zombies mode has plenty of gibbing. On Der Riese, when camping the catwalk, zombie corpses will slide back down the stairs when killed but gibbed body parts will not. This results in a heap of corpses at the bottom of the stairs, while the steps are littered with liberal amounts of dismembered hands and feet. Amusing and disturbing.
* ''[[
** The ''HD'' [[Updated Rerelease]] not only is [[Bloodier and Gorier]], you can do this too. Plus carve up corpses with your knife should you feel inclined to.
* ''[[
** Since most of the augmented enemies - [[The Men in Black|MiBs, WiBs,]] Agents Hermann and Navarre - have [[Dead-Man Switch|self-destruct devices]] that go off when their health reaches [[Critical Existence Failure]],
* While the original ''[[
** To clarify, look at how the zombies are killed with the Pipe Bomb. In ''[[
*** A new gametype was recently introduced in ''Left 4 Dead 2'': [[Exactly What It Says
*** The Explosive/Frag Ammo bumps up the gibbing to new levels. A stray bullet from this ammo type will SHRED common infected to pieces.
* The otherwise unremarkable shooter ''Conspiracy: Weapons of Mass Destruction'' has a post-game cheat that lets players '''[https://web.archive.org/web/20100829080718/http://www.viddler.com/explore/MoominBiscuit/videos/57/ punch enemies until they explode into burning gibs].''' This is presumably worth the price of admission in itself.
* In ''[[Red Faction]] 2'' there is a that makes all shots on infantry a one hit kill, with lots of ''gibs'' and if you shot a friendly NPC with a LMG, you get lots and lots of gibs, and there is no friendly fire.... Priceless!!
* ''[[Strife]]'', being the last game using the Doom engine, makes use of this trope. In addition, it provided special, gib-like animations for enemies that were immolated by your flame weapons or disintegrated by your [[Disintegrator Ray]].
* An add-on for ''[[
* In ''[[
=== [[Hack and Slash]] ===
* ''[[Diablo (
** Some monsters also break into gibs upon a normal sword-bashing death. It's funny to cast the resurrection spell with a necromancer on them and watch the death animation play backwards. Gibs fly into the air and connect with each other, forming a fully functional undead monster.
*** Interestingly, if one kills a [[Goddamned Bats|swarm of locusts]] and attempts to raise a skeleton from the "corpse", the same bloody explosion will occur and produce a ''perfect human skeleton complete with weapon''
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*** Aah, Corpse Explosion. Blow up a tiny Leaper or Fetish and get a blood fountain as glorious as if you'd blown up an entire Blood Maggot. A dry, fleshless Skeleton Warrior? Gibs aplenty. That one little animation, illogical as it may be, provides so much catharsis.
*** Many of the Druid's powers explode corpses too... carrion vines and solar creepers, for example, but also summoned Dire Wolves who always appreciate a quick snack and are apparently very messy eaters.
** ''[[
*** On the subject, the Monk has a technique called Exploding Palm - enemies struck by this explode when killed by DOT. ''[[Fist of the North Star
* Diablo-clone ''[[
* ''[[
=== [[Light Gun Game]] ===
* In the arcade rail shooter ''[[Carn Evil]]'', damn near everything gibs but the skeletons at the end. This is especially fun when it takes more than one shot to take an enemy down.
* The arcade [[Light Gun Game]] ''Friction'' has enemies occasionally explode into pieces upon being shot. There's no blood though, [[Narm/Video Games|giving the impression that the enemies are made of glass]].
** On the other hand, ''[[Beast Busters]]'' and ''[[Zombie Raid]]'' went in the other direction. Dispatch ''any'' enemy in ''Beast Busters''
=== [[Massively Multiplayer Online Role Playing Game|MMORPG]]s ===
* Two quests in ''[[
** Even ''more'' ludicrously, Death Knights who specialize in the Unholy aspect of their class receive the gruesome attack "Corpse Explosion", which does [[Exactly What It Says
** Multiboxed Deathknights, surrounded by a large grouping of corpses (which is extremely common as multiboxed Deathknights are painful), who have the enhanced ability are simply unreal. We're talking ludicrous instagibbing to the fiftieth power.
=== [[Platform Game]] ===
* Whenever The Kid dies in the freeware [[Metroidvania]] game ''[[
** [[Comically Missing the Point|They're really more like giant cherries]]...
** If a single pixel of your gun occupies the same place as a single pixel of a spike or apple... You explode. Across a quarter of the screen. With probably a dozen times the pixels that actually compose your avatar in the first place.
** One aversion exists. If the Kid gets drained by a [[Metroid]], he doesn't gib- he turns into brown dust and blows away. This is just as annoying as a normal death, however.
* In ''[
* The old PC game ''Biomenace''.
* The original Japanese ''[[Mega Man Zero
** Technically justified as the enemies are ''[[Ridiculously
*** Except, bizarrely, in the intro cutscene for the first game.
** ''[[
* ''[[
* In the later levels of the cutesy freeware platformer ''[[
* In ''[[Tomb Raider]]: Underworld'', hitting zombies with the hammer turns them into a rain of limbs (and heads and torsoes). Sometimes the only thing keeping them from flying into outer space is the ceiling.
* In ''[[
* ''[[Splosion Man]]'' emphasises "ludicrous". The bodies of hapless scientists explode into showers of deli meats like steak and legs of ham.
* The protagonist in ''[[
=== [[Real Time Strategy]] ===
* In the ''[[Warhammer
** That last instance is definitely an example of the trope: large blobs of blood and organs will fly out of a corpse when they die, but the corpse itself remains completely whole as it falls to the ground, making one wonder where all those chunks of meat actually came from. Ludicrous indeed.
*** Rectified in the sequel, where powerful attacks can literally shred the enemies into pieces.
* In ''[[
=== [[Real Time Tactics]] ===
* Bungie's ''[[
** As a matter of fact, ALL of Bungie's pre-Oni games were absurdly bloody, with explosions actually ''liquefying'' those caught in most blasts.
* ''[[
* ''[[Fat Princess]]'' has quite a bit of gore and blood, despite the fact that everything else is rather cutesy. The characters resemble the humans in ''Animal Crossing'' but when they die there are huge puddles of blood.
=== [[Roguelike]] ===
* ''[[
** It's not unheard of for outside-the-fortress battles in DF to involve goblin limbs ending up in trees. And then there's the aforementioned "thrown into a wall" example, in which parts can go several vertical levels above the original goblin. That's taller than the ''tree'' he hit.
** A large group of creatures dropped from a great heigh into a pit can create a wondrous geyser of gore rivaling that of the well scene from Army of Darkness. [http://mkv25.net/dfma/movie-355-bodypartexplosion As demonstrated here.]
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=== [[Role
* The first two ''[[
** Shot or stabbed to death: A large hole appears in the target's torso.
** Machinegun Mayhem: The body is split into tiny pieces by the bullets, and only the legs and lower torso remain.
** Melted Alive: Plasma weapons cause first the target's skin, then the skeleton, to melt into a green puddle.
** Laser Cut: Laser weapons and the solar scorcher cause a clean cut in the middle of the target's torso, separating the target in two.
** Crispy Critter: Flamethrowers cause the target to burst into flame. Also known as the "Burning Bitch Dance".
** Electrified: Pulse weapons and the alien blaster cause the target to light up in an electric blast and vaporize into thin air. (This usually isn't as good, as it causes lootable items to fall on the ground, so that they must be picked up one by one.)
{{quote|
* Graphical technology not advanced enough? That wasn't enough to stop ''Fallout'''s predecessor! ''[[Wasteland (
* ''[[
** Also, there is the Rock-It Launcher, which lets you shoot random junk at guys. So you can make an enormous super mutant master explode into its various component parts by shooting it with oh, say, a plastic car. Or a teddy bear.
*** Or those old books you find everywhere. ''Behold the power of reading!''
** Or old, pre-war ''paper money''. Decapitations and other forms of dismemberment are ridiculously common even without the Bloody Mess perk anyways. The body part you land the killing blow on will almost always fall off. If you get a critical hit with the Plasma Rifle, you can see the head fly away even while it and the rest of the body is collapsing into goo. Not to mention the Railway Rifle, which shoots railway spikes that pins such a flying body part to any nearby wall. Finally you've got the two-headed Brahmin cows, where shooting one head off inexplicably causes the other one to fall off as well.
** ''[[Ctrl
** If you enjoy hacking, you can put Liberty Prime's Liberty Laser into your weapons inventory. At 1200 strength, it's about 20 times stronger than the strongest normal weapon in the game. This basically means that not only will anything you point it at instantly die, they will also turn into a giant mass of flying red chunks that shoot out for miles across the map.
* Bloody Mess is back for ''[[Fallout
* ''[[
* ''[[Dungeon Siege]] 2'' does this, despite being medieval fantasy. Gibbing seems to occur if enough damage is done to push an enemy over a certain point of negative health, most likely a percentage, they will explode violently into pieces, flying every which way. While it might make sense for some of the power attacks, which deal huge damage and have effects that would warrant a violent mess, seeing an enemy explode into fragments from a single quarrel to the chest is rather absurd. The fact that every party member is usually capable of making enemies into such a mess at the same point, this can lead to some very interesting times when leading a powerful team up against a small army of inferior enemies.
* ''[[The Elder Scrolls IV
* ''[[Baldur's Gate
* Scoring kills with a [[Critical Hit]] in ''[[Baldur's Gate
* ''[[
** In an (in-engine) cutscene, the use of the rifle Mirabelle causes someone to ''explode'' into bloody chunks if gore is turned on. It's a good weapons, but not ''that'' good!
* ''[[
** There is also the "decapitation" death animation that sometimes happens when you are using a sword. What was once your enemy is now a brief but spectacular blood fountain.
** Gibbing is used ''much'' more in ''[[
* ''[[
** The Epic Feat Devastating Critical does the same to anyone hit by said Criticals (And bear in mind that NWN deviates from standard 3.0 D&D in terms of limiting the range of rolls that will generate a critical, so it could be as high as 1 critical per 2 swings). Doing enough damage to destroy an object will smash it into flinders, as above. This gets truly ridiculous when you have say, a halfling barbarian, wielding a dagger, destroying what appears to be an iron-bound chest...
** This is also what happens to [[Mooks]] nine times out of ten if you turn the game's gore setting all the way up. Fight undead using a cleric or paladin, and [[Hilarity Ensues]].
=== [[Shoot'Em Up]] ===
* The original ''NARC'' arcade game. Blast an enemy with explosives, and watch the graphically detailed gibs fly.
** Even the NES version [[Getting Crap Past the Radar|got this past the radar]]. Then again, with all the other filth in the game, it's a wonder Nintendo approved it at all.
* [[XOP
* In the 0.95 version of ''[[Hellsinker]]'' this would happen if you got hit.
=== [[Survival Horror]] ===
* Justified in ''[[Dead Space (
* In ''[[
** Possibly justified in that most enemies's heads aren't exactly solid anymore.
** When you kill a Regenerator, it explodes [[Squickvery|wetly from the waist up]].
=== [[Third-Person Shooter]] ===
* The ''[[Crusader:
** The plasma rifle launched a ball of blue plasma about the size of a fist that enveloped and instantaneously vaporized the victim (rather than just burning a hole the size of the projectile).
** The "ultraviolet gun" burned the flesh off the victim in a couple of seconds, leaving a rather gruesome skeleton with some scraps of meat still remaining.
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** One used [[Nanomachines]] or similar [[Applied Phlebotinum|Phlebotinum]] to reduce the target to a pile of goo.
** There's also the microwave projector "gun" in ''No Regret'', which zapped the victim with enough microwave radiation to not only kill them, but also boil all the moisture in their body at once, making them explode in a steam-filled cloud of cooked flesh...
* ''[[
** The gibbing really comes out with shotguns or anything that explodes. Most notably, a well-placed shot from the boomshot can sometimes result in dismembered limbs flying 30+ feet in the air.
* ''[[Warhammer
* In ''[[
=== [[Turn Based Tactics]] ===
* In ''[[
** Oddly enough, though, said grenades or mortar rounds didn't cause ludicrous gibs, ''when they ever actually killed anyone''.
* Every kill in ''[[Vandal Hearts]]'' results in a high-powered geyser of blood erupting from the victim. Even ''skeletons''. The only exceptions are mechanical enemies and living statues, who die with a high-powered geyser of...gravel?
=== [[Wide Open Sandbox]] ===
* ''[[
* Every time you kill someone in ''[[
* ''[[
** Not to mention rocket and dropship engines, which in earlier versions would tear anybody under them to shreds. While they merely push actors now, dropship engines, when shot in the right place, will break off from the ship and go flying in whatever direction they please, often turning soldiers into red mist. The dropship doors are worse, though; they have a reputation for always finding troops after the ship explodes.
*** The dropship itself, after one or both engines are damaged/blown off, drops to the ground and either explodes outright or waits a while and then does. When troops are nearby, the resulting cloud of rapidly expanding shrapnel has the tendency of going from metal-gray to blood-red very quickly.
** Some weapons are meant to be fired from huge mech actors, but can be equipped to any actor. If someone too small fires the weapon, it's liable to have enough recoil to make them explode.
* ''[[Destroy All Humans!]]'' and its sequel see the Mooks incinerated in a flash of yellow embers when killed with the Disintegrator Ray. Vehicles simply explode.
* ''[[Prototype (
* ''[[
▲=== Non-video game examples: ===
==
=== [[Anime]] and [[Manga]] ===
* Late in ''[[
* Full-body explosion is the fate of more than a few of Kenshiro's enemies in ''[[
=== [[Fan Works]] ===
* Lots and lots in [[Poke Wars]], as a result of the removal of the [[Power Limiter|dampeners]] keeping Pokemon attacks from being lethal.
* What happens to a Scyther in ''[[
* Happens to Matt in ''[[Light and Dark - The Adventures of Dark Yagami
=== [[Film]] ===
* The 2008 ''[[Rambo]]'' film is packed with ludicrous amounts of gore. Which is fine when an anti-aircraft gun is being used, less so when even a mere rifle shot turns limbs into doom-esque fountains of blood and bone fragments!
** Not as unrealistic you may think and actually more truth than gore for gore's sake. The sniper for example is using a .50 caliber rifle originally designed to take out armored vehicles and aircraft! As disgusting as it seems, that's what happens to the human body when high-caliber (even regular 5.56 or 7.62) rifle rounds hit it.
*** The weapon in question used the same ammo as the gun that Rambo was using.
* ''[[
** Lets not forget the 20mm Ack Ack gun in that village.
* ''[[Evil Dead
** Predated by ''[[A Nightmare
*** When Lt. Thompson arrives at the scene, he asks where the coroner is and gets the response "He's been in the John puking since he saw it."
* ''[[Blade II]]''. A bomb designed to go on the back of the head to control an adversary goes off, completely disintegrating the entity, leaving nothing but a fine red mist. Granted, it was at waist level, but not even a shoelace was left.
* ''[[
* The infamous [[That Poor Cat|"cat scene"]] in ''[[The Boondock Saints]]''. Dictated by [[Rule of Funny]]
* [[Dogma|What the fuck happened to that guy's head?]]
* ''[[Watchmen (
* ''[[
** ''Tremors 2'': Shrieker + [[BFG|.55 cal anti-tank rifle with solid bronze bullet]] = splattered shrieker. Also, shriekers + 2.5 tons of high explosives = raining gibs.
** ''Tremors 3'': Ass Blasters + spear + cannon fuse = raining gibs.
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*** Are we seeing a pattern, here?
*** More like a [[Running Gag]], as the characters are usually spattered with the aforementioned gibs.
* The most famous scene in [[David Cronenberg]] "[[Body Horror]]? [[Signature Style|Yes Please]]!" [[David Cronenberg|Cronenberg's]] ''[[
* Weapons used in ''[[Men in Black (
{{quote|
* In order to emulate the comic series on which is was based, gibs were used in ''[[Sin City]]'' to the point where simple punches and kicks would result in a big, sloppy gush of blood. It matches the over-the-top nature of the comic series.
* ''[[Tron
** Seen in the [[Tron
** In ''Centurion'', a Pict is thrown head first into a tree. His head explodes.
* ''[[
* ''[[RoboCop
** Not quite "gibs," but there's also the OCP executive chosen to demonstrate ED-209's capabilities. He gets riddled with ''hundreds'' of bullets before someone finally pulls the plug.
=== Literature ===
* In the [[Dale Brown]] novels ''Fatal Terrain'' and ''Warrior Class'', an aircrewman is shredded by a fighter's cannon and a triple-A emplacement, both firing 23mm rounds, respectively. In ''Strike Force'', {{spoiler|Hal Briggs}}, his [[Motion Capture Mecha]] already severely damaged by anti-tank missiles, is put down for good by 30mm cannon.
* The ''[[Halo (
* Played straight in ''[[
* In last book of the third series of ''[[
* Mack Maloney's ''Wingman'' series of pulp novels often included descriptions of what happens when the pilot of a plane (or an unfortunate soldier on the ground) is even ''clipped'' by a 20mm round from a Vulcan gun. Considering that [[Ace Pilot|Hawk Hunter]] has [[More Dakka|six of them]] mounted on his F-16, they don't fare well.
=== [[Live Action TV]] ===
* An episode of ''[[CSI: Miami]]'' features a man whose gun has about [[More Dakka|a bajillion barrels]] mounted in the approximate shape of a human body. He calls it [[Spell My Name
** [[Special Effects Failure]]? [[Conspicuous CGI]]?
** [[Crowning Moment of Awesome|But apparently, it just takes the one.]]
** [http://www.youtube.com/watch?v=1KOeorZDkro#t=1m15s Now as seen in Minecraft!]
* On ''[[Supernatural (TV series)|Supernatural]]'', when an [[Our Angels Are Different|angel]] attempted to fight an archangel, bystanders ended up picking bits of the unfortunate angel {{spoiler|Castiel}} out of their hair.
** Poor Cas has a habit of this happening to him in season finales. It happened again, this time from Lucifer.
** Castiel got his revenge, though. In his new role as [[The Starscream]] and [[A God Am I|the new God]], he did it to Raphael in the season 6 finale.
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** Episode 4x07, "Sandblast", a Marine is blown to bits when he triggers an [[Booby Trap|explosion]] while attempting to knock his golf-ball out of a sand trap.
* [[Inverted Trope]], to no small extent, in ''[[Dexter]]'' - the main plot kicks off with a neatly-dissected corpse with ''no blood whatsoever.'' The protagonist is utterly shocked... and impressed.
* In ''[[
* In the ''[[
* ''[[True Blood]]'' [[Our Vampires Are Different|vampires]] explode into blood and guts with no skeleton or anything that looks like an actual vital organ, when they are staked or decapitated. They look like bloody water balloons.
=== [[Tabletop Games]] ===
* There's an example in ''[[
** ''[[
*** As does Warhammer Fantasy Roleplay, although the lower tech level means that it isn't quite as gory. Still more than qualifies though.
** Then again, Dark Heresy ''is'' set in the ''[[Warhammer
*** [[Nightmare Fetishist|So they most certainly took highly disturbing amounts of glee from the description of such]].
* Kind of up to the [[Game Master]], but in ''[[Paranoia (
* The old ''Middle Earth Role-Playing Game'' had some quite... ''interesting'' critical hit tables. One for each damage type. They included lines like "The electrical shock vibrates the targets' bones into dust." and "The target is hit in the ear, all the ear-wax runs out."
** This is true of its parent game [[Role Master]], which featured not only spectacular [[Critical Hit|criticals]] which would shame ''[[
=== [[Web Comics]] ===
* Belkar Bitterleaf turned his [[Evil Counterpart]] (well, [[Sociopathic Hero|Good Counterpart]]) into a salsa dip after getting a large number of adventurers to [[Zerg Rush|gank him]]. Or at least, cut off his tail and stuck it into a jar of salsa. He also used said kobold's head as a chip bowl.
** The kobold in question is attempting to avenge his father, whose head ended up as Belkar's hat.
* In ''[[
* {{spoiler|Rustallica}}'s decapitation-by-pineapple in ''[[
* The Sacrifice comic on L4D.com features some incredibly over-the-top gibs.
=== [[Real Life]] ===
* During the infamous Byford Dolphin [[Explosive Decompression]] accident, one of the divers was sucked through the hatch and "reduced to pot roast".
* Being [[Turbine Blender|sucked into a jet engine.]]
** Men have survived that. However, in at least one case, it was because he was wearing a helmet and he still suffered pretty serious injuries as a result.
** Anyone who has survived it is because the jet engine was shut down before they hit the blades. There are pictures easily searchable on the Internet depicting what happens when the blades are NOT stopped before a person hits them. Search at your own risk, in synopsis, there is nothing left that is easily identifiable as belonging to a human. Nothing.
* There's a [[Shock Site|picture]] that can be found on the internet if one searches the right places that has a man who was shot in the head with a powerful sniper rifle. The rifle in question was a Barret .50 Caliber rifle). [[Nightmare Fuel|Search at your own risk.]]
** Although not any less brutal, these images are getting more and more common. Since every rebel on the streets these days has a mobile phone with camera, you can now even see such things on [[Squick|video]]. It's still not advised to look for it, although news agencies are also showing them more and more often on prime-time tv.
* Basically, there's a reason why we're called "water sacs" in most fiction. [[Don't Explain the Joke|We tend to explode violently]].
* The infamous Exploding Whale incident: To get rid of a rotting whale carcass, the Oregon Highway Department decided the best method would be to blow it up with a half-ton of dynamite and leave the pieces for the birds to eat. The explosion hurled whale chunks as far as 800 feet away, with one chunk caving in the roof of a car.
* World War II explosive ammo
{{quote|"''As the Russian lunged with a final deadly thrust, his face passed momentarily into my crosshairs and I fired. The Germany infantryman stared, almost incomprehensibly, at the burst head of the Russian, destroyed by the explosive round. Bone fragments and strips of cerebellum had sprayed the German's face and uniform. The combination of fear and relief at his unexpected salvation seized the man.''"|''[[Sniper on the Eastern Front]]'' describes a sniper with explosive ammo rescuing a German POW from execution}}
{{reflist}}
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[[Category:Special Effects]]
[[Category:Bloody Tropes]]
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