Ludicrous Gibs: Difference between revisions

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{{trope}}
[[File:VERYmessy_6373.png|link=Doom (Video Game)|rightframe|[[Game Mod|Get a mop.]] ]]
 
 
{{quote|''"Ooh, they're goin' ta' have ta' glue you back together... '''IN HELL!'''"''|'''The Demoman''', ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'', "Meet the Demoman"}}
 
The (usually) [[First-Person Shooter|FPS]] equivalent of the deliberately ridiculous splatter seen in [[Peter Jackson]]'s early films. FPS makers who include gore and dismemberment effects (commonly known as "gibbing" or "gibs", short for [http://en.[wikipedia.org/wiki/:Giblets |"giblets"]]) will often go overboard with them and make relatively simple weapons create far more grotesque splatter than you would expect from their real-world equivalents. This can be especially jarring, as the default handling of violence in most media is to err the ''other'' way--[[Bloodless Carnage|undersized or nonexistent entry and exit wounds]] are more common than ones that properly match the weapon used.
 
[[Refuge in Audacity]] is the key to this trope: Seeing a man realistically take a bullet to the jaw is terrifying and could quickly turn a fun game into [[Serious Business]] and [[Nausea Fuel]]. But if that man's head instead explodes into a cornucopia of viscera and grey matter, we have a harder time taking it seriously and can relax some.
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== [[Beat'Em Up]] ==
* [[The Dishwasher]] has a whole ''slew'' of ways to turn enemies into assorted bloodstains and organs, including, but not limited to: [[Short -Range Shotgun|shotguns]], [[Shock and Awe|overloading them with lightning attacks,]] pile-driving them into the ground, bashing their skulls into the ground/wall/''ceiling'', ''tearing their necks out with your teeth'', and tried and true method of cutting them down the middle.
* Online [[Adult Swim]] flash game ''Viva Caligula'' does this when the titular character enters "berserk mode" or when a weapon is levelled up in the sequel.
 
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*** Punching a civilian can result in ''his head instantly evaporating'' and ''his brain flying out''.
* ''[[Bulletstorm (Video Game)|Bulletstorm]]'' is all about this.
* For ''[[First Encounter Assault Recon (Video Game)|F.E.A.R.]]'', this is can happen to living being short of [[Powered Armor]] or [[Mini -Mecha]], provided you have a Combat Shotgun or an explosive weapon. Given that the damage calculated has to be a [[One-Hit Kill|one-hit]] [[There Is No Kill Like Overkill|overkill]] for this to take effect, it has a better chance of happening when enemies are caught off-guard. Oh, I'm sorry. [[Stripped to The Bone|Did you want to leave the skeleton intact?]] Then pack a Particle Weapon or a deranged psychic... like Alma.
* Fighting medium sized groups of flood in ''[[Halo (Video Game)|Halo]]'' usually leaves behind a room almost fully covered in body parts of different size.
** In ''[[Halo Reach (Video Game)|Halo Reach]]'', getting headshots on the Drones (the bugs) turns them into this.
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** If a single pixel of your gun occupies the same place as a single pixel of a spike or apple... You explode. Across a quarter of the screen. With probably a dozen times the pixels that actually compose your avatar in the first place.
** One aversion exists. If the Kid gets drained by a [[Metroid]], he doesn't gib- he turns into brown dust and blows away. This is just as annoying as a normal death, however.
* In ''[http://en.[wikipedia.org/wiki/Jump_%27n_Bump:Jump chr(27)n Bump|Jump'n Bump]]'', you and other players control adorable little bunnies which will explode into fountains of blood and gibs as you stomp on each other.
* The old PC game ''Biomenace''.
* The original Japanese ''[[Mega Man Zero (Video Game)|Rockman Zero]]'' games include quick bursts of blood when Zero destroys certain enemies with the sabre. Why are these gibs ludicrous? Because every enemy in the game is a ''robot''.
** Technically justified as the enemies are ''[[Ridiculously -Human Robots]]''. It's not blood, it's a blood-like substance. Censorially removed in the American release.
*** Except, bizarrely, in the intro cutscene for the first game.
** ''[[Mega Man ZX (Video Game)|Mega Man ZX]] Advent'' takes it further, with a charged buster shot blowing huge holes in a dead enemy's torso.
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* In order to emulate the comic series on which is was based, gibs were used in ''[[Sin City]]'' to the point where simple punches and kicks would result in a big, sloppy gush of blood. It matches the over-the-top nature of the comic series.
* ''[[Tron Legacy (Film)|Tron Legacy]]'': Sure, it's technically the computerized form of blood, but the majority of program deaths have them dying in a graphic spray of voxels<ref>3D pixels, represented here as little glowing cubes, like safety glass</ref>.
** Seen in the [[Tron (Film)|first film]] as well, when Tron gets a [[Boom! Headshot!]] on Sark.
** In ''Centurion'', a Pict is thrown head first into a tree. His head explodes.
* ''[[Kill Bill (Film)|Kill Bill]]''- Boss Tanaka, in what can only be described as a fountain of blood. [[High-Pressure Blood]] doesn't ''begin'' to describe it. Most of O-Ren's story is somewhat like this.
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[[Category:Bloody Tropes]]
[[Category:Ludicrous Gibs]]
[[Category:Trope]]