Magic: The Gathering/Gameplay Tropes: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 345:
** [http://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/deck/636 Kuldotha Red]. Capable of (potentially) producing as many as seven creatures in turn one.
** Single-card examples include [http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=83292 Swarm of Rats], among others.
** Saproling decks are based around generating absurd amounts of 1/1 tokens with relative ease; a [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=89116 Doubling Season]{{broken link}}/[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=174975 Mycoloth]{{broken link}} combo and a sacrifice of five cratures will generate 40 1/1 tokens per round, each of which the player will gleefully sacrifice for a variety of benefits.
* [[Zombie Gait]]: Evoked with some of the ''Innistrad'' zombies. [http://magiccards.info/isd/en/97.html Diregraf Ghoul] is a good example--it comes into play tapped to represent its slow gait. M11's [http://magiccards.info/m11/en/115.html Rotting Legion] does the same thing.