Magic Countdown: Difference between revisions

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== Video Games ==
* ''[[Metal Gear Solid 2: Sons of Liberty]]'' has a truly bizarre example. All the gameplay countdowns do this, but during one of them, there's a codec conversation in which {{spoiler|a bomb is announced to have less than thirty seconds left on the clock. Twenty-odd seconds later, it blows up, averting the trope}} while the other countdown is frozen until you reach the next area.
* In the first mission of ''[[Final Fantasy VII]]'', the bomb timer is set at 10 minutes. Now, the timer keeps perfect time through battles, menus, and passages from one area to the next. The magic countdown effect becomes present right as your party reaches the exit. [[Always Close|No matter how much time is left on the timer when it's last displayed, the bomb explodes right as your party leaves the reactor]].
** It ''is'' possible that the timer was simply a failsafe, and Avalanche had a trigger switch they set off as they escape. That's just [[Fan Wank]], though...