Magical Incantation: Difference between revisions

no edit summary
m (update links)
No edit summary
Line 70:
* All witches and demons in [[Charmed]] can cast magic as long as their words rhyme or is in some form of poem like a haiku.
* In [[Star Trek: Deep Space Nine]], these are used for summoning the Pah-Wraiths.
 
== Tabletop Games ==
* [[Dungeons and Dragons]] traditionally has spells using three components, of which Verbal is absent least often (granted, for spell like ''dispel silence'' or ''vocalize'' it's kind of the whole point) and the only one most often. And then there are Power Words, where it's condensed. Bards and Song mages by definition have to sing for any spell, with a few exceptions when playing an instrument is enough.
** [[Forgotten Realms]] approach, was also not given in details, but for the curious, [[Word of God|clarified]] via [http://forum.candlekeep.com/topic.asp?TOPIC_ID=1901&whichpage=8#34512 the fan site] is that ''usually'' incantations are arranged as couplets ending with "abracadabra" word triggering the effect. That's easy to remember and concentrate upon, as well as showy, of course. Activation words for items are almost always "abracadabra" type, for obvious reasons. According to ''Volo's Guide to All Things Magical'', after the fall of Myth Drannor there was a fad of crafting items so that their activation words could be concealed in a normal phrase, but it, uh, died out (though not without leaving some dangerous legacy behind).
 
== [[Video Games]] ==