Male Gaze: Difference between revisions

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{{trope}}
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[[File:metal_gear_awesome_meryls_butt.jpg|link=Awesome Series|right|[http://www.newgrounds.com/portal/view/297383 "I'll go on ahead."]]]
 
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The [[Male Gaze]] is a term from [[Gaze]] theory that describes the tendency of works to assume a male viewpoint even if it does not have a specific narrative [[Point of View]], and in particular the tendency of works to present female characters as subjects of implicitly male visual appreciation.
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The term also applies in other mediums, such as video games and comic books. During the [[Dark Age]], comic books were often perfect examples of the male gaze, with scenes being framed to show off a female character's "assets" over everything else. The trend continues at a lower level today.
 
If the female in question is [[Medium Awareness|aware of the [[Fourthfourth Wallwall]], she'll likely snap [[My Eyes Are Up Here|"Ahem, eyes are up here!"]] at the camera/artist.
 
The concept was popularized in Laura Mulvey's 1973 essay "[https://wiki.brown.edu/confluence/display/MarkTribe/Visual+Pleasure+and+Narrative+Cinema Visual Pleasure and Narrative Cinema]," quite likely the most cited essay in all of Film Studies.