Mario Party: Difference between revisions

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{{quote|"[[Super Smash Bros.|Smash Bros.]] ''[[Defeat Means Friendship|is how you build friendships.]]'' Mario Party ''[[That One Player|is how you destroy them.]] Ironic, isn't it?"''|[http://www.screwattack.com/news/sakurai-turns-back-towards-smash-bros Random commenter on] [[Screw AttackScrewAttack|an unrelated page]], whose comparison sums up the series.}}
 
[[File:Mario-Party_8095.jpg|frame|Just another day living 10 coins at a time.]]
 
 
This long-running series of multiplayer games for [[Nintendo 64]], [[Game Cube]], [[Game Boy Advance]], [[Wii]], and [[DS]], developed by [[Hudson Soft]] but published by [[Nintendo]] (though since Hudson's acquisition by Konami, the 9th game is developed by Nd Cube, developers of ''[[Wii Party]]'') combines a [[Board Games|board-game motif]] with various competitive mini-games. Besides Mario, Luigi and their friends, some of the enemies from ''[[Super Mario Bros.]].'' are playable characters in the ''Mario Party'' series. About a dozen ''Mario Party'' games have been released so far: nine on home consoles, one on the Game Boy Advance, one for the e-Reader (actually a non-collectible card game with included minigames), one on the Nintendo DS, and two in arcades.
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* ''Mario Party DS'' (2007).
* ''Mario Party 9'' (2012).
* ''Mario Party: Island Tour'' (2013).
* ''Mario Party 10'' (2015).
* ''Mario Party: Star Rush'' (2016).
* ''Mario Party: The Top 100'' (2017).
* ''Super Mario Party'' (2018).
* ''Mario Party Superstars'' (2021).
 
{{tropelist}}
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* [[Always Night]]: Boo's Haunted Bash, King Boo's Haunted Hideaway, and Boo's Horror Castle.
* [[Always Over the Shoulder]]: The tank games.
* [[Amusement Park]]: Toad's Midway Madness in 4.
** Toad's Midway Madness in 4.
** Mushroom Park in ''10.''
* [[Arson, Murder, and Jaywalking]]: From the first installment:
{{quote| '''Koopa:''' This {{color|yellow|Star}} was broken up by {{color|red|Bowser}}, and he even wrote graffiti all over it! [[And That's Terrible|This cannot be permitted!]]}}
* [[Art Evolution]]: The first three games had simple, flat boards with simple 3D-ish models. The fourth game had a 3D background, but all the paths took place on the same metal walkway. The latest games now have the paths incorporated into the boards themselves.
** ''4'' was also the first game in the franchise to show Peach and Daisy with their current designs.
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** ''Mario Party 3'' featured Game Guy minigames, where you are forced to wager everything you have and you either [[All or Nothing|win a multiple of what you wagered or lose it all]].
* [[Big Boo's Haunt]]:
** Horror Land from ''2 and Superstars''.
** Boo's Haunted Bash from ''4''.
** King Boo's Haunted Hideaway from ''8''.
** Boo's Horror Castle from ''9''.
** Kamek's Carpet Ride from ''Island Tour.''
** Haunted Trail from ''10''.
** World 2 from ''Star Rush.''
* [[Big OMG]]: Luigi and Wario in the first game say [http://www.youtube.com/watch?v=T8o9-U3moRw "Oh my God!"] when something really bad happens to them in the Japanese version. This was [[Bowdlerised]] to "Owowowow!" for Luigi, while Wario gets ''"Doh I missed!"'' (sounds a bit like ''[[Mondegreen|"So ein Mist!"]]'', German for "What a mess!") in the English version.
* [[Bonus Space]]: Some of the Happening Spaces might be this, but the Donkey Kong spaces are more likely to have a nice payoff. Then there's the Lucky Spaces in ''Mario Party 8''.
* [[Boss Battle]]: Aside from ''Mario Party 1'', ''2'', ''6'', and ''Advance'',''Super'' and ''Superstars,'' there is at least one boss in each game, usually as the final minigame of the game:
** ''Mario Party 3'': "Stardust Battle".
** ''Mario Party 4'' and ''The Top 100'': "The Final Battle!"
** ''Mario Party 5'': "Frightmare".
** ''Mario Party 7'': "Bowser's Lovely Lift!"
** ''Mario Party 8'': "Superstar Showdown".
** ''Mario Party DS'': "Feed and Seed", "Hammer Chime", "Hexoskeleton", "Book Bash", and "Bowser's Block Party".
** ''Mario Party 9'': "Sock It To Lakitu", "Wiggler Bounce", "Whomp Stomp", "Bombard Big Bob-omb", "Deck Dry Bones", "King Boo's Puzzle Attack", "Cheep Cheep Shot", "Blooper Barrage", "Spike Strike", "Chain Chomp Romp", "Bowser Jr. Beatdown", "Bowser's Block Battle", "Diddy's Banana Blast", and "DK's Banana Bonus".
** ''Mario Party: Island Tour:'' "Goomba Tower Takedown", "Chain Chomp's Lava Lunge", "Mr. Blizzard's Snow Slalom", "King Bob-omb's Court of Chaos", "Dry Bowser's Brain Bonk", and "Bowser's Sky Scuffle".
** ''Mario Party 10:'' "Mega Goomba's Ladder Leap", "Petey's Bomb Battle", "Mega Sledge Bro's Card Chaos", "King Boo's Tricky Tiles", "Mega Cheep Chomp's Shell Shock", "Mega Blooper's Bubble Battle", "Mega Monty Mole's Maze Mischief", "Kamek's Rocket Rampage", "Mega Mechakoopa's Swing & Stomp", and "Bowser's Tank Terror".
** ''Mario Party: Star Rush:'' "Mega Goomba's Bad Dream", "King Bob-omb's Boom D'état", "King Boo's Light Smite", "Petey Piranha's Shell Smackdown", "Mega Blooper's Bayside Bop", "Mega Dy Bones' Femur Fever", "Mega Monty Mole's in the Hole", "Kamek's Card Tricks", "Bowser Jr's Pound for Pound", "Bowser's Space Race", "Bowser's Shocking Slipup", and "Bowser's Hit-or-Missile Mania".
* [[Bragging Rights Reward]]: In-universe, this is the plot of the first game. With all the characters competing to simply prove who is the best among them.
* [[Bubbly Clouds]]:
** Mario's Rainbow Castle from the original.
** Rainbow Dream from ''5''.
** Star-Crossed Skyway from ''Island Tour''.
** Airship Central from ''10''.
* [[Bullying a Dragon]]: An AI-controlled Donkey Kong in ''2'' will repeatedly go for the Bowser Bomb in item games, because he apparently believes he can take on Bowser himself. But unless he has the most stars at the end of the game, he cannot. Expect to lose coins.
* [[Button Mashing]]: Most games require pressing the button as much as possible. Some other games in the original ''Mario Party'' required spinning the control stick. It also damaged the controller, and from reports in [[Nintendo Power]], some gamers' hands (usually the palms, as some took to spinning the stick with the palm of their hand).
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** ''Mario Party 7'''s Neon Heights board is a combination of this and Broadway.
** There's also Goomba's Greedy Gala from ''4''.
** Shy Guy's Shuffle City from ''Island Tour.''
* [[Chuck Cunningham Syndrome]]: Koopa Kid hasn't made an appearance in either of the two recent games: ''Mario Party 8'' and ''Mario Party DS''. Toadette didn't make her appearance in ''Mario Party 9''.
* [[Climax Boss]]: {{spoiler|Daisy}} and {{spoiler|Waluigi}} in the Story Mode of ''Mario Party 3''.
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** In the ninth game when a player in last place lands on a Bowser Space and gets "Lose half your mini-stars!" on the roulette, he'll '''DOUBLE''' your mini-stars (yes, DOUBLE the mini-stars) because he feels bad that you are in last.
*** When a player not in last place lands in a Bowser Space they may have to give there own mini-stars to last place.
*** There are many events that benefits the person in last in the ninth game.
** Most Mario Party titles also present an event when there are 5 turns remaining where the player in last is invited to spin a roulette wheel (actually a spinning item box), of which most of the results are in that player's favor.
* [[Commuting on a Bus]]: Donkey Kong, who was a fully playable character in the first four games. Koopa Kid hasn't fared much better as a playable character himself, having only been playable for in ''5'' and ''6'' before falling on the wayside.
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** Hammer Bro. became playable in ''8'', but then became the Battle Game referee in ''9''.
** Boo got it worst of all. After becoming an [[Ascended Extra]] to playable character, he was knocked down to Board Hazard in ''9'', not even getting to be a boss or host. [[King Mook|King Boo]] got to be a boss, though.
* [[Did Not Do the Bloody Research]]: In ''Mario Party 8'', the line "Magikoopa magic! Turn the train spastic!" in the Shy Guy's Perplex Express board game initially caused the game to be recalled in the UK, where "spastic" is seen as an insulting term for the disabled. It was changed to "erratic" in later releases.
* [[Does This Remind You of Anything?]]: A mini-game in Mario Party 8 has you shake the Wii remote up and down to build up pressure in a soda can to make a geyser taller than everyone else's. Anyone who played this mini-game for the first time probably made the obvious dirty jokes after seeing how the game was played.
** That's not everything. It's probably [[Accidental Innuendo|unintentional]], but in ''Mario Party 3'', if you land on a Bowser Space, the screen will cut to Bowser doing his trademark merry dance. ''Most'' of the time. Some ''other'' times, you'll catch him lying on his side, his head on one hand, his other hand on his hip, with one leg stretched and the other raised. Think about that. It's [[Ready for Lovemaking|a familiar position]], and it's somehow both extremely uncomfortable and ''hilarious beyond description.''
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* [[Early Installment Weirdness]]: This series definitely took a while to find its feet. Go back to the N64 games (especially the first one) and marvel at how much has changed.
** Some of the weirdness in the first game: Rotate-the-control-stick minigames (which were entirely eliminated after due to complaints that people hurt themselves, plus all the broken analog sticks). The first game was also the only one where you could ''lose'' coins in the end-of-turn minigames. Your coin total never went below 0, however.
* [[Egopolis]]: In ''2'' the Mario characters create a new world that is initially named Mario Land, but each one wants to name the world after themselves, so they have a contest to determine who gets to name it.
* [[Enemy Mine]]: The 1v3 and 2v2 games, in which you team up with other players and everyone on the winning team gets coins. There are rare situations late in the game where throwing such a minigame is the best option.
* [[Enemy Switch-Out]]: Certain items and events allow you to switch spaces with other players. Some do so with one specific character (such as the Warp Pipe), while others will shuffle everybody around (such as a number of Bowser events).
* [[Eternal Engine]]:
** Luigi's Engine Room from the original.
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** Wiggler's Garden from ''DS''.
** Toad Road in ''9''.
** Perilous Palace Path from ''Island Tour.''
** World 0 from ''Star Rush.''
* [[Hailfire Peaks]]: Waluigi's Island from ''3'' combines [[Palmtree Panic]] with [[Down in the Dumps]].
* [[Handcar Pursuit]]: A recurring team mini-game is a race between two handcars, where you have to coordinate with your partner to speed up, slow down, and bank around sharp corners.
* [[Harder Than Hard]]: Very Hard or Super Hard, depending on the game, and usually needs to be unlocked. The AI is clearly better at some minigames than others.
** Brutal Difficulty in later games.
* [[Historical In-Joke]]: The Bowser Revolution, which evens out everyone's coins (ie money), parallel to many Communist (etc) revolutions. Of course, which players are happy about it depends solely on how many coins they have relative to the others. Some people call it BOWSER COMMUNISM!!!
* [[Honest John's Dealership]]: Bowser has actual appearances on the board in the first game -- anyone who passes by him automatically gets to buy one of [[Blatant Lies|his cheap-as-free and totally-not-bogus items]], which inevitably blows up in the character's face the moment they 'accept' it. After wasting your time, he then takes most of your coins as payment and then [[Kick Them While They Are Down|does a merry dance to mock your pain]]. ''Bastard''.
* [[Hostile Show Takeover|Hostile]] '''[[Hostile Show Takeover|Level]]''' [[Hostile Show Takeover|Takeover]]: Waluigi's Island from ''3'' is implied to have belonged to Luigi. The board is even similar to Luigi's Engine Room from the original.
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* [[I Have Many Names]]: Prior to ''Mario Party 4'', Koopa Kid went by the name of Baby Bowser, and he's called Mini-Bowser in PAL territories.
* [[Incredible Shrinking Man]]: The plot of ''Mario Party DS''.
* [[In -Universe Game Clock]]:
** In ''Mario Party 6'', it will change between day and night every three turns. When the time of day changes, prices at stores will change, routes will change, some board events will be different, and certain minigames will play differently.
** Horror Land from ''2'' also changed the time of day once every two turns.
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** The only game where the lava board is not a Bowser board is Magma Mine from ''9''.
** The Solo board Infernal Tower from ''6''.
<!-- %% Do not list Let's Plays on this page. -->
* [[Level Ate]]:
** Peach's Birthday Cake from the original game and ''Superstars''.
** Sweet Dream from ''5''.
** World 3 from ''Star Rush.''
* [[Loads and Loads of Characters]]: As the series went on, it started with just six major Mario characters, to having 14, including a few various recurring enemies as characters.
* [[Locomotive Level]]: Shy Guy's Perplex Express from ''8''.
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** Chance Time was also removed after some point so that players would have a more fair chance of winning or catching up instead of just winning at the very last possible moment because of a luck based event.
* [[Palmtree Panic]]:
** Yoshi's Tropical Island from the original and ''Superstars''.
** Pirate Land from ''2''.
** Koopa's Seaside Soiree from ''4''.
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** Goomba's Booty Boardwalk from ''8''.
** Blooper Beach from ''9''.
** World 1 from ''Star Rush.''
** Megafruit Paradise/Watermelon Walkabout from ''Super.''
* [[Pinball Zone]]: Bowser's Pinball Machine from ''DS''.
* [[Puzzle Boss]]: The bosses of Mario Party DS.
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* [[Space Zone]]:
** Eternal Star from the original.
** Space Land from ''2'' and ''Superstars''.
** Future Dream from ''5''.
** The Solo board Astro Avenue from ''6''.
** Bowser's Warped Orbit from ''8''.
** Bowser Station from ''9''.
** Rocket Road from ''Island Tour.''
* [[Spiritual Successor]]: ''[[Wii Party]]''.
** It should also be noted that this series itself is somewhat of a [[Spiritual Successor]] to the little-known Japanese game ''Getter Love!!''. Both are board games in video game format, have mini-games, have items with which you can get ahead or slow down your opponents, and were developed by [[Hudson Soft]] (though Nintendo still publishes Mario Party).
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** Deep Bloober Sea from ''3''.
** Undersea Dream from ''5''.
** Whimsical Waters from ''10.''
* [[The Unexpected]]: The biggest example has to be '''Blooper''' (of all characters) joining the party in ''8''.
* [[Unexplained Recovery]]: Whenever someone is defeated in a minigame by something lethal (heck, one minigame in Mario Party 6 has the loser sucked into a black hole), they emerge completely unharmed on the beginning of the next turn (although their finances and self esteem suffer).
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