Mega Man X: Difference between revisions

Updated game list
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{{quote|''"'X' is the first generation of robots which contain an innovative new feature--the ability to think, feel, and make their own decisions. However, this ability could be very dangerous. If 'X' were to break the first rule of robotics (A robot must never harm a human being), the results could be disastrous and I fear no force on Earth can stop him. Approximately 30 years will be required before we can safely confirm his reliability. Unfortunately, I will not live to see that day, nor do I have anyone to carry on my work. Therefore, I have [[Sealed Good in a Can|sealed him inside this capsule]], which will test his internal systems until his reliability has been confirmed. Please do not disturb the capsule until that time. 'X' possesses great risks as well as great possibilities. I can only hope for the best."''
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'''Games In The Series'''
* ''[[Mega Man X (video game)|Mega Man X]]'' (SNES, DOS, iPhone): [[Captain Obvious|The series debut.]] The classic Mega Man gameplay has been considerably expanded upon to be far more action based, not to mention more flexible and fast.
* ''[[Mega Man X2]]'' (SNES): A [[Mission Pack Sequel]]. Also notable for usage of a special microchip, which allowed for 3-D wireframe effects.
* ''[[Mega Man Xtreme]]'' (GBC): A [[Game Boy Color]] spinoff, semi-port of Mega Man X1.
* ''[[Mega Man X3]]'' (SNES, [[PS 1]], Saturn, PC): First game where Zero is playable. A port was released for the [[PlayStation]] and [[Sega Saturn]], including cd-quality music, a save feature and anime cutscenes, but [[No Export for You|only in Japan]] prior to its PC port and its inclusion in X Collection. Like X2, it also used a microchip in the SNES version for 3-D effects (the [[PS 1]] and Saturn ports just used their native 3D for the effects).
* ''[[Mega Man X4]]'' ([[PS 1]], Saturn, PC): Mega Man X's official Playstation and Saturn debut. First game where Zero is ''fully'' playable.
* ''[[Mega Man X5]]'' ([[PS 1]], PC): Incorporates a [[Multiple Endings]] system into the gameplay. Intended as the [[Grand Finale|series finale]], but this never came to pass.
* ''[[Mega Man Xtreme 2]]'' (GBC,3DS)
* ''[[Mega Man X6]]'' ([[PS 1]]): A game that tried to continue the series' legacy.
* ''[[Mega Man X7]]'' ([[PlayStation 2]], PC<ref>In Korea only</ref>): Mega Man X's 3-D debut. Debut of Axl. Known for the [[Polygon Ceiling|severe clunkiness of its 3-D segments]].
* ''[[Mega Man X8]]'' ([[PlayStation 2]], PC): The actual series finale. Abandoned the 3-D elements in favor of a 2.5D platforming approach.
* Mega Man X Collection ([[PlayStation 2]], GC): A compilation of the first six games, plus Mega Man Battle & Chase.
* ''[[Mega Man X Command Mission]]'' ([[PlayStation 2]], GC): Mega Man X's sole foray into the RPG genre.
* ''[[Mega Man Maverick Hunter X]]'' (PSP): An updated remake of the original game. It was intended to be part of a line of remakes of the series, but poor sales put a stop to this.
* ''[[Mega Man X DiVE]]'' released in 2020 for mobile, and later got an offline release for PC.
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{{tropelist}}
* [[2½D]]: ''X7'' and ''X8''. The former's gameplay jumps from 2D to 3D seamlessly without warning. The latter is a better example, with most of the gameplay being 2D with some occasional 3D moments.
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* [[Energy Being]]: [[The Virus|The Sigma Virus's]] true form is this, and it is actually the precursor to the Cyber Elves from the [[Mega Man Zero|Zero series]]. Another example seems to be Dr. Light, as revealed by his ability to hold conversations, heal X, and edit his memories even outside of his capsule. Of course, he probably was only able to so because [[Cyberspace]] had partially merged with the ordinary world thanks to the Zero Virus's influence.
* [[Evasive Fight Thread Episode]]: ''X5''.
* [[Everything Is Better With Penguins]]: Chill Penguin from ''X''.
* [[Everything Is Even Worse With Sharks]]: Metal Shark Player from ''X6''.
* [[Everything's Better with Chickens]]: Burn Rooster from ''X8''.
* [[Everything's Better with Monkeys]]: Spark Mandrill from ''X'' and Soldier Stonekong from ''X7''.
* [[Everything Is's Better Withwith Penguins]]: Chill Penguin from ''X''.
* [[Everything's Better with Spinning]]: In most of the games where he's playable (both in this series and ''[[Mega Man Zero]]''), one of the skills Zero learns is a rising slash. In ''X8'', he instead gets a ''spinning'' rising slash, similar to [[The Legend of Zelda|Link]]'s Spin Attack in ''[[Super Smash Bros.]]''.
** He has the spinning slash since X4, after you beat Split Mushroom. It has been one of his staple techniques through this and the ''Zero'' series.
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*** Actually, giant pandas ''are'' ursine, as was discovered through genetic research several decades ago. However, he is still an interesting case in that, when people think of [[Everything's Worse with Bears|bears making things worse]], pandas aren't exactly the first bears they think of (though in real life, they can still do some damage when angry).
* [[Everything's Worse with Bees]]: Blast Hornet of ''X3''.
* [[Everything Is's Even Worse Withwith Sharks]]: Metal Shark Player from ''X6''.
* [[Expy]]:
** Apart from the obvious example (X is based on the original Mega Man), there's also {{spoiler|Lumine's}} [[One-Winged Angel]], which, in terms of production dates, is preceded by {{spoiler|Copy X's own [[One-Winged Angel]] from ''[[Mega Man Zero]]'' as well as Colonel Redips' [[God-Emperor]] form from ''Command Mission''.}}
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{{reflist}}
[[Category:Mega Man X{{PAGENAME}}]]
[[Category:Mega Man]]
[[Category:Video Game]]
[[Category:Third-Person Shooter]]
[[Category:Video Game Long Runners]]
[[Category:Science Fiction Video Games]]
[[Category:PlayStation Portable]]
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[[Category:PlayStation 2]]
[[Category:Super Nintendo Entertainment System]]
[[Category:Third-Person Shooter]]
[[Category:Video Game Long Runners]]
[[Category:DOS]]
[[Category:Mega Man X]]
[[Category:Video Game]]
[[Category:Capcom]]
[[Category:Mega Man]]