Menswear Ghetto: Difference between revisions

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* Averted with ''[[World of Warcraft]]'', in which anyone can wear anything regardless of gender; however, the same item of clothing in the inventory becomes a wholly different thing on a female character, looks wise, than on a male.
** For an example, go to [[Wow Head]] or another World Of Warcraft database and look up "Black Mageweave Leggings". On a female character, these will look like a pair of [[Zettai Ryouiki|sexy black thighhighs]]. On a male character, they look like...sweatpants.
** Similarly, ''[[The Elder Scrolls]] IV: Oblivion]]'' gets around this problem by having clothes that transform depending on what gender the wearer is, which means that most clothing for the lower body slot shows up as pants on a man but a skirt on a woman. And since any NPC's clothes are items that can be taken from them if they're killed, it's entirely possible for you to kill a random townswoman ([[Video Game Cruelty Potential|And don't say you haven't]]), steal her skirt, and put it on as pants. Don't ask how that works.
* ''[[Touhou Project]]'' character creator create.swf also suffers from this. Justified, though, given [[Fundamentally Female Cast|the cast....]]
* This is a recurring issue in ''[[Pokémon]]''.
** Players of ''[[Pokémon X and Y]]'' sometimes note a lack of ''quality'' or variety in menswear options. The same sort of complaints are sometimes seen in players of ''[[Pokémon Sword and Shield]]'', though clothing customization is less prominent in those games compared to X and Y, when it was a new feature.
** Averted in Pokémon games that restrict player customization to a few presets, generally offering similar options to both, like ''[[Pokémon Scarlet and Violet]]'', though the reduced customization is its own criticism.
 
== [[Web Comics]] ==