Metal Gear Solid: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.MetalGearSolid 2012-07-01, editor history TVTH:VideoGame.MetalGearSolid, CC-BY-SA 3.0 Unported license)
 
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In 2004, the game was remade for the [[Game Cube]] as ''Metal Gear Solid: The Twin Snakes'', co-developed by Canadian developer [[Silicon Knights]], developers of the highly acclaimed [[Game Cube]] title ''[[Eternal Darkness|Eternal Darkness: Sanity's Requiem]]''. For the most part, the game was identical, with virtually the same level design and plot, but with a signifigant visual overhaul to bring the game's visuals up to the same standard as ''Metal Gear Solid 2''. However, the dialogue, while almost entirely the same, was completely re-voiced (all of the original voice actors appear to reprise their roles in ''The Twin Snakes'', along with [[Rob Paulsen]], taking the mantle of the Cyborg Ninja instead of Greg Eagles, who voiced both the Ninja and Donald Anderson in the original), with the foreign accents of two characters (one of whom was American anyway and the other raised by an American) being lost (a trait that was carried on when both characters reappeared in ''Metal Gear Solid 4''). Game mechanics from ''Metal Gear Solid 2'' were added, such as [[Non Lethal Warfare|tranquilizer guns]], and all the references to ''[[Policenauts]]'' were changed to ''[[Zone of the Enders|Zone of the Enders: The 2nd Runner]]''.