Metal Slug/YMMV: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 48:
*** The stage 3 boss deserves even more special mention. Firstly: You're moving to your right, constantly, which means it feels awkward reaching around and shooting at the robot, NOT TO MENTION THE CONTROLS AUTOMATICALLY FACE YOU TO THE RIGHT IF YOU TRY TO JUMP TO THE RIGHT TO DODGE SOMETHING. This means it WILL take forever to kill it. Secondly: IT KEEPS ATTACKING, ALMOST NON-STOP. And all of them are constant, even with the obvious pattern, so you'll be killed repeatedly. The "vulcan fix" skill is very useful here (hold down the shooting button to keep shooting in a fixed direction). Also, don't even try to take your time in defeating it, or it WILL [[Turns Red|GET PISSED]] and keep swinging his electrified arms reducing the safe zone to a ridiculous minimum!
** Crablops round two in ''Metal Slug XX''. While ''7'' was kind enough to lend you a Slug Armor to fight the boss, in ''XX'', it was changed to a Slugnoid - the only Slug that undergoes literal battle damage and more than likely will end up useless after a few seconds of battle, forcing you to fight Crablops stark naked. With the head spamming fireballs, plasma beams and restricting your movement with rocks, and the legs decreasing your maneuverable space by lauching bombs and acid worms, prepare for a hard battle. And that's not even taking into account when you get to the lift and Crablops [[Turns Red]].
** [[SNK Boss]]: You can count the final boss in ''Metal Slug 3D'' as a [[Final Exam Boss|Final-Exam Boss]] because there are no powerups to collect, and you need fully-loaded weapons in order to defeat it.
* [[Ugly Cute]]: The Mars People. They're adorable, in a weird sorta way.