Meteos: Difference between revisions

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{{quote|"''It was a dark time... The existence of all planets was threatened by one: the evil planet Meteo. A stream of phantasmagoric matter flowed endlessly from the planet. This matter - called Meteos - crushed life and stole the sparkle of the universe. World after world fell... But then, by chance, three Meteos of the same type aligned. Fusing together, they ignited, firing the other Meteos into space! A defense strategy was formed: the civilizations of each planet launched counterattacks by fusing Meteos in different ways. Thus the last, desperate stand versus Meteo began. The Metamo Ark - a warship made of Meteos ore - set off as a bastion of hope, with the fate of the universe resting on a lone civilization's valor.''"|Introduction/Synopsis}}
 
''Meteos'' is a Nintendo DS [[Falling Blocks]] [[Puzzle Game]], released in 2005, created by Masahiro Sakurai, of ''[[Kirby]]'' and ''[[Super Smash Bros.]]'' fame. His first work as an independent developer apart from HAL Laboratories, Meteos was instead developed by Q Entertainment (''[[Lumines]]''). As of this writing, it is Sakurai's only work apart from Nintendo (who still published the game in the West). Despite the pedigree and similar feel and features to his past work (Music vs. SFX slider, Item Switch, multi-player emphasis), it comes off as a wholly original project.
 
The game is set in a universe mostly populated with either [[Single Biome Planet|Single Biome Planets]] or [[Planet of Hats|Planets of Hats]], all inhabited by scribble-like races. The evil planet Meteo is steadily destroying the universe with a stream of 'phantasmagoric' meteors, called Meteos (Meteo being the Japanese transliteration for "Meteor"). However, by chance, three Meteos of the same kind align above a planet, launching the entire stream out of the victim planet's atmosphere. With this knowledge, a planet's civilization (you) sets out to defeat Meteo with their [[Ditto Fighter|shape-shifting ship]].
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** Oddly, Lumious, a planet introduced in ''Meteos Online'' promoted to an introductory planet in ''Meteos Wars'', is not. Even experienced players have trouble getting it to work.
* [[The Jimmy Hart Version]]: The music for planet Meteo.
** One of the planets also bears a striking aura resemblance to ''[[Space Invaders]]'', right down to the main background music being [[The Jimmy Hart Version]] of the "descent" riff...
* [[Jungle Japes]]: Boggob/Perila
* [[Lethal Lava Land]]: Firim/Ignius (fire), Jeljel/Magmor (lava/magma), and Hotted/Pyros (molten iron) all count.
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* [[Space Does Not Work That Way]]: Thirnova
* [[Starfish Aliens]]: Roughly two-thirds of the planets lack anything remotely resembling a human.
* [[The Tetris Effect]]: You will think about aligning three objects together long after playing.
* [[Under the Sea]]: Oleana
* [[Wasted Song]]: Gravitas' "descent beat" never plays during normal gameplay.<ref>This is because of the way Gravitas' gravity works: Either blocks don't launch (instantly creating ignited Meteos) or they disappear immediately.</ref> However, it does have one programmed, and can be heard if you purchase its sound set. {{spoiler|[[Shout-Out|"HELL NO!"]] [[Getting Crap Past the Radar|"HELL NO!"]] [[Precision F-Strike|"HELL NO!"]]}}
* [[Womb Level]]: Globin
* [[World Shapes]]: Some unusual ones as viewed by the select screen. Oleana resembles a bone despite being [[Under the Sea]], Grannest/Smogor is cylindrical, Hotted/Pyros is cube-shaped, Firim/Ignus is shaped like a lightning bolt, and Globin is shaped like a blood cell.