Metroid/YMMV: Difference between revisions

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* [[That One Boss]]: Yakuza, Nightmare... And Ridley is hardly a fair fight, in any game.
** If Ridley and Mother Brain are too easy for you, then Kraid in the NES game will more than make up for it. His attack pattern is ''merciless'': he is constantly shooting spikes from both the front of his body and spikes above his body, with only a brief pause every three volleys of attacks. Unless you have superman reflexes or patience, you ''will'' take a lot of damage during the fight. It only takes 25 missiles to kill him, but his stomach spikes can easily block your shots and missiles (and while you can freeze the belly spikes, doing it before he launches them can actually make him harder to fight), and he can quickly turn around if you get behind him, leaving little room for you to attack him. And if you die while fighting him, he can switch to a second attack pattern the next round, which can catch a new player off guard.
* [[That One Level]]: Maridia in ''Super Metroid'' generally gets this opinion, due to the quicksand sections slowing down gameplay as well as being more labyrinthine than most of the other levels in the game.
* [[They Changed It, Now It Sucks]]: ''Metroid Fusion's'' linear progression caused waves of [[Internet Backdraft]].
** ''Metroid Other M'' is now included mostly because of its interpretation of Samus's personality.