More Dakka: Difference between revisions

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* In ''[[Just Cause (video game)|Just Cause 2]]'', the player can upgrade his weapons using weapons parts found in the world. Doing so increases the weapon's damage, accuracy, magazine size, AND rate of fire. Even when upgraded to the max, there is still not enuff dakka.
* ''Garry's Mod.'' The turret tool. Crank up the shots per second to maximum. Set spread to as wide as you prefer. Bind 'Fire' for all to one of the numpad keys. Attach a dozen or two to an item with a broad, flat surface, like a metal panel from a shipping container. Pick up panel with gravgun. Fire. If your CPU and GPU don't start chugging, you have not utilized all possible dakka.
* ''[[Hellgate :London]]'' — The Bulletspammer is a marksman build that relies on a pair of rocket gatling pistols, for a base firing rate of 1200 rounds per minute. The Multishot skill briefly multiplies all fired rounds by 3 for a total of 3600 rounds per minute. The Rapid Firing skill only reaches a maximum [[Ro F]] multiplier of 235%, but can be done sooner, more often, with a damage bonus and in massive, room-clearing spreads. Rebounder skill improves the chance that stray rounds find another target, as do Ravagers which allow a single round to find up to two other targets.
* ''[[Front Mission]] 3'': Have Ryogo in his default wanzer. Equip with a high-activation comp. Watch the [[ROFUP 1]]'s and Zoom1's stack up.
** In ''Evolved'', the player can elect to build a wanzer embodying this, first with [[Guns Akimbo|dual machine guns]], and later with dual [[Shoulder Cannon|shoulder mounted]] [[Gatling Good|Gatling guns.]] It's possible to have four automatic weapons on a Wanzer for the largest volume of fire, though the amount of recoil suffered in the process, and the [[Overheating]] problem incurred by full-auto weapons, makes this [[Awesome but Impractical]].