Mugging the Monster: Difference between revisions

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** ''[[Fallout 3]]'' plays it straight, though. No matter how well armed, armored, and guarded by followers you may be, Talon Company or the Regulators (or both if you've been both good and evil) will not hesitate to attack you if you fast travel in certain locations. May be somewhat justified in that they are hired guns. Played even straighter with one of the [[Random Encounters]], which features what has to be the most suicidal mugger in the entire freaking universe. He will try to rob you with a shotgun ''that isn't loaded''. Although finding this guy early in the game would have made sense, being a random encounter means you're far more likely to find him when you've already beaten half the game. You have the choice of either turning him into hamburger or telling him to jog on, and you can even point out that his gun isn't loaded. Seriously, by the end of the game, any time pretty much anyone short of Enclave troops or Super Mutants attacks you would count as this.
** ''[[Fallout: New Vegas]]'' takes this a step further with the Freeside Thugs. When you first show up, you are attacked by 2 or 3 unarmored and unwashed thugs armed only with pool cues. They pose very little threat even at low levels, yet they will attack the Power Armored wearing bad ass with an Avenger Minigun, followed by a Nightkin Super Mutant with a BFS and heavily modified Eyebot. They last roughly the amount of time it takes for you to decide which of the numerous means of killing them you feel like using at that moment in time.
*** The first mission for the Kings, with the bodyguard who runs scams on tourists, is even worse. The mission involves hiring the bodyguard to protect your 'tourist' selves for a trip through Freeside. For some reason the guy wearing a metal armor vest and armed with a hunting revolver will still believe that you're harmless tourists needing his protection to make it across Freeside alive even if you're, oh, two women wearing Brotherhood of Steel power armor and carrying Gatling lasers, backed up by an Enclave-issue war robot.
* Early in ''[[Return to Krondor]]'', two random muggers attempt to rob legendary thief Jimmy the Hand—who in fact scolds them for not recognizing a dangerous mark when they see one, yet they try it anyway.
* Early in ''[[Dragon Age|Dragon Age: Origins]]'', you come across some bandits trying to extort "tolls" from refugees. When they try to pull this on your group (typically at that point consisting of a mage, a mage-hunter, a war dog and whatever the player character rolled as) one of your possible responses is basically "[[You Have Got to Be Kidding Me!|Are you serious?]] [[Lampshade Hanging|Look at us!]]"
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* [[Our Dwarves Are All the Same|Khelgar Ironfist]]'s backstory in ''[[Neverwinter Nights 2]]'' features him picking a [[Bar Brawl]] with a group of what turned out to be traveling [[Bare-Fisted Monk|Sun Soul monks]]. Mainly because they were (in his mind) insulting the establishment by drinking water. (Yes, he was somewhat inebriated at the time.) Long story short, they beat the crap out of him. Ironically this inspired Khelgar to try and become a monk himself.
* In ''[[Police Quest]] II'' when Bonds is pursuing Bains in Steelton Park, you encounter a mugger who will mug you with his bare hands. Radioing your partner will scare him away and get arrested.
 
 
== Visual Novels ==