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* Erza Scarlett of ''[[Fairy Tail]]'' in her first fight used a [[Blade on a Stick|spear]], [[An Axe to Grind|axe]], then she use [[Dual-Wielding|two short swords]] before she decided to use her true power.
** Her whole magic in general includes summoning various types of weapons from [[Hammerspace]]. Usually swords and spears.
*** Don't forget Grey, all of his weapons are made of magic ice but when your basic move set contains [[Drop the Hammer|Hammers]], [[The Archer|Bows and Arrows]] and [[Sinister Scythe|Death Scythes]] without breaking flow, you qualify for this drop, not to mention [[Bow and Sword
* Many of the characters in [[Bleach]] are this when you consider that their sealed and released Zanpaktos may differ wildly. Most notable is Ikkaku, who is equally proficient at [[Dual-Wielding]] sword and sheath in it's unreleased form, using the three part spear in it's released form, and... whatever the heck you call his Bankai.
* ''[[Gundam]]'' has several examples:
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== Tabletop Games ==
* Recently [[Nerf]]ed in ''[[Warhammer
* Every character in ''[[Dungeons
* Likewise, dots in the Melee skill in ''[[Exalted]]'' are applicable to any sort of melee weapon your character might pick up. You can purchase specialty dots to gain additional skill with specific weapon types—among other uses—though.
* The Judicial Champion advanced class in ''[[Warhammer Fantasy Roleplay]]'' has possession of and proficiency with at least ''six'' different high-quality melee weapons as a prerequisite. This is justified by their role—judicial champions are the court's representative in [[Trial by Combat]] and need to be able to use whatever weapon the defendant picks.
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* Altaïr from ''~Assassin's Creed~'' can use a one-handed sword, a short blade and [[Blade Below the Shoulder|the Hidden Blade]]. His descendant Ezio from ''2'' takes it further, being able to use bludgeons, longswords, axes and polearms in addition to the above.
* [[The Witcher|Witchers]] wield two kinds of sword, functionally and physically different enough to require distinct fighting styles. They do not [[Dual-Wielding|dual wield]] due to the need to keep one hand free to cast [[Magic Knight|minor magics]].
* This is a common strategy in [[
* Characters in [[Mabinogi]] each have two equipped weapon sets, and two hand slots for each set. While many more generalised characters choose to go with bow and arrows in one set and melee in the other, more pure-warrior types will opt for such combinations as Dual-Broadswords (high offensive) in one set and Warhammer+Shield (high defensive) in the other. A truly masterful player can even switch between sets in the middle of an attack-chain to devastating effect.
* In the [[Total War]] series if a phalanx were attacked on the flank or otherwise disrupted, the spearman would pull out their swords and start fighting hand to hand. Spartans, with their extra hit point, were even quite good at it.
* ''[[Mousehunt]]'' has the [http://pics.livejournal.com/camomiletea/pic/000re159 Master of the Cheese Fang] Mouse.
* The ''[[Baldur's Gate]]'' series has two features that enable this. The first is the [[Dungeons
* In ''[[Kingdoms of Amalur: Reckoning]]'', the [[Jack of All Stats|Universalist]] has a special ability "Mastery of Arms" that turns him/her into this. The special attacks of every weapon type (except longbows) are available the moment the Universalist Destiny is chosen.
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[[Category:Sword Tropes]]
[[Category:Weapons and Wielding Tropes]]
[[Category:Multi Melee Master]]▼
[[Category:Alliterative Trope Titles]]
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