Musical Nod: Difference between revisions

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{{trope}}
A subtrope of [[Continuity Nod]]. Most often seen in video games, this is music from a related work that is used at some point. Differs from [[Recurring Riff]] in that a '''Musical Nod''' is used far less, and generally not under the same circumstances it was originally used. However, the new use may be related; one game's random battle theme could be used for a single boss battle in a later game.
 
{{examples}}
== Anime &and Manga ==
 
== Anime & Manga ==
* In ''[[Monster (manga)|Monster]]'', "[[The Wizard of Oz (film)|Over the Rainbow]]" is referenced as the song Vardemann's father played on his radio station. When Vardemann finally faces the fact that his father was a spy, and decides to deal with the trust issues this inspired in him, an instrumental version of the song is played in the background.
 
== Film ==
 
== Film ==
* In ''[[Mystery Science Theater 3000]]: [[The Movie]]'', during one of the intermission sketches, Mike activates the Satellite Of Love's manipulator arms. The button to turn on the arms is labeled "Manos"; when Mike pushes it, the trademark [[Leitmotif]] (aka "the haunting Torgo theme") from ''[[Manos: The Hands of Fate]]'' can briefly be heard.
* The very end of the new [[Star Trek]] film uses a lushly orchestrated version of the original theme, and then juxtaposes it with the movie's theme. [[Awesome Music (Sugar Wiki)|Awesome Music]] if ever there was one.
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* In ''[[Casino Royale]]'', the classic James Bond theme is not played until the very end. This symbolizes the newly-promoted James Bond becoming the badass secret agent we all know.
* The reveal of Brendan Fraser's car in ''[[Looney Tunes: Back in Action]]'' as {{spoiler|[[The Alleged Car|an AMC Gremlin]]}} is accompanied by a quote of the theme from [[Captain Obvious|a certain]] [[Gremlins|past collaboration]] by director Joe Dante and composer [[Jerry Goldsmith]].
* The remake of ''[[The Parent Trap (1961 film)|The Parent Trap]]'' has Annie (?){{verify}} humming "Let's Get Together" under her breath in the hotel.
 
 
== Live -Action TV ==
* The ''[[Doctor Who]]'' mini episode "Time Crash" wherein the Tenth Doctor meets his Fifth incarnation has a [[Leitmotif]] reminiscent of the music of the Fifth Doctor's era play intermingled with the music more typical of the newer series.
* In the ''[[Mr. Bean]]'' Christmas episode, the music Bean hums while playing with the toy marching band is clearly the opening march from ''[[Blackadder Goes Forth]]''.
* While it was not used in the televised episodes, the [[Star Trek: The Next Generation]] finale ''All Good Things...'' would have featured a reprise of composer Dennis McCarthy's theme for Judge Q's entrance in ''Encounter at Farpoint''. The composition did appear in an album later on.
* The theme music from [[Battlestar Galactica (1978 TV series)|the original ''[[Battlestar Galactica Classic]]'']] plays over a human-interest news piece featured in an episode of [[Battlestar Galactica Reimagined(2004 TV series)|the reimagined series]].
 
 
== Music ==
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* The organ lead-in to George Michael's "Faith" is the melody to his earlier Wham! hit "Freedom".
* Many arrangements for the Florida State University Marching Chiefs incorporate the school's famous "War Chant".
 
 
== Video Games ==
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** Mog's theme itself is a remixed version of Final Fantasy V's Moogle Theme. Variatons of the same song are also found in [[Final Fantasy IX|IX]], [[Final Fantasy XIV|XIV]] and Type Zero
* ''[[Dissidia Final Fantasy]]'' features music from previous games in the series, usually as battle music. However, the Overworld or Map themes from every game in the series are used in the every character's story mode.
* In ''[[Final Fantasy VIII]]'', the boss battle theme Premonition begins with a snippet of the main theme to [[Final Fantasy VII]]. Also, the Balamb Garden background music contains a line from the opera from [[Final Fantasy VI]].
* It's also used in ''[[Final Fantasy IX]]'' at least once; the Castle Pandemonium theme in that game is a slower organ version of the Castle Pandemonium theme from ''[[Final Fantasy II]]''.
* ''[[Fire Emblem]]'' has a few of these, in addition to the themes for [http://www.youtube.com/watch?v=BbbeBALdv48 arena battles being the theme's from previous games], the 6th game's "Wyvern Generals" battle theme includes both first and second games battle themes, Light and Dark from FE 4 reappears as the trail map theme in FE 9.
* ''[[Super Mario Galaxy]]'' reuses the "Koopa's Road" theme from ''[[Super Mario 64]]'', and the "Battelship Raid" theme from ''[[Super Mario Bros 3]]''. The Athletic Overworld theme from the same game as the latter and a bouncy remix of the original Super Mario Bros theme also show up.
** The sequel, ''[[Super Mario Galaxy 2]]'', reuses the aforementioned ''Koopa's Road'' and ''Battleship Raid'' themes, plus the Athletic Overworld and Haunted Mansion themes from ''Super Mario World'', the Bob-omb Battlefield and Rainbow Ride theme from ''Super Mario 64'', and just about half the entire soundtrack of the original SMG.
** The Mario series ''loves'' doing this, ''[[New Super Mario Bros. Wii]]'' has a nod to the ''[[Super Mario World (video game)|Super Mario World]]'' Castle theme in its ''own'' Castle theme.
*** There's also the [[YoshisYoshi's Island|Superstar Baby Mario]] theme in [[Super Mario 64]], the [[Luigi's Mansion|Luigis Mansion]] theme in [[Mario & Luigi: Superstar Saga]], and earlier than that, the theme for the first game showed up in [[Super Mario Bros 3]]'s music box.
* ''[[Ace Attorney]] 3'' reuses the first game's {{spoiler|"Cornered!" theme for the final confrontation in the game.}} ''Apollo Justice'' uses the original "Objection" theme when Phoenix objects in the first case {{spoiler|and reuses LOTS of music from the first game in "flashbacks" in the final case}})
** In the fourth case of the third game, {{spoiler|a flashback to Mia's first case, the courtroom theme from the second game plays. This is the only time outside of that game that it plays. It plays toward the end of the case when Diego speaks to Mia on the bench.}}
* A version of the bicycle theme from ''[[Pokémon]]'' Red, Blue, and Yellow was used as the Pokemon Catching Contest theme in the Gold, Silver, and Crystal versions. Similarly, the Ruby, Sapphire, and Emerald versions had the Marine Museum, the background music for which was a slow version of the S.S. Anne theme from RBY.
** Inexplicably, the theme that plays when you're first starting a new game in ''Pokemon Battle Revolution'' is a more upbeat version of the Relic Forest theme from ''Pokemon Colosseum'' and ''Pokemon XD: Gale of Darkness''.
** Upon reaching Kanto in the ''[[Pokémon Gold and Silver|Gold/Silver/Crystal]]'' versions, the Trainer battles start using the Red/Blue/Yellow theme as opposed to the new one used in Johto. This was retained in HeartGold and SoulSilver.
** All but the first three of the Sevii Islands in ''[[Pokémon Red and Blue|FireRed and LeafGreen]]'' have music from ''Gold/Silver/Crystal'' -- Azalea—Azalea Town's theme on islands Four and Five, Violet City's on islands Six and Seven, and the Route 42 theme on the interconnecting routes.
** The Platinum/HGSS Frontier Brain battle themes have Emerald's Battle Frontier "main theme" stuck somewhere in the middle. [http://www.youtube.com/watch?v=36m7U274d_g&feature=related Start listening around 0:50].
* In the ''[[MOTHER 1|Mother]]/[[EarthboundEarthBound]]'' series of games, many of the songs are either outright recycled, or make a cameo appearance in one way or another. Pollyanna, Snowman, and Humoresque of a Little Dog to be specific. The plot coupons from the first two games, (Queen Mary's Song/Gigyas's Lullaby, and the Sound Stone Melodies, both known as The Eight Melodies in each of their respective games, due to each melody being split into 8 parts.) are frequently remixed into other songs related to the Mother Franchise. (Queen Mary's song appears in the battle theme for Onett in [[Super Smash Bros.]], and the two themes are mixed into a song called ''Sixteen Melodies'' for ''[[Mother 3]]''.)
** It's justified in ''[[Mother 3]]'', since most of the songs heard from ''[[EarthboundEarthBound|Mother 2]]'' are there due to {{spoiler|Porky's nostalgia.}}
* ''[[Castlevania]]'' does this a lot. For instance, the first-level musics from the first three games frequently get remixed and used again in later games in the series.
** ''[[Castlevania]]: Circle of the Moon'' was notorious for this; only three or four songs in the whole soundtrack were actually original, the rest being from previous games in the series.
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*** ''[[The Legend of Zelda: The Wind Waker|Wind Waker]]'' does this several times, too, such as on Outset Island and Forest Haven (contains variants of the Kokiri Forest theme, as well as Saria's Song for the latter) and the Ballad of Gales (Minuet of Forest).
*** At least one NPC hums the "item get" music when giving you a heart piece.
* "Into the Wilderness", the Opening theme of the first ''[[Wild ArmsARMs]]'' game, had been continuously remixed throughout the series, having been used as background music, boss battle music, and post-battle music.
** Also, the main theme of ''[[Wild ArmsARMs 2]]'' is played in ''[[Wild ArmsARMs 5]]'' when the cell phone belonging to the [[Expy]] of Ashley rings.
* [[Pulse Man]]'s Neo Tokyo theme was remixed for the [[Pokémon]] DPP rival theme.
* ''[[Super Mario RPG]]'s'' [[Bonus Boss]] Culex's battle theme is a remix of the ''[[Final Fantasy IV]]'' boss music.
** Related, the Rose Town theme from ''[[Super Mario RPG]]'' was recycled as the menu theme for one of the minigame modes in one of the later ''[[Mario Party]]'' games.
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* ''[[Mega Man 2]]'' has a very nice musical nod: The opening theme is a remix of the ending theme for the first game.
** The music that plays at the very first mission of ''[[Mega Man Zero]]'' is a remixed version of the eponymous character's [[Badass]] [[Leitmotif]] from the first ''[[Mega Man X]]'' game.
* At the beginning of [[Metal Gear Solid 2: Sons of Liberty]], the Alert theme and boss battle music incorporated parts of the Alert theme from the first game.
** The background music from the first [[Metal Gear]] game for the MSX was used in the VR Training segment of [[Metal Gear Solid]].
* ''[[Another Code]] R'' starts using the music from the first game during the final few chapters, starting with a particularly jarring moment: {{spoiler|the reunion music from the first game when Ashley meets her dad is replayed as Matthew breaks his [[Trauma-Induced Amnesia]] and remembers how he accidentally let go of his sister's hand playing on the Lake Juliet dock, leading to her drowning in the lake.}}
* The Norfair Ancient Ruins theme from ''Super [[Metroid]]'' has played in many, many fire-based areas over the series since (Magmoor Caverns from ''Metroid Prime'' being an example).
* ''[[Pokémon Mystery Dungeon|Explorers of Sky]]'' uses the background music of Ravaged Field, Magnetic Quarry, Thunder Meadow, Mt. Discipline, Furnace Desert and Jungle (all from ''Red/Blue Rescue Team'') as the dungeon music for Southern Jungle of Team Charm's special episode.
* ''[[Chrono Cross]]'' uses [[Chrono Trigger|Lucca's Theme]] for its victory fanfare.
** The overworld theme for the Home dimension is also a tropical-sounding remix of one of the 1,000 AD pieces of map music (i.e. the one that plays when away from towns) from ''[[Chrono Trigger]]''.
* In the various guest [[Bonus Boss]] instances of [[Tri Ace|tri-Ace]] games (e.g. [[Valkyrie Profile|Lenneth and Freya]] in ''[[Star Ocean 3]]'' or [[Star Ocean the Second Story|Gabriel Celeste]] in ''[[Valkyrie Profile 2]]'') music from their original games will play. The [[Bonus Dungeon]] of ''[[Valkyrie Profile]]'' also shares a theme with the Maze of Tribulations from the ''[[Star Ocean]]'' games.
* ''[[Spore]]'' has one during the civilization and space stage when ever you hover over a city that isn't yours. {{spoiler|It's "Grunge City" from ''[[Sim CitySimCity|Sim City 4 Deluxe]]''}}.
* ''[[Banjo-Kazooie]]: Nuts 'N Bolts'' has this all ''over'' the damn place. Virtually every single piece of music from the game has nods to songs from not only previous games in the franchise itself, but also from other games made by Rare like ''[[ConkersConker's Bad Fur Day]]'' and ''[[Donkey Kong 64]]''.
* The Starbase stage from ''[[Teenage Mutant Ninja Turtles 1987|Turtles in Time]]'' uses an arranged version of the music from Krang's ship in ''The Manhattan Project''.
* The final segment of ''[[Sonic Adventure]]'''s Windy Valley is accompanied by the Green Grove theme from the [[Mega Drive|Genesis]] version of ''[[Sonic 3D: Flickies' Island]]''. Likewise, the latter's Panic Puppet (Act 1) theme is used in the former's Twinkle Park level.
** Related to the ''Sonic'' series: the Speed Slider boss theme from ''[[Knuckles Chaotix]]'' appears in ''[[Billy Hatcher and the Giant Egg]]'', as the music for Circus Park's night stage. Mariko Nanba composed music for both games.
** In ''[[Sonic Generations]],'' the solo of Classic Sonic's remix of Escape from the City is the beta version of the theme, plus the second verse gets [[Auto-Tune|auto-tuned]] to the melody of [[Sonic 3 and Knuckles|Endless Mine]].
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** The music that plays on the Bullet Bill bridge in Koopa Bros. Fortress is the airship theme from ''[[Super Mario Bros 3]]''.
** The music that plays during the train ride between Toad Town and Mt. Rugged is a remix of the Kalimari Desert theme from ''[[Mario Kart 64]]''.
** The music for Yoshi's Village is the title theme from ''[[YoshisYoshi's Island]]''.
* The [http://www.youtube.com/watch?v=2-_g8NZr1tA theme song] of ''[[The Elder Scrolls V: Skyrim]]'' incorporates musical elements from previous iterations of the Elder Scrolls theme, notably a similarity to the drums of [[The Elder Scrolls III: Morrowind|Morrowind's]] theme and a segment of [[The Elder Scrolls IV: Oblivion|Oblivion's]] theme near the end (about 3:00 into the Skyrim theme, the original musical cue comes from [http://www.youtube.com/watch?v=V3EOibiVzq4#t=69s this segment] of the Oblivion theme.)
 
 
== Western Animation ==
* The first episode of ''[[Re BootReBoot]]'' features a distinctive theme for the Space Game in its first episode. The theme is brought back much later on in the episode ''System Crash'' when the User from that game emerges in Mainframe.
* Episode 4 of [[Scooby-Doo! Mystery Incorporated]] has Daphne humming the theme from ''The New Scooby Doo Movies'' as she knits an ascot for Fred.
 
{{reflist}}
[[Category:Score and Music Tropes]]
[[Category:Musical Nod{{PAGENAME}}]]