Myst (series): Difference between revisions
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* [[Drop the Hammer]]: Another reason why you shouldn't anger Saavedro.
* [[Follow the Plotted Line]]: The lack of any obvious goal in Edanna, combined with its confusing layout, brings this trope into play. As a result, you find yourself simply solving all the puzzles that present themselves to you, without ever knowing why. In case you're curious, what you're trying to do is {{spoiler|free the Grossamary bird from the giant flytrap, then call it from a cage in the swamp to have it come pick you up and take you to the location of the symbol}}.
* [[I Lied]]: Saavedro offers to return Releeshahn to the player freely at the end of ''Myst III'' when it turns out he can't return home without help. {{spoiler|If you take up his offer directly, he gleefully tosses the book into an abyss and scampers off home
* [[It's Personal]]: Saavedro's motive.
* [[Press X to Die]]: Using the Tomahna Linking Book anywhere that Saavedro can physically reach it at the end of ''Exile'' will not end well for you, or anyone else.
* [[Ridiculously Cute Critter]]: Saavedro subsisted on little squirrel-like creatures called Squees. No relation to [[Squee]], a trope with [[Name's the Same|the same name]].
* [[Tagline]]: ''The Perfect Place to Plan Revenge''.
* [[Video Game 3D Leap]]: [[Downplayed Trope|Sort of.]] You still click from screen to screen, as you did in the original ''Myst'' and ''Riven'', but each "screen" is now a cycloramic (cyclorama=360 degree panorama) view that allows you to look freely in all directions.
* [[Villainous Breakdown]]: Once you finally manage to turn the tables on Saavedro.
** [[Big No]]
** [[Rapid-Fire "No"]]: Saavedro has two, [[Actor Allusion|alluding to]] the final line of Brad Dourif's [[One Flew Over the Cuckoo's Nest|first film character
* [[What the Hell, Player?]]: If you decide to {{spoiler|leave Saavedro trapped}} at the end of the game, Atrus calls you out on it in the epilogue. The official hint guide also gets in on it.
{{quote|Q: "I {{spoiler|trapped Saavedro and he gave me the book}}. Can I go now?"
A: "Sure. After all, {{spoiler|Saavedro hasn't suffered yet. Twenty years is nothing, really
=== Tropes found in ''Revelation'' ===
* [[Big No]]: Sirrus.
* [[Underground Level]]: Spire, for the most part.
* [[Jungle Japes]]: Haven, although a bit more realistic than most portrayals since there are no vines to swing from.
* [[Lost Woods]]: The first part of Serenia, and your introduction to the Age. However, it's given a twist: the Lost Woods are more like Lost Stones.
* [[Nostalgia Level]]:
* [[Hub World]]: Atrus' estate in Colorado, dubbed "Tomahna".
* [[Villainous Breakdown]]: Achenar suffered one in Haven. After
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[[Category:PlayStation Portable]]
[[Category:Sega Saturn]]
[[Category:Xbox]]
[[Category:Adventure Game]]
[[Category:Films of the 2010s]]
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