Neverwinter Nights 2: Difference between revisions

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{{quote|'''Daerred''': Now, I know you didn't have any jobs for an adventurer last time in Neverwinter. But we searched the city for opportunities. After that [[Walking the Earth|we took to the road]], and [[Cat Up a Tree|I found an old lady and rescued a cat]]. We each got an apple. <br />
'''Shandra''': Well, if it had been [[Player Character|the Captain]] doing it, the cat would be lost, the tree burned down, and the old lady would be traveling with us now. }}
 
'''''Neverwinter Nights 2''''' is what happens when you ask [[Obsidian Entertainment]] of all people to make a heroic fantasy game. Released in November 2006, it is the sequel to the 2002 RPG ''[[Neverwinter Nights]]'' by [[BioWare]]. It is set in the Forgotten Realms (more specifically, along the Sword Coast) and uses the ''[[Dungeons and& Dragons]]'' 3.5 gameplay system.
 
As was the case with Obsidian's previous project, ''[[Star Wars]]: [[Knights of the Old Republic]] II: The Sith Lords'', this sequel, despite being set after the events of the original game, barely references them; unlike ''KOTOR II'', it does not allow the player to choose the ending of the previous game (partially because it was wrapped up in an expansion pack).
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Since then, while there have been no plans in sight for a ''Neverwinter Nights 3'', the MMO ''[[Neverwinter]]'' is slated to be a sorta-sequel set 100 years after the events of the NWN games.
 
The game was re-release on [[GOG.com]] as '''Neverwinter Nights 2 Complete'''.
 
{{tropelist}}
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* [[Continuity Nod]]: The game frequently references that Neverwinter is still recovering from the plague and the war with Luskan that the city suffered from in [[Neverwinter Nights|the previous game]]. Also, Deekin, the most [[Love It or Hate It|memorable]] companion from the two expansion packs ''Shadows of Undrentide'' and ''Hordes of the Underdark'', appears as a shopkeeper and references events from both expansions -- albeit in a way that only those familiar with them will have any idea what he's talking about.
** Also, a reference outside the plot but within their [[The Verse|universe]]: at one point, Zhjaeve actually talks about [[Planescape: Torment|Dak'kon]], who apparently is an almost legendary figure.
** ''Storm of Zehir'' features glimpses at events that should be very familiar to those who know what happened in the Realms between 3.5 and 4th edition D&D rules. You see a scrying vision of another plane, where a beautiful woman lies dead while a hawk-headed man stands over her. You also get to meet an illithid who apparently read the mind of a seer and saw {{spoiler|the murder of Mystra}}. He is [[Go Mad Fromfrom the Revelation|Driven Mad by the Revelation]].
* [[Cool Sword]]: Make that Cool ''Swords'', plural (and you can even design your own). This is [[Dungeons and& Dragons]], so the trope is to be expected, but the Silver Sword of Gith takes the cake. See the [[Cool Sword|Trope Page]].
** The Sword of Gith also qualifies for [[Oddly-Shaped Sword]].
* [[Creepy Child]]: Marcus.
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* [[Heroic Sacrifice]]: {{spoiler|Callum}}
* [[Hero of Another Story]]: More than a dozen, including {{spoiler|every single one of the major villains.}} Not surprising, since deconstructing the idea of heroes is arguably the main theme of the story.
* [[Hidden Elf Village]]: Probably wouldn't be [[Dungeons and& Dragons]] without it.
* [[Hiroshima as a Unit of Measure]]:
{{quote|'''Grobnar:''' No one really knows how big the Wendersnaven are. They could be thousands of Khelgars high!
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* [[Non-Lethal KO]]: Only in the first game and ''Mask of the Betrayer''. ''Storm of Zehir'' plays it closer to the pen-and-paper rules: if a character reaches -10 HP, they're dead and have to be resurrected with a spell.
* [[Obvious Beta]]: Obsidian has a well-deserved reputation for this. Despite not looking much better visually than ''KOTOR'', ''NWN2'' is somewhat of a hardware hog, and it suffered from memory leak issues and a lack of polish. Then both expansions managed to [[Game Breaking Bug|break the previous campaign]] on release.
* [[The One True Sequence]]: Although, unlike the ''[[Knights of the Old Republic]]'' series, the sequence in which the player finds the many shards is strictly defined by the plot, the various enemies are ''always'' after the same shards at the same time.
** Slightly [[Justified Trope|justified]] in that there are several groups looking for the shards. It's not just the player and X enemy -- it's the player and X, Y, and Z factions -- some of which may be more friendly than others but all of which would much rather have the shards all to themselves.
* [[Only Idiots May Pass]]
* [[Optional Party Member]]: The Construct.
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* [[Rolling Pin of Doom]]: A couple of different clubs are rolling pins.
* [[Romance Sidequest]]
* [[Rules Are for Humans]]: Lorne has the Deathless Frenzy ability from the ''[[Dungeons and& Dragons]]'' version of his ''Frenzied Berserker'' class. Players can also become Frenzied Berserkers, but never get Deathless Frenzy.
* [[Sealed Evil in a Can]]
* [[Sequel Difficulty Drop]]: Unintentional example. The encounters are overall more difficult than ''[[Neverwinter Nights]]'', but there are several factors that negate this.
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* [[Sword of Plot Advancement]]: The Silver Sword of Gith, full stop.
* [[Take Your Time]]
* [[The One True Sequence]]: Although, unlike the ''[[Knights of the Old Republic]]'' series, the sequence in which the player finds the many shards is strictly defined by the plot, the various enemies are ''always'' after the same shards at the same time.
** Slightly [[Justified Trope|justified]] in that there are several groups looking for the shards. It's not just the player and X enemy -- it's the player and X, Y, and Z factions -- some of which may be more friendly than others but all of which would much rather have the shards all to themselves.
* [[Token Evil Teammate]]: Bishop, and {{spoiler|Ammon Jerro}}. Qara could also qualify for her [[Chaotic Stupid]] nature.
* [[Took a Level Inin Badass]]: {{spoiler|Bevil}}.
* [[Tragic Hero]]: {{spoiler|Ammon Jerro}}.
* [[Troperiffic]]: Some may call it a [[Cliché Storm]], but it's clear that the designers largely [[Invoked Trope|invoked]] these tropes intentionally and, as the page quote shows, [[Lampshade Hanging|often with a fair bit of their tongues in cheek]].
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** When you finally meet somebody who speaks Gith, it turns out that {{spoiler|''kalach-cha'' directly translates as "shard-bearer".}} With full nuance applied, it means {{spoiler|"one who stole a silver sword and destroyed it to hide their crime".}} Which ironically makes the term more applicable to {{spoiler|''Ammon Jerro''}} rather than the [[Player Character]].
** The best part? {{spoiler|Such an event has never happened before and they created the Translated Foreign Word specifically to describe ''you''.}}
* [[You Have Failed Me...]]: {{spoiler|Garius to Lorne}}.
** So obviously telegraphed that {{spoiler|Garius was amazed Lorne came back at all.}}
* [[You Know What They Say About X...]]: Khelgar protests the Tyrran monks' accusations of him being [[Fantastic Racism|racist]] by saying he travels with a tiefling, "and you know what they're like!"
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* [[Bonus Boss]]: {{spoiler|The badger spirit}} and {{spoiler|Myrkul after possessing One of Many}}.
* [[Boxed Crook]]: Gann's initial reason for joining you.
* [[Bragging Rights Reward]]: {{spoiler|Akachi's Scythe can be combined with Myrkul's spirit essence to make an [[Infinity+1 Sword|Infinity + 1 Scythe]] called Spiritual Evisceration.}} It'd be nice if you actually had something to use it on; instead you get it after you've probably already got your character at 30th level, designed for a different weapon class than scythes (which are rarely seen since [[Heroes Prefer Swords]]), and {{spoiler|one short dungeon from the end of the game}}.
** A couple of different [[Game Mod|fan modules]] have an [[Infinity+1 Sword]] as an end-of-game reward. Modders, next time you decide to give out an [[Infinity+1 Sword]], give the player something to use it on. (I'm looking at ''you'', "Temple of Torm".)
* [[Cute Monster Girl|Cute Monster Guy]]: Gannayev the Hagspawn. [[Lampshaded]] when he jokingly denies that he's a Hagspawn simply on the basis that he's way too pretty to be one. {{spoiler|Gann looks so beautiful because his mother actually loved his father, whereas other hags/nighthags are incapable of love and thus give birth to hideously ugly hagspawns.}}
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* [[The Power of Friendship]]: The player and his/her respective followers can get some really powerful feats and buffs when they have a high positive influence.
* [[Power Perversion Potential]]: Potential which Gann gleefully abuses.
<!-- * [[Promethean Punishment]]: {{spoiler|Akachi. Poor, poor, Akachi.}} MOD: Can someone who's played the game confirm whether Akachi suffered a Promethean Punishment or an ordinary one mistakenly catalogued under the old name of this trope, "The Punishment"? -->
* [[Proud Warrior Race Guy]]: Okku has many elements, most noticeable when he encounters carrion-eating spirts at the coven.
* [[The Punishment]]: {{spoiler|Akachi. Poor, poor, Akachi.}}
* [[Rage Against the Heavens]]: You can actually take either side.
* [[Ragtag Bunch of Misfits]]: Consisting of you, a somewhat Machiavellian wizard, a Hagspawn casanova, an exiled half-angel, and either an undead abomination or a giant talking SPIRIT RAINBOW BEAR.
* [[Rainbow Pimp Gear]]: [[Lampshaded]] with the item Rainbow Armor, which according to the item description was made by a color-blind mage.
* [[Reincarnation Romance]]: [[spoiler:Male [[Player Character|Player Characters]] can enter into one with Safiya. [http://www.formspring.me/GZiets/q/322955310316683214 Females could as well before ExecutiveMeddling.]{{Dead link}}
* [[Road Cone]]: The expansion assumes the player did not {{spoiler|join the King of Shadows}} at the end of the OC.
* [[Self-Deprecation]]: There REALLY''really'' is a lot of self-deprecating humor.
* [[Sequence Breaking]]: Getting Gann's influence high enough before the end of Act I will tip you off to the {{spoiler|spirit eater curse}} before you're supposed to know about it.
* [[Soul Jar]]
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* [[Token Evil Teammate]]: One Of Many, an insane [[Hive Mind]] that Kaelyn openly states "should not ''be''".
* [[Truly Single Parent]]: {{spoiler|The Founder}}
* [[The Ugly GuysGuy's Hot Daughter|The Ugly Girl's Hot Son]]: Gann. Full stop.
* [[Villain-Beating Artifact]]: The Silver Sword of Gith. It's the only weapon to injure and even kill the the King of Shadows. The bad news is that the sword broke into several shards that last time it was used and let's just say that your character isn't the only one who wants to collect them.
* [[Villains Never Lie]]: ({{spoiler|Myrkul. The player character can even lampshade it to Kaelyn. Later subverted when Kelemvor reveals that though he wasn't lying to ''her'', he was lying to ''you'' and to the founder.}})
* [[Well-Intentioned Extremist]]: Kaelyn is on the verge of being one.
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* [[The Bad Guy Wins]]: One the [[Multiple Endings]] if you choose to retire before defeating the [[Big Bad]].
* [[ColourColor-Coded for Your Convenience]]: The 3 merchant cartels' rooms are colored blue, green, and red. Guess which ones are good, neutral, and evil?
* [[Continuity Nod]]: Several companions were mentioned in previous campaigns -- Septimund is the Doomguide Nya from Port Llast fell in love with, while Finch, a bard known for losing his best hats, finally shows up. Ribsmasher also appeared in the Original Campaign.
* [[Easter Egg]]: One possible encounter is a man trapped in a beartrap. You can free him or kill him (standard stuff), but if you have a cleric of an evil deity, you can sacrifice him, ''[[The Dev Team Thinks of Everything|with unique dialogue for each deity]]''. Annie Carlson notes that she found writing this to be fun.
* [[Everything's Better with Dinosaurs]]: This expansion added two dinosaurs (as monsters), and lets druids have a ''dinosaur animal companion''. This can't be anything ''but'' [[Rule of Cool]].
* [[Game Breaking Bug]]: The initial version had an infamous one that made MOTB ''literally unplayable'' if installed after it.
* [[Go Mad Fromfrom the Revelation]]: Crossed with a [[Continuity Nod]]. An NPC illithid in the Underdark Market apparently {{spoiler|read the mind of a seer who foresaw the deicide that shepherded in 4th edition in the [[Forgotten Realms]].}} His brain couldn't process it.
* [[Hellfire]]: ''Storm of Zehir'' adds on the Hellfire Warlock class, which simply lives off this trope.
* [[Hero of Another Story]]: While the Knight-Captain was busy {{spoiler|dealing with Akachi}}, the SoZ protagonist was busy {{spoiler|saving the world from an evil god.}}
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