Nexus: The Jupiter Incident: Difference between revisions

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''[[Nexus: The Jupiter Incident]]'' is a [[Real Time Tactics]], game developed in 2004 by the Hungary-based Mithis Entertainment. The game spent most of its life in [[Development Hell]]. It started as ''[[Imperium Galactica]] III: Genesis'', being developed by Digital Reality. However, the publisher GT Interactive went bankrupt, and the title was "borrowed" by Philos Laboratories. When their lease expired, the project was renamed to ''Galaxy Andromeda''. Then Philos Laboratories went bankrupt, and Mithis Entertainment picked up the development, resulting in ''Nexus: The Jupiter Incident''. While the game in its current state has nothing to do with the ''Imperium Galactica'' series, its storyline remained largely unchanged from the original project, becoming the [[Spiritual Successor|unofficial prequel]] to the series.
 
The game is notable for its unique approach to space combat, as well as its remarkable graphics for the time and attention to detail. Unfortunately, various bugs and extremely difficult [[Stealth-Based Mission|Stealth Based Missions]] marred the otherwise interesting gameplay.
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After encountering a [[Horde of Alien Locusts]] whose energy-draining weapons appear to be effective against Mechanoids, Cromwell kills the [[Space Whale|ship-sized queen]], and the Noah researchers use her to create the Energy Skeeter, capable of disabling Mechanoids, and later, the Anti-Mechanoid Shield, which destroys them within a large radius. Armed with these weapons, Cromwell leads a fleet back to Earth to free it from Mechanoid control, leading to the most intense battle in the game against several large Mechanoid-controlled fleets. Then Angel takes the ''Angelwing'' through a wormhole to a [[Negative Space Wedgie]] known as the titular Nexus. In order to destroy the Nexus, Cromwell has to close all wormholes leading to it, while dodging attacks by a Mechanoid-controlled Vardrag city-ship. Angel then leaves the ship and attacks the Nexus itself, destroying all Mechanoids within. The ending cutscene shows Cromwell back on liberated Earth meeting the [[Energy Beings|godlike]] Angel at [[Landmark of Lore|Stonehenge]], who is departing to destroy all remaining Mechanoids.
 
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{{tropelist}}
=== The game contains examples of the following tropes: ===
* [[A.I. Is a Crapshoot]]: AI Wars are the reason AIs are outlawed in the Solar System. Also, the Mechanoids are AIs created by an alien race who have gone rogue.
** Ironically subverted by the game itself: it's smarter to focus on the smaller details and let the game handle maneuvering.