Nine Hours, Nine Persons, Nine Doors: Difference between revisions

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A fandub is currently being set up over on Youtube at the moment.
 
A sequel titled ''[[Virtues Last Reward (Visual Novel)|Virtue's Last Reward]]'' (in the original Japanese, ''Kyokugen Dasshutsu ADV Zennin Shibô Desu'', or roughly, ''Extreme Escape Adventure: Good People Die'') was announced for the [[Nintendo 3DS]] and [[Play Station Vita]] in August 2011. It was released in Japan on February 16, 2012, with an American release planned for late 2012.
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=== Seek a way out! ===
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* [[Aw, Look -- They Really Do Love Each Other]] / [[Belligerent Sexual Tension]]: {{spoiler|Lotus and Seven}}.
** [http://www.aksysgames.com/999/answers#61 Confirmed] by [[Word of God]].
* [[Ax Crazy]]: {{spoiler|Clover}}, in the [[Exactly What It Says Onon the Tin|Ax ending.]]
* [[Bag of Spilling]]: It possibly occurs after every puzzle except for vital items such as keys. However, the keys are removed from your inventory but still shown to be in your possession so it is possible that you still have everything else.
** Actually, when Junpei is asked for matches later in the game, he says he has none, even if you pick them up back in room 4.
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** If Junpei {{spoiler|goes through door 3 (leaving Clover and Lotus behind to die just so he wouldn't be separated from June), all he gets for it when he returns is a glare and a slap on the cheek.}}
* [[Easy Amnesia]]: Seven. Unlike most examples, it's justified in that it's probably a side effect of the gas. This type of amnesia goes away in a couple of days. However [[Exact Time to Failure|there is that pesky nine hour time limit]]. Hinted to be a subversion in the True Ending.
* [[The End - Oror Is It?]]: After the credits of the {{spoiler|Safe}} and {{spoiler|Submarine}} endings.
* {{spoiler|[[The Ending Changes Everything|The True Ending Changes Everything]]}}
* [[The Enneagram]]: [[Word of God]] says the nine characters were based on the nine character archetypes of the Enneagram of Personality. Specifically Ace is an Achiever (3), Snake an Investigator (5), Santa an Enthusiast (7), Clover a Loyalist (6), Junpei a Challenger (8), June a Peacemaker (9), Seven a Helper (2), Lotus an Individualist (4) and the Ninth Man a Reformer (1). Note that these are their Enneagram numbers and have no relationship to their bracelet numbers.
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* [[He Knows Too Much]]: {{spoiler|Ace murders the 9th man and the man he thinks is Snake to avoid his involvement in the Nonary Project leaking to the rest of the cast.}}
* [[Heroic Sacrifice]]: Ace. Subverted in that it wasn't needed. {{spoiler|Played with in that it was a [[Batman Gambit]] to keep the others from finding out he murdered who he thought was Snake.}}
** {{spoiler|Snake himself pulls one in the Safe Ending, combined with [[Taking You Withwith Me]].}}
* [[Hidden Depths]]: '''EVERYBODY.'''
** The director had this in mind creating the game - building the characters upon [[Stock Characters|stereotypes]], then [[Subverted Trope|subverting]] them.
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* [[Let's Split Up, Gang!]].Justified by the way the numbered doors work.
* [[The Library of Babel]]: {{spoiler|Small door 9.}}
* [[Locked in Aa Freezer]]: Door 4.
** {{spoiler|The Incinerator.}}
* [[Lost in Translation]]: Unfortunately, what's lost is a pronunciation pun...which is rather important during the climax of the True End, and makes no sense for the players unless they know Japanese. {{spoiler|Specifically, the romaji letter "q" and the number "9" are both pronounced "kyuu" in Japanese.}}
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* [[Mood Whiplash]]: The game goes from mystery to funny to dark to funny again to really dark. In a moment of [[Fridge Brilliance]] that's how humans in a similar situation would respond.
* [[Moon Logic Puzzle]]: Averted, unusually for the genre. Sometimes you have to look around some more and examine things more thoroughly, but you'll be able to solve everything.
* {{spoiler|[[Murder Byby Mistake]]}}: {{spoiler|Ace's prosopagnosia results in him murdering Nijisaki, the decoy, instead of Snake. Granted, judging by the murder of the 9th man partly being motivated by him [[He Knows Too Much|knowing too much]], he would have murdered Nijisaki, an accomplice in the Nonary Project, anyway.}}
* [[My Greatest Failure]]: {{spoiler|Seven, regarding nine years ago.}}
** {{spoiler|Though, Akane did in fact live. The reason he states so, the creator left it to the player to decide whether he lied or had a false memory implanted.}}
* {{spoiler|[[Narrator All Along]]}}: {{spoiler|June; see [[Painting the Fourth Wall]] for details.}}
* [[Never Say "Die"]]: When on the elevator with Junpei, June inadvertently fuels existing sexual tension by referring to dying as going to heaven instead.
* [[New Game+]]: How you keep track of what endings you already got.
* [[Ten Little Murder Victims|Nine Little Murder Victims]]
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** Not to mention {{spoiler|Snake offering to stay behind for the ninth door. He had a trump card.}}
* [[One Dialogue, Two Conversations]]: The Saturn elevator conversation mentioned in [[Hurricane of Euphemisms]].
* [[Only Known Byby Their Nickname]]: Invoked for everyone except for Junpei. Doubles as [[Meaningful Rename]] as the names are themed after the bracelet numbers.
** Actually {{spoiler|Clover}} is exempt too since {{spoiler|it's revealed in a flashback that her name is actually Clover}}
* [[OOC Is Serious Business]]: Done by several people but notably {{spoiler|Snake during the Safe Ending as he snaps his eyes open while Ace is describing exactly how he murdered Clover. He then proceeds to get Ace killed after getting shot 6 times.}}
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** Checking out {{spoiler|Door 3}} before the characters are supposed to leads to an [[It's a Wonderful Failure|inescapable bad end]].
* {{spoiler|[[Set Right What Once Went Wrong]]}}: {{spoiler|The reason behind the game is to save Akane in the past.}}
* [[Shipper Onon Deck]]: EVERYONE with Junpei and June, primarily Lotus, who repeatedly teases you about June. Twice as funny due to the boat pun you can make this trope into.
* [[Shoot the Shaggy Dog]]: Ending 5, where you learn very little of importance and are killed right in the middle of trying to figure out stuff. It is very confusing for both you and Junpei. Even the other "bad" endings give you more hope than this.
** The safe ending can seem this, if you don't know that {{spoiler|you need to get that ending first to reach the true ending.}}
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** [[The Simpsons|Urge to kill... rising...]]
** "The keyboard! It does nothing!"
** {{spoiler|[[Metal Gear|"Snake!]] ''[[Metal Gear Solid (Video Game)|Snake!"]]''}}
** June's reference to {{spoiler|heaven ("I'll go to heaven") out of the blue whilst talking to Junpei about drowning (in the elevator scene)}} could allude to ''[[Ever 17]]'', where {{spoiler|characters certainly drown and go to "heaven".}} Just a coincidence? The writer of ''Ever17 did'' lead the design team of ''999''...
* [[Shown Their Work]]: The Gigantic? That one's mostly real. It was to be the intended name of the third ship Britannic. William Thomas Stead is also completely authentic. The mummy, however, is a debunked legend, just [[Historical Fiction]].
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** {{spoiler|In the incinerator room during the "True" ending, you only have 6 minutes left when you start working on the puzzle. That's 12 minutes of time wasted just talking, and seven minutes of that is of Junpei ''talking'' with past Akane.}}
* [[Taking the Bullet]]: {{spoiler|Snake to Junpei, Seven and Lotus}}, from {{spoiler|Ace}} in Safe ending.
* [[Taking You Withwith Me]]
* {{spoiler|[[Temporal Paradox]]}}: {{spoiler|If the player follows a route that leads to failure, Akane starts to feel "hot flushes" as her death in the incinerator enters the timeline. In the Safe ending, the success route is destroyed completely and Akane disappears altogether.}}
** {{spoiler|The whole plot hinges on Akane being saved from certain death by getting a premonition of a future that will only exist if she lives to carefully fabricate it nine years later, [[Gainax Ending|so yeah]].}}
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* [[Yank the Dog's Chain]]: Meta-example. {{spoiler|The colloquial name of the "Safe" ending implies that you will, in fact, be alive. No such luck...}}
* [[Your Head Asplode]]: In this case it's your bowels. No less lethal though.
* [[You Wake Up in Aa Room]]: The game starts with your character waking up in the cabin of a large passenger ship. Of the nine characters involved, however, only one has amnesia and it isn't you. In fact, Junpei only needs a few minutes to get his bearings before the player sees exactly [[How We Got Here|how he was abducted from his apartment.]]
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''You found it!''