Nintendo GameCube: Difference between revisions

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[[File:gamecube.jpg|frame|The little lunchbox that could ([[Wii|and eventually did when you duct-taped two of them together]]).]]
 
{{quote| ''Who Are You?''}}
 
The [[Nintendo]] GameCube (officially abbreviated as GCN), Nintendo's entry into the sixth generation of the [[Console Wars]], was released in late 2001. It marked Nintendo's shift from cartridges to optical discs in response to third parties being driven away by the [[Nintendo 64]]'s continued use of cartridges, using miniature proprietary discs. The graphical capabilities were better than the [[Play StationPlayStation 2]], and in some cases, on par with those of the [[X BoxXbox]]. ''[[Star Wars]]: [[Rogue Squadron]] III'' actually holds the sixth-gen record for polygon count, at 20 million polygons. The GameCube was the first Nintendo console to have fewer buttons on its controller than its predecessor; this was due to the introduction of a second analog stick, though this C-stick was smaller than the primary analog stick.
{{quote| ''Who Are You?''}}
 
Nintendo offered many of its properties to other developers. [[Namco]] ran around with ''[[Donkey Kong]]'' and made the ''[[Donkey Konga]]'' series, [[Dolled-Up Installment|Dolled Up Installments]] of the ''Taiko no Tatsujin'' series of drumming games. Namco and Rare (under the company's last days with Nintendo before getting bought out by Microsoft) both had ''[[Star Fox (series)|Star FoxFOX]]''-based games (although Rare's was too a Dolled Up Installment, this one born out of Nintendo [[Executive Meddling|meddling]] with the [[What Could Have Been|would-have-been]] [[Nintendo 64]] game ''Dinosaur Planet''.) Most famously, [[Retro Studios]] rose to fame with the smash hit ''[[Metroid Prime]]''. [[Capcom]] was working on ''[[The Legend of Zelda]]'' and liked the 'Cube so much they promised a few exclusive games for it, dubbed the "Capcom 5":
The [[Nintendo]] GameCube (officially abbreviated as GCN), Nintendo's entry into the sixth generation of the [[Console Wars]], was released in late 2001. It marked Nintendo's shift from cartridges to optical discs in response to third parties being driven away by the [[Nintendo 64]]'s continued use of cartridges, using miniature proprietary discs. The graphical capabilities were better than the [[Play Station 2]], and in some cases, on par with those of the [[X Box]]. ''[[Star Wars]]: [[Rogue Squadron]] III'' actually holds the sixth-gen record for polygon count, at 20 million polygons. The GameCube was the first Nintendo console to have fewer buttons on its controller than its predecessor; this was due to the introduction of a second analog stick, though this C-stick was smaller than the primary analog stick.
 
Nintendo offered many of its properties to other developers. [[Namco]] ran around with ''[[Donkey Kong]]'' and made the ''[[Donkey Konga]]'' series, [[Dolled-Up Installment|Dolled Up Installments]] of the ''Taiko no Tatsujin'' series of drumming games. Namco and Rare (under the company's last days with Nintendo before getting bought out by Microsoft) both had ''[[Star Fox (series)|Star Fox]]''-based games (although Rare's was too a Dolled Up Installment, this one born out of Nintendo [[Executive Meddling|meddling]] with the [[What Could Have Been|would-have-been]] [[Nintendo 64]] game ''Dinosaur Planet''.) Most famously, [[Retro Studios]] rose to fame with the smash hit ''[[Metroid Prime]]''. [[Capcom]] was working on ''[[The Legend of Zelda]]'' and liked the 'Cube so much they promised a few exclusive games for it, dubbed the "Capcom 5":
 
* ''Dead Phoenix'' ([[What Could Have Been|cancelled]])
* ''[[P.N.03]]: Project Number 03'' (the only game to stay exclusive)
* ''[[Killer 7Killer7]]'' (ported to the [[Play StationPlayStation 2]])
* ''[[Resident Evil 4]]'' (ported to the [[Play StationPlayStation 2]] again)
* ''[[Viewtiful Joe]]'' (ported to-you guessed it-the [[Play StationPlayStation 2]])
 
Oh, and this thing is ''[[Tonka Tough|tough]]'', as in physically. There are stories of people having dropped GameCubes off the top of tall buildings and them still being perfectly intact. It's gotten a reputation for being [[Tonka Tough|damn near indestructible]]; someone once fended off a mugger with a knife with his Gamecube and ''it wasn't even damaged.'' Intentionally trying to break it is just about the only way to go. Considering Nintendo's history of making their products [[Tonka Tough]], there might be a reason for that.
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* ''[[Baldur's Gate: Dark Alliance]]''
* ''[[Baten Kaitos]]''
* ''[[Batman: Rise of Sin Tzu]]''
* ''[[Batman: Vengeance]]''
* ''[[Battalion Wars]]''
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* ''[[Legacy of Kain|Blood Omen 2]]''
* ''[[Chibi-Robo!]]''
* ''[[Crash Bandicoot: theThe Wrath of Cortex]]''
* ''[[Cubivore: Survival of the Fittest|Cubivore]]''
* ''[[Custom Robo]]'' ([[Sequel First|international debut again]])
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* ''[[Gun (video game)|Gun]]''
* ''[[The Haunted Mansion]]''
* ''[[Harvest Moon: aA Wonderful Life]]''
* ''[[Harvest Moon]]: Magical Melody'' (in Japan and North America; it was released for the Wii in PAL countries and later it was given an [[Updated Rerelease]] for the same console in North America.)
* ''[[Hello Kitty: Roller Rescue|Hello Kitty Roller Rescue]]''
* ''[[Ikaruga]]'' (For those who didn't ''import'' a Dreamcast.)
* ''[[The Incredible Hulk: Ultimate Destruction]]''
* ''[[Killer 7Killer7]]''
* ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]''
* ''[[The Legend of Zelda: Four Swords Adventures|The Legend of Zelda Four Swords Adventures]]''
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* ''[[Metal Gear Solid]] [[Video Game Remake|The Twin Snakes]]''
* ''[[Metroid Prime]]'' (the first two installments were released on this system)
* ''[[Mortal Kombat: Deadly Alliance]]''
* ''[[Mortal Kombat: Deception]]''
* ''[[Naruto Clash of Ninja]]''
* ''[[Odama]]''
* ''[[Paper Mario: The Thousand-Year Door]]'' (''[[Super Paper Mario]]'' was originally going to be a GameCube game, but didn't get the treatment ''Twilight Princess'' got. Also had misfortune of being released the same day as Halo2)
* ''[[Phantasy Star Online]] Ep. 1 & 2'' (improved from the Sega Dreamcast/PC version), ''Ep. 3 C.A.R.D. Revolution'' & ''Ep. IV Blue Burst''. These were the only games on the GameCube that had online capabilities.
* ''[[Pikmin]]''
* ''[[P.N.03]]''
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* ''[[Rayman]] 3: Hoodlum Havoc''
* ''[[Resident Evil (video game)|Resident Evil]]'' (the "[[Fan Nickname|REmake]]")
* ''[[Resident Evil 0Zero]]''
* ''[[Resident Evil 2]]''
* ''[[Resident Evil 3: Nemesis]]''
* ''[[Resident Evil Code: Veronica]] X''
* ''[[Resident Evil 4]]''
* ''[[Shadow the Hedgehog]]''
* ''[[The Simpsons Road Rage]]''
** ''[[The Simpsons Hit and& Run]]''
* ''[[Second Sight (video game)|Second Sight]]''
* ''[[Skies of Arcadia]] Legends'' (For those who didn't buy a Sega Dreamcast)
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* ''[[Rogue Squadron|Star Wars Rogue Squadron II: Rogue Leader]]''
** ''Star Wars Rogue Squadron III: Rebel Strike''
* ''[[Summoner 2|Summoner: A Goddess Reborn]] (A port of [[Summoner 2]] for the [[Play StationPlayStation 2]])''
* ''[[Super Mario Sunshine]]''
* ''[[Super Robot Wars GC]]''
* ''[[Super Smash Bros.]]. Melee'' (The [[Killer App]] for the 'Cube.)
* ''[[Tales of Symphonia]]''
* ''[[Tom Clancy]] Series''
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* ''[[Wave Race]]: Blue Storm''
* ''[[XIII]]''
* ''[[Yu-Gi-Oh! theThe Falsebound Kingdom]]''
 
{{reflist}}
[[Category:index]]
[[Category:Nintendo Gamecube]]
[[Category:PagesVideogame needing more categoriesSystems]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Nintendo]]