No Problem With Licensed Games (Sugar Wiki): Difference between revisions

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* ''[[Goof Troop]]'', for the [[SNES]]. One of the most beloved two-player games of the console, it features very fun puzzles, nice graphics, various items to use as the game goes on, and is just generally addictive.
* The ''[[Darkwing Duck]]'' NES game was a ''[[Mega Man (Video Game)|Mega Man]]''-inspired scrolling shooter. It was...well, it was good. It occurred towards the end of the NES's lifespan so the graphics were good, especially those of the characters. The controls were responsive and precise, the music ranged from inoffensive to good, and the only real complaint with the game was the [[Nintendo Hard|nastily difficult]] last level.
* The first ''[[Pirates of the Caribbean]]'' game, published by Bethesda, was actually a very good pirate game. Which is because it wasn't a film adaptation at all but a sequel to an earlier game, ''Sea Dogs'', that Bethesda bought the publishing rights to and [[Dolled -Up Installment|hastily retooled]] into a ''POTC'' themed game, resulting in a product that, apart from the opening narration voiced by [[Keira Knightley]] and the Black Pearl being the boss, has almost nothing to do with the film.
** Although, it was [[Obvious Beta|fairly buggy]].
** ''Dead Man's Chest'' for the GBA, anyone? Numerous islands, a detailed (and [[Scrappy Mechanic|timed]]) overworld with ship-to-ship combat <ref>thankfully, not ''[[Ship to Ship Combat|that]]'' [[Ship to Ship Combat|kind]]</ref> (although the sloops are quite fast, making the battles against them [[Nintendo Hard|quite hard]]), weapon and ship upgrades, tons of awesome attacks, and secrets. Dear GOD, there is a ''ton'' of treasure, much of which powers you up once you get it (although the Statue of Ehecatl is kind of a letdown, because you have to get the body, legs, and head, and there is another treasure that does the same thing as it.)
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* The ''[[Toy Story]] 3'' video game has gotten surprisingly good reviews. Both because it's a solid platformer and because its Toy Box mode offers a level of customization and exploration that you would normally find in [[Wide Open Sandbox|sandbox]] games. The games of the previous two movies (''Toy Story 1'' on SNES/Genesis and ''Toy Story 2'' on PC/Playstation/Nintendo 64) were developed by Traveller's Tales, and weren't too shabby neither.
** Saying the video game adaption of ''Toy Story 2'' would be selling it short (especially the PS1 version). You cannot fault its catchy music, solid platforming and well designed levels.
* ''[[A BugsBug's Life (Animation)|A Bugs Life]]'' also had a pretty good licensed game (though this only applies to the console versions; the GBC game is more along the lines of [[The Problem With Licensed Games|the other page]]) - it was a level-based 3D platformer with above-average graphics, good music, and nice level design. It helps that it was developed by Traveler's Tales, who also handled ''Toy Story 2''.
* The video game version of ''[[Pinocchio (Disney)|Pinocchio]]''. You know, the one where you actually get to kill [[Karma Houdini|the Coachman!]]
* [[Sierra]]'s ''[[The Black Cauldron (Video Game)|The Black Cauldron]]'' is a classic and is notable for having context sensitive commands (Use/Look) instead of the then standard text parser years before "point and click" made this interface standard for adventure gaming. Innovation in a licensed game!
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* The 1989 [[Adventure Game|graphical adventure]] game ''[[Indiana Jones and The Last Crusade (Video Game)|Indiana Jones and The Last Crusade]]'' was Lucasfilm games' biggest hit before [[Monkey Island]], got good reviews and was followed by the great ''[[Indiana Jones and The Fate of Atlantis (Video Game)|Indiana Jones and The Fate of Atlantis]]''. The latter's success may be partially due to the fact that it wasn't based on any particular movie. That [[Lucas Arts]] at the time was known for producing excellent adventure games also helped. Some years later, when the company was already going to a downward spiral, they released ''[[Indiana Jones and The Infernal Machine (Video Game)|Indiana Jones and The Infernal Machine]]'' and ''[[Indiana Jones and The Emperors Tomb (Video Game)|Indiana Jones and The Emperors Tomb]]'', two 3D action-adventures that were much less well-received, but are still considered more than decent.
* There are many ''Star Wars'' games that are ''very'' good, namely because developers have a whole ''galaxy'' to play around with and are therefore not obligated to be so tied to the movies; the fact that there were a total of three (later six) movies and that most of these games were developed well after the movies, giving the appropriate time and information needed to fill in any gaps, helps a lot too (See also [[Star Wars Expanded Universe]]). Such games include ''[[Dark Forces Saga|Dark Forces]]'' and its ''Jedi Knight'' sequels, the ''Empire at War'' [[RTS]] title, ''[[Knights of the Old Republic]]'' and its sequel, ''[[TIE Fighter]]'' (which is still considered to be one of the best games in [[Simulation Game|its genre]]), ''Shadows of the Empire'', the ''[[Rogue Squadron]]'' trilogy, their more-simple-but-downright-fun cousin Starfighter, the ''[[Super Star Wars]]'' games (in possibly the top tier of [[Nintendo Hard]] games), the [[Republic Commando]] FPS, the [[Age of Empires (Video Game)|Age of Empires]] clone Galactic Battlegrounds and the ''[[Star Wars Battlefront|Battlefront]]'' series. Even the old 1983 [[Atari]] [[Vector Game]] that recreated the battle of the Death Star was highly received and groundbreaking at the time.
** Of course, those are the [[SturgeonsSturgeon's Law|Other Ten Percent]]. ''Star Wars'' games are practically their own genre, and any number of them have sucked for exactly the same reason as everything else on this page-look up above for more details, this category cannot be stained by their names.
* Not so much bad, but think about videogame adaptations of the ''[[Star Wars]]'' movies. You know what your big reward is for winning the game version of ''Empire''? Your dad cuts off your hand. The game version of ''Jedi'' is even harder to imagine, since the only way for Luke to "win" is to refuse to fight [[The Dragon|his dad]].
** The games based directly on the films--at least the better adaptations--are those that focus on the high-action sequences (Battle of Yavin, Battle of Hoth, Endor speeder-bike chase and the Battle of Endor) instead of the character development. This was arguably easier back when developers didn't have to feature the Jedi in every single game.
* The MMORPG ''Star Wars Galaxies'' started out pretty strong, until it started [[They Changed It, Now It Sucks|hemmorhaging players after the "New Game Enhancement" changes.]]
** But fortunately, ''[[Star Warsthe Old Republic]]'' has [[Bio Ware]]'s developing muscle behind it, and had received very good publicity when it first came out.
* ''[[Sam and Max]]'' was based on a comic book, though most players [[Adaptation Displacement|probably never realised it]].
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* The ''[[Nancy Drew (Video Game)|Nancy Drew]]'' Computer games are almost always good, with plenty of [[Scenery Porn]], fairly complex stories (they ''are'' based on mysteries, after all,) and good quality. They've been praised for starting to get girls interested in gaming, won several awards, and claim to have outsold Myst (although they also admit that it's basically law of averages, they have almost 25 games, whereas Myst has less than 10.)
* The first console adaptation of ''[[American Idol]]'' unfortunately played more like ''[[Gitaroo Man]]'' and did not actually involve singing. Thankfully Konami stepped up to the plate and eventually fixed this with special American Idol versions of ''[[Karaoke Revolution]]''.
* Rare's ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'', based on the first Pierce Brosnan ''[[James Bond]]'' film, is one of the most successful [[First -Person Shooter|First Person Shooters]] ever made. It introduced console gamers to the FPS genre, and caused many of them to believe that it was the first of its kind, much to the confusion of PC gamers. Released two years after the movie, it turned out to be far more profitable. Seven years later, [[Electronic Arts]] released ''[[Goldeneye Rogue Agent]]'' in a blatant attempt to cash in on Rare's old game. In that game you are an MI6 agent that went rogue, and had an actual ''golden eye installed in his skull.'' Bond only appears for a cameo in a virtual reality mission. As you can imagine, it wasn't as well received.
** EA also released ''[[Nightfire]]'', which was a fairly solid Bond FPS (with a [[Crowning Music of Awesome|killer opening song]]), and ''[[Everything or Nothing]]'', a really fun third-person shooter with truly lavish production values and loads of [[Hey ItsIt's That Voice]].
** While we are on the subject of 007, ''[[The World Is Not Enough]]'' on Playstation turns out pretty well for a FPS on that platform. The shooting mechanic feels right, the weapon sound effects feel right, the levels rarely turn repetitive(stealth action, high speed chasing sequence, boss fighting, cool and interesting ways of utilizing Bond's gadgets), and last but not least, the visual are impressive for a FPS on Playstation. Downside? AI, character animation, short.
*** The N64 adaptation deserves a mention too. While it's not as good as Goldeneye, it still has a lot of what made the latter great.
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* ''[[Dragonball]] Z Budokai 3'', despite accusations of being a haven for [[Button Mashing]], is considered by many to be genuinely good. This lies in stark contrast to many of the ''Dragon Ball'' [[Fighting Game|Fighting Games]] that appeared before and after then, which were almost universally horrible.
** The ''Budokai Tenkaichi'' series almost accurately recreated the fighting in the series, with some pretty interesting character choices, and a pretty solid fighting system.
** There are actually many non-fighter Dragon Ball games that are good. Platform/RPG/Zelda-like games ''The Legacy of Goku 2'', ''Buu's Fury'' and ''[[Dragonball Origins (Video Game)|Dragonball Origins]]'', while all pretty easy, are also quite long and at least considered [[So Bad ItsIt's Good]]. ''Attack of The Saiyans'', an RPG for the DS, can also qualify if you can forgive its [[Surprise Difficulty]].
* The ''[[Naruto]]: Ultimate Ninja'' ([[Play Station]] 2) and ''[[Clash of Ninja]]'' [[Fighting Game|Fighting Games]] (Gamecube/Wii) are also surprisingly good. (''Ninja Council'', on the other hand...)
** Not to mention ''Rise of a Ninja'' on the 360, which is considered the best ''Naruto'' game yet, as well as a genuinely good game on its own merits.
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* ''[[Dune II]]'' was a so-so adaptation, bearing a passing resemblance to [[Dune|the original novel]], but it was an incredibly successful and popular ''game'' -- verging on [[Adaptation Displacement]] for fans unfamiliar with the novel, and it is the progenitor of ''[[Command and Conquer]]'' and the entire [[Real Time Strategy]] genre. It was pretty advanced for the early 90s, and is still playable today -- provided you can find a mod that overcomes the "command each individual unit separately" problem.
** The first ''Dune'', on the other hand, was a pretty damn good blend of adventure and strategy with some very memorable music and amazing graphics for its time, while managing to stay relatively faithful to the book (though ''a lot'' [[Lighter and Softer]]), but is [[Sequel Displacement|comparatively forgotten due to the sequel's success]].
* ''[[The Thing (Video Game)|The Thing]]'' video game, quite a solid [[Third -Person Shooter]] that features some interesting mechanic and eerie atmosphere from the film. And also, it tells what happens after the vague ending of the film. [[The Spoony Experiment (Web Video)|Some disagreed with this assessment though]].
* Despite its [[Long Title|ridiculous and long title]], ''[[Peter Jackson]]'s [[King Kong]]: The Official Game of the Movie'' was pretty good and successful. Of course, this may be because Peter Jackson personally selected Michel Ancel to head up the development based on his work on ''[[Beyond Good and Evil (Video Game)|Beyond Good & Evil]]'' and collaborated on its production, after dissatisfaction with the uneven quality of licensed games based on his film adaptation of ''[[Lord of the Rings]]''.
** Of course, you can throw all of this out the window when talking about the DS version. Then you may throw said version out, too.
* Konami's licensed 4-player arcade [[Beat 'Em Up|beat-'em-ups]] based on the ''[[Teenage Mutant Ninja Turtles]]'' were highly regarded, as were its ''TMNT: Tournament Fighters'' one-on-one [[Fighting Game|Fighting Games]]. Unfortunately, the same can't be said of Konami's 6th generation titles, of Ubisoft's 2007 movie tie-in (except for the GBA version, if we go by the gaming press) or of [[Teenage Mutant Ninja Turtles (Video Game)|the original NES platformer]], which was a primary example of [[Nintendo Hard]] and had a DOS port which was [[Unwinnable]] without cheating. ''[[Teenage Mutant Ninja Turtles Smash Up]]'', however, is an extremely odd animal: the gameplay is well regarded but the handling of the TMNT license, to put it bluntly, [[Broken Base|will stir flame wars in the fandom]].
** Another unusual case is ''Turtles in Time'' and its [[Video Game Remake]] ''... ReShelled''. The original game is widely hailed as a gaming classic and received an even better SNES port. The high-def remake left the gameplay alone, but replaced the soundtrack and adapted the arcade original instead of the SNES game - both decisions caused uproars.
* Amid the many, ''many'' bad games based on it, ''[[The Simpsons]]'' has three games considered to be of good quality: the early-90s [[Beat 'Em Up]] by Konami, which was good fun despite having a plot that makes ''no sense'' (Smithers as a cape-wearing supervillain who kidnaps Maggie during a diamond heist, and [[Everything Trying to Kill You|the entire population of Springfield trying to brutally murder the Simpsons as they try to get her back]]); ''[[The Simpsons Hit and Run]]'', a ''[[Grand Theft Auto]]'' clone that still manages to preserve the show's feel (probably because its story and dialogue were written by the actual writers of the series); and ''[[The Simpsons Game]]'', a surprisingly intelligent [[Affectionate Parody]] of every video game ever.
* Most games by Banpresto, most prominently ''[[Super Robot Wars]]'', ''[[Another Centurys Episode]]'' (produced in collaboration with [[Armored Core (Video Game)|From Software]]), and the ''[[Gundam vs. Series]]'' (the latter done with Capcom). It helps that BP is a subsidiary of Bandai, the studio that actually makes ''[[Gundam]]'' and several other of the shows featured in these series--and all this before Bandai merged with Namco, too. Now, not every series is done especially well all the time, but if they mess up with one, expect that another series will be done magnificently well in the same game.
** ''[[Super Robot Wars]]'' is so good that they arguably made at least one anime plot ''better''. The ''SRW'' version of ''[[Gundam Seed Destiny]]'' has {{spoiler|both sides manipulated into thinking the other side has been corrupted, due to footage of them either taking money from the Earth Alliance or killing civilians.}}
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** ''[[Scarface the World Is Yours (Video Game)|Scarface the World Is Yours]]'' scores extra points for ''not'' rehashing the plot of the movie, instead playing out a "[[What If]]" scenario that starts after the end of the movie, with {{spoiler|Tony Montana ''surviving'' the assault on his mansion}}.
*** As well as being one of the few GTA followers that GTA itself took notes from, adopting the ideas of a crew you can keep track of through your phone, a ring based notoriety system based on getting out of the law's sight, and over the hood aiming into GTA IV.
* ''[[Cool Spot]]'', an SNES, Sega Genesis, and later a DOS game by Virgin Games, focuses on the [[Merchandise -Driven|7-up Spot mascot]]. It was surprisingly well-received by critics.
* ''Ballistic: Ecks Vs. Sever'' is a strange situation... the movie and the video game version started production at the same time, the video game being released a year ahead of the movie, and based mostly on an unused first draft of the script. The movie is terrible, while the game is one of the best and most genuinely fun [[First -Person Shooter|First Person Shooters]] on the GBA.
** The movie actually became [http://www.rottentomatoes.com/m/ballistic_ecks_vs_sever/ Rotten Tomatoes' "Worst Reviewed Movie" with a score of 0%]. When a list of the "worst reviewed movies" appeared, the site actually noted "when you're getting worse reviews than your Game Boy adaptation, you know you're in trouble."
* [[Konami]]'s games based on the ''[[Tiny Toon Adventures]]'' and ''[[Animaniacs (Animation)|Animaniacs]]'' franchises were decent games in their own right -- and quite faithful to the source material's visual and musical style, at that. Unfortunately, the same can't be said about the later games of the series made by Warthog Games' and Terraglyph.
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** You know those commercials which are meant to promote the video game consoles themselves and almost always show off first-party games (Such as a Wii commercial with [[Metroid Prime]] and [[Super Mario Galaxy (Video Game)|Super Mario Galaxy]] footage)? N64 ones used footage from THQ's [[WCW]] games.
* The ''[[Blade Runner]]'' adventure game closed up the plot and is still considered one of the best adventure games ever made.
* The ''[[Alien vs. Predator]]'' arcade game made by Capcom a decade before the films came out remains a favorite amongst [[Beat 'Em Up]] fans.
** And the ''Alien Vs. Predator'' [[FPS]] on the [[Atari Jaguar]], pre-dating the movie by a decade and the PC versions by half a decade, was critically lauded to the point where it was arguably the system's best original title.
** The first two PC games were also of excellent quality, although for different reasons (the first for [[Nightmare Fuel]], the second for storyline). The third game, released in 2010, received more mixed reviews, but it's generally not considered "bad".
* The ''[[Shin Megami Tensei]]'' series of RPGs, which at this time may have more [[Spin -Off|spin-offs]] than Mario, can be traced back to the NES game ''Megami Tensei'', based on a Japanese novel.
* Video game companies have mostly been kind to ''[[Dungeons and Dragons]]'' and its various settings (though like the FASA example above, it's going from game to game)--from the [[Gold Box]] SSI computer games, to more modern games like ''[[Neverwinter Nights]]'' and ''[[Planescape Torment]]'', even to Capcom's four-player arcade [[Beat 'Em Up|Beat Em Ups]] with [[RPG Elements]], ''Dungeons and Dragons: Tower of Doom'' and ''D&D 2: Shadow Over Mystara''. There are a few exceptions though, like the infamous and horribly flawed ''Heroes of the Lance'' for the NES, and ''Iron & Blood: Warriors of Ravenloft'' for the PlayStation, a D&D ''[[Fighting Game]]'' based on their ''horror setting'', which was so hideously bad, it's often credited with killing the setting it's based on.
** Case in point being the ''[[Baldurs Gate]]'' series, which arguably revived the entire then-dying CRPG genre and ensured the dominance of the [[Forgotten Realms]] setting over D&D until and including the present day.
* ''[[The Incredible Hulk Ultimate Destruction]]'' was widely praised as superior to the game based on the [[Hulk (Film)|Ang Lee film]] that came out prior to it. It was widely considered the best superhero game by critics (until ''[[Batman Arkham Asylum]]'' stole its thunder) for the simple fact that it let the player do exactly what they wanted -- destroy a city as the Hulk. It eventually got a [[Spiritual Successor]] in ''[[Prototype (Video Game)|Prototype]]'' (an original IP). Though the game wasn't actually intended to be based on the Ang Lee film, the timing was close enough that many critics and fans compared them anyway. Ironically, the later 2008 film with Edward Norton, ''[[The Incredible Hulk (Film)|The Incredible Hulk]]'', got inspiration from ''Ultimate Destruction''.
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** The arcade version was one of the better examples of a 2D platformer. It shared similarities with another Capcom arcade platformer, ''Magic Sword''.
* ''[[Callahans Crosstime Saloon (Literature)|Callahans Crosstime Saloon]]'', based on the book series by Spider Robinson. The game's designer, Josh Mandel, drove to Spider's house one day and played the game with him for eight hours, and Spider then wrote a glowing review of the game and praised Mandel's work in the prologue of ''The Callahan Chronicals''.
* Inversion: If people have problems with ''[[Mortal Kombat]] vs. [[DC Universe]]'' that concern the gameplay rather than [[They Changed It, Now It Sucks|the lack of]] [[Rated M for Money|gore]], they blame it on the ''Mortal Kombat'' side. Of course, since DC is not causing the problem here for most but rather ''Midway's own, original IP'', which was suffering from the [[Polygon Ceiling]] since 1997.
* The PC-Engine shmup ''Gunhed'' is much more popular than the film it was based on, although the [[In Name Only|only things]] it had in common was the name and a picture of the titular robot on the title screen, and most of its remaining connections with the source material were wiped away when it was localized to the U.S as ''[[Blazing Lazers (Video Game)|Blazing Lazers]]''.
* ''UN Squadron'' was one of the first top notch third-party game on the SNES. [[Adaptation Displacement|What most people don't know was that this was on an arcade game, which in turn was based on a manga]] titled ''[[Area 88]]''. The title was lost in translation to the US.
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** ''Terminator 3: The Redemption'' was fairly well received, certainly better than the previous ''Terminator 3'' games.
** ''Terminator 2: The Arcade Game'' was a very enjoyable first-person shooter which benefited from simply being set in the Terminator universe and pretty ignoring the plot for the first half of the game.
** [[Bethesda]]'s [[First -Person Shooter|First Person Shooters]] ''Terminator: Future Shock'' and ''SkyNET'' earned critical praise, though relatively little popularity.
* ''[[Hamtaro (Anime)|Hamtaro]]: Ham-Hams Unite!'' for the Game Boy Color is a cute, colorful game for small children, with a relaxed atmosphere, [[Virtual Paper Doll|Virtual Paper Dolls]], and a "dance creator" mini-game... And one of ''the'' most awesome [[Adventure Game|Adventure Games]] released on a handheld system ''ever.'' With clever puzzles, huge worlds to explore, an expansive "Ham-Chat" dictionary to compile for [[Hundred Percent Completion]], and a heck of a lot of [[Extended Gameplay]] -- including said "Ham-Jam" dance game, which is [[Sidetracked By the Gold Saucer|mightily addictive in its own way]] -- it's exactly the sort of game that hardcore gamers would hail as a classic even today. You know, [[Animation Age Ghetto|if it weren't for the Hamtaro license.]]
** The Ham-Jam was a game in its own. You could use your Ham-Chat to dance, and since Ham-Chat also doubles as a language, you could make your own twists to songs, [http://members.tripod.com/ham_chat/id8.html and with fifty-something words to choose from], you could spend ''[[Sidetracked By the Gold Saucer|all day]]'' doing this. The best part, after all this work, you could see your little Hamtaro dance to ''your'' own song, and with your own moves. You can watch an example [http://www.youtube.com/watch?v=7G-2cy2LMw8&feature=related here]
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** All of the Hamtaro games have been considered great games, usually getting 7.5 or 8 scores in reviews. Of course, it does help that all the games were made by Nintendo first and [[Alpha Dream]] (responsible for the [[Mario and Luigi (Video Game)|Mario & Luigi]] series) later! Nintendo really liked the whole concept of Hamtaro!
*** Nintendo apparently liked it to the point of actually listing the games in ''[[Super Smash Bros]]. Brawl'''s chronicle. (Then again, they also listed the [[Virtual Boy]] in the same section. Interpret that as you will.)
* Konami's NES take on ''[[Bucky O 'Hare and The Toad Wars (Comic Book)|Bucky O'Hare]]'' was an incredibly well-made ''[[Mega Man (Video Game)|Mega Man]]''-esque action/platform game.
** Don't forget the arcade beat-em-up, which actually used the voices from the cartoon, and actually had you defeat KOMPLEX and save the Aniverse in the end...
* ''[[Little Nemo the Dream Master (Video Game)|Little Nemo the Dream Master]]'', another Capcom classic, was good enough to create [[Adaptation Displacement]], at least with NES-playing children who were too young to remember the [[Older Than They Think|1905(!) newspaper comic]] and missed the anime film (which, confusingly, was released a year before the game in Japan, and was even the basis for the game in the first place, but was not released in America until two years ''after'' the game.)
** Capcom also made a fun, albeit simplistic, arcade game of [[Little Nemo]].
* ''[[Yo Noid|Yo! Noid]]''. Capcom somehow managed to make a game about ''The Domino's Pizza Noid'' and make it good (though the fact that it was concurrently developed with the Japanese Game ''Masked Ninja Hanamaru'' of which, ''Noid'' can be considered a great deal a localization of, helps). In fact, looking at all the other examples -- all the Disney licenses, Little Nemo, Willow, etc. -- perhaps the original rule should be amended to "licensed games are generally not very good, unless they were made for the NES by Capcom, in which case they're amazing."
** And that's not counting the fact that it is but [[Dolled -Up Installment|a mere localised sprite-swap of a Japanese game.]] So does that still mean that it counts or not?
* ''[[Afro Samurai (Anime)|Afro Samurai]]'' had a video game adaptation. It's definitely not going to win Game Of The Year, but it's also definitely a solid, fun beat-em-up.
* You know what is really kind of fun? The ''[[Space Chimps]]'' [[Nintendo DS]] adaptation, the last game published by the Brash Entertainment, whose games otherwise belong to [[The Problem With Licensed Games|the other page]]. It has a nice little ''[[Lost Vikings]]'' vibe to it, as you need to use each of the chimps to solve puzzles. Not bad for a movie that really stunk.
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** While the other ''Transformers'' games were the predictable trash mentioned in the other page, the PS2 [[Transformers Prelude to Energon|game by Melbourne House]], based on ''[[Transformers Armada]]'', is widely considered the best ''Transformers'' game ever by both fans and critics (or at least, [[Transformers War for Cybertron|it was]]). Impressive graphics, decent controls, expansive stages, enemies that were pretty damn smart, and nice extras.
** To a lesser extent, the multiplayer portion of the ''Revenge of the Fallen'' game. While the single-player campaign falls into the predictable trash, the multiplayer will keep you entertained for a while especially.
** [[Eight Point Eight8.8|Unless you're a Gamespot reviewer working on the]] [[Four Point Scale]], ''[[Transformers War for Cybertron]]'' is a solid third-person shooter that gives a good back story for the franchise and has a fun, customizable, class-based multiplayer mode.
** Unsurprisingly, the same developer has been handed the tie-in of ''Dark of the Moon''. Reviews are fairly positive, although it is definately inferior to [[Transformers War for Cybertron]] it's still a solid game.
* ''[[Magic Knight Rayearth]]'' had an RPG adaptation on the Saturn, which is a fairly good examples of the genre (ignoring the deplorable voice acting in the US version). It also had an unrelated SNES game which suffers from a major case of [[Your Mileage May Vary]].
** The SNES game was a [[Pragmatic Adaptation]] of the manga (with the anime's art style) that stayed largely true to it, barring some minor details, and most severely, the [[Humongous Mecha]] elements, but that said, it was [[So Okay ItsIt's Average]] at worst in execution.
* The first ''[[The Chronicles of Narnia]]'' game is a fun little adventure game with a fairly deep combat system and pretty good graphics. The second game isn't ''quite'' as good, but it's still okay.
* The makers of ''[[Beavis and Butthead]] In: Virtual Stupidity'' were explicitly told that they could rush a crap game out the door since it would sell anyway. Their response: "Uh, no." They proceeded to make one of the finest point and click adventure games ever.
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* ''[[The Angry Video Game Nerd (Web Video)|The Angry Video Game Nerd]]'s [http://ericdavidruth.googlepages.com/game-avgnavg Angry Videogame]'' is a [[Nintendo Hard]] [[Affectionate Parody]] of NES-era licensed games, but the high point is the original commentary courtesy the Nerd himself.
{{quote| '''AVGN''': ''They made a game of me? What were they thinking?''}}
* ''[[Batman Arkham Asylum]]''. It's not based on any particular Batman canon, but the promises of a free-flowing combat system, a detective mode to see the world how Batman sees it, incredible amounts of fanservice for longtime fans, and writers and voice actors from [[Batman the Animated Series|the animated series]] [[And the Fandom Rejoiced|joining the team]] built up the hype to almost absurd levels -- and it more than delivered those features. By most accounts, not only does this game manage to be a good game that also stars Batman, it ''perfectly'' captures what it's like to '''be''' Batman: doing detective work, [[Where Does He Get All Those Wonderful Toys?|playing around with Batman's gadgets]], stalking criminals from the shadows and pummeling bad guys, all gelling into a wonderful, cohesive experience. It's the highest ranking superhero game as of now, with a 91% on Game Rankings and a Guinness Record for "[[So Cool Its Awesome|Most Critically Acclaimed Superhero Game Ever]]".
** Other Batman games are a bit choppier. ''Batman: The Movie'' is considered to be one of the finest NES games out there, ''Batman Returns'' was a decent if generic beat-em-up, ''Return of the Joker'', while flawed and ridiculously over-the-top difficult, was still a good game, ''The Adventures of Batman and Robin'' was varied and interesting, ''Batman Forever'' was the kind of junk that gave Acclaim Entertainment such a bad name, ''Batman and Robin'' is near the film in quality, ''Batman Vengance'' is regarded as pretty good, ''Batman Dark Tomorrow'' had excellent cutscenes, stayed close to the comics, and features the first (and often only) non-comics appearances of many characters, but otherwise blew chunks in every category, and ''Lego Batman'' is mentioned above.
*** Just to expand on some of the other Batman games mentioned above. The ''Batman Returns'' game was generally well received amongst fans (in particular the SNES version which was made by [[Konami]] which was a very good beat-em-up that evoked the feel of the movie by showing actual screenshots from the film along with music also from the film). On that note it should be noted that ''The Adventures of Batman and Robin'' games were varied more by the different versions than by the games themselves. The SNES version is by far the most positively received version (again made by [[Konami]] which evokes the feel of the animated series in terms of good graphics, solid gameplay and music very reminiscent of the animated series). The Sega Genesis version is a lot more varied and has mixed reviews. The game is notorious for being extremely difficult and the music bears no resemblance to the animated series and is extremely different in tone and style (although it should be noted that the music is well received amongst certain fans). ''Batman Vengeance'' is regarded more as a just above average game particularly as the aforementioned ''Adventures of Batman and Robin'' games were better received.
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* ''[[Buffy the Vampire Slayer (TV)|Buffy the Vampire Slayer]]'' for the Xbox is a suprisingly good little title. Most other games within the franchise range from mediocre to abysmal.
** BtVS: Chaos Bleed was well received by fans, it featured the voices of most of the cast, minus SMG who by this point had divorced herself from the series and Alyson Hannigan who was unavailable at the time. It featured excellent gameplay and a good overall story arc since it was scripted by the main show writers and based on a lost episode of the series itself.
* ''[[John Woo]] Presents: [[Stranglehold]]'' is a [[Rule of Fun|fun]], [[High -Pressure Blood|gory]] and [[Bullet Time|Stylish]] [[Third -Person Shooter]] that plays just like an interactive [[John Woo]] movie. In fact, both John Woo and Chow Yun Fat (Who plays Inspector Tequila.) collaborated in the making of this game, which takes place after the event of their movie ''[[Hard Boiled]]''; the game is essentially ''[[Hard Boiled]]: Part 2.'' And the next movie they're making will follow the plotline of ''Stranglehold''!
* Among ''[[Kamen Rider]]'' fans, licensed games in the franchise that avoided crappiness include the SNES beat-em-up of [[Kamen Rider (TV)|the original series]], the ''[[Kamen Rider Kabuto]]'' fighter on the Playstation 2, and ''Kamen Rider Climax Heroes'' (and [[Remade for The Export|by proxy]], the game of ''[[Kamen Rider Dragon Knight]]'').
** ''Genealogy of Justice'' just barely manages to make it due to the well crafted story, which crosses over [[Kamen Rider (TV)|the original series]], ''[[Kamen Rider V 3]]'', ''[[Kamen Rider Black]]'' and ''[[Kamen Rider Agito]]'' a good number of years before ''[[Kamen Rider Decade]]'', and getting all the original actors to reprise their roles unlike ''Kamen Rider Decade'', which (as far as the game's Riders go) just opted for [[Alternate Universe]] counterparts and [[Fake Shemp|Fake Shemps]] except for Black.
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* ''[[Penny Arcade Adventures]]: On the Rain-Slick Precipice of Darkness'' by Hothead Games (and now being continued by Zeboyd Games), which short, has been surprisingly well-received by critics and fans alike, as it retains the art style and much of the humor from [[Penny Arcade|the webcomic]] that it's based on.
* ''[[Die Hard]]'' has had a few games worth mentioning that avoided suckiness:
** ''Die Hard Arcade'' has been widely regarded as a fairly decent [[Beat 'Em Up]], [[In Name Only|despite the original version not at all being related to the original '88 movie]].
** ''Die Hard Trilogy'' takes the first three films in the franchise, and gets 'em on one disc, with [[Rule of Three|THREE]] games, each with [[Gameplay Roulette|separate playing styles]]. ''Die Hard'' had a nice 3rd-person view while going around shooting up terrorists and saving hostages, ''Die Harder'' is a rails-shooter whose playing mechanics look more than [[Virtua Cop|a little familiar]], and ''Die Hard'' with a Vengeance is a driving game, where you speed through New York to take out bombs before they go off. And the music? [[Crowning Music of Awesome|Fitting, yet uber-memorable!]]
* Most Olympic games are unremarkable at best, until ''[[Mario and Sonic At The Olympic Games (Video Game)|Mario and Sonic At The Olympic Games]]'', despite the [[Critical Dissonance]].
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* There were two licensed games based on the 2010 ''[[Alice in Wonderland]]'' movie. The Wii version (3D action adventure) got fairly average reviews, but the DS version (2D platformer with puzzle elements) was hailed by many critics as an aversion of this trope. It also had absolutely nothing to do with the film.
* ''[[Lupin III]]: Treasure of the Sorcerer King'' was the only Lupin game to reach America. It's also a decent [[Metal Gear Solid]] wannabe. Sure the controls were wonky and enemy AI was crappy. But fans liked the use of the Geneon cast, the kickass music, the ability to play as Jigen & Goemon and the writing was good, too.
* ''[[Scott Pilgrim (Video Game)|Scott Pilgrim]] Vs The World'' managed to do pretty well, with the lowest score being [[Eight Point Eight8.8|6.5]] by Gamespot. It was very much helped by the fact that [[Anamanaguchi (Music)|Anamanaguchi]] did the music.
* All four ''[[Mechwarrior]]'' games are considered classics. Well, maybe not the first one.
* If Japan-only games can count, ''Super [[Back to The Future]] Part II'' for [[Super Nintendo Entertainment System|Super Famicom]] is a decent platformer that actually caused the AVGN to have a sigh of relief.
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* ''[[The Blair Witch Project]]'' games are all quite good. The first thing they do right is that they do not try to adapt the premise of helpless kids lost in the woods. Each of the three games deals with a certain time period in the backstory, with protagonists who are quite capable of defending themselves (an operative of a secret government agency, a Civil War soldier and a witch hunter) and come to understand a fair bit of what is going on.
* The Dreamcast ''[[Wacky Races]]'' game was a pretty competent ''[[Mario Kart (Video Game)|Mario Kart]]'' clone featuring a ton of tracks and modes, as well as capturing the humor of the original show. Moreover, while most of the characters were voiced by sound alikes, two of them were voiced by the original actors<ref>John Stephenson as Luke; Janet Waldo as Penelope Pitstop</ref>.
* ''[[Doki Doki Panic (Video Game)|Doki Doki Panic]]'' also qualifies, being a tie-in for Fuji Television's Yume Kōjō event (the Arabian family came from said event). Considering how [[Super Mario Bros 2 (Video Game)|Super Mario Bros 2]] was received, it's no wonder why Nintendo decided to adopt the [[Dolled -Up Installment]] and release in Japan later as ''Super Mario USA''.
* The ''[[War Games]]'' licensed game by Coleco (originally released for the [[Colecovision]]) was fairly well received.
* ''[[Godzilla]]: Unleashed'' for the Nintendo Wii and Playstation 2. Like it's predacessors (''Godzilla: Save The Earth'' and ''Godzilla: Destroy All Monsters Melee''), it's a simple yet fun beat-em-up game where you get to do what anyone would want to do in a Godzilla game-smash buildings and fight other monsters.
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* The ''[[Rango]]'' video game has easy controls, pretty good graphics for a movie-licensed game (it actually looks closely identical to the film, and that is because the film has a short live-action segment!), and rather than awkwardly repeat the story from the film, uses a new plot and almost feels like a sequel to the film.
** The DS version of the game, however, falls firmly into the former list.
* ''[[Captain America and The Avengers (Video Game)|Captain America and The Avengers]]'' is a surprisingly good side-scrolling arcade [[Beat 'Em Up]], later converted to consoles. Not a brilliant game by any means, and sometimes [[Nintendo Hard|ridiculously difficult]] (not a big problem if you had enough quarters, but on consoles... lose all your lives? Too bad, you start from level one), but fun in any case.
* ''[[Scooby Doo]]! Night Of 100 Frights''. It's a game based off the classic series, and they didn't play around. The cutscenes and dialogue are like something out of the series, it appears to be set in the 70s, its full of [[Crowning Music of Awesome]], and it overall keeps ''very'' true to the cartoon. The voices are spot on, the new characters fit well into the series, and it even has a [[Laugh Track]] like the cartoons. It has few, if any, relations to the newer incarnations of the series; it's just a throwback game, complete with numerous monsters from the classic cartoon. The camera angles may be a bit sloppy at times, and it may be a bit hard to jump around at times, but overall its a great game; not to forget it has some cute [[Holiday Mode]] features.
* Tecmo's ''[[Captain Tsubasa]]'' ([[Cultural Translation|Tecmo Cup Soccer Game]]) has great scores on [[Game FAQs]] and are really enjoyable for mixing soccer and RPG style gameplay together. The sequels, Captain Tsubasa 2-5, are even better as Tecmo developed orginal plots and opponent teams. Other [[Captain Tsubasa]] games created by Konami or Bandai can't match Tecmo's greatness unless they use the simillar system Tecmo used. But of course, Konami and Bandai's versions are still criticized because they tend to follow the anime and manga adaptions without coming up with original plots and characters.
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* ''[[Angry Birds]]: [[Rio]]'' and ''[[Fruit Ninja]]: [[Puss in Boots]]'' take the base games and add on some significant features, to the point where, even without seeing the movies, these games are easily acceptable as sequels to the originals.
* While ''Captain America: Super Soldier'', a game based on [[Captain America the First Avenger]] is nothing more but a blatant clone of [[Batman Arkham Asylum]], the game itself isn't that really all that bad, and the satisfaction of wielding the Mighty Shield and kicking some HYDRA ass is as awesome as it sounds.
* ''[[Fist of the North Star]]: Ken's Rage'' (Also know as ''Hokuto Musou'' back in Japan), is a very solid "[[One -Man Army]]" kind of beat 'em up not unlike [[Dinasty Warriors]]. The creators of the original series were deeply involved with the creation of the game, not simply copying and pasting the story of the manga, but repurposing it so it could work in a video game. If you want to know the story of ''Fist Of The North Star'' and doesn't want to brave the [[Archive Panic]], then this game is definitely worth checking out.
* ''[[Ed, Edd n Eddy]]: The Mis-Edventures'' is a respectable game adaptation of the series, perfectly capturing the look, feel and humor of the show, and throwing it all into an enjoyable, if short, platformer.
* ''Zillion'', a fairly good ''[[Metroid]]''-like game for the [[Sega Master System]], was loosely based on an anime. It only barely counts as a licensed game, since the anime was co-produced by Sega and was made to promote a Sega toy (which not coincidentally resembles the Light Phaser).